Player Matchup

Chiron
Chiron
 
Chiron
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Yyyyyyyuan
Yu Huang
Level 161
God Stats
21W - 0L
2,015 SR
Queue Stats
420W - 42L
1,878 Elo+
Party 1
Kuzenbo
Kuzenbo
别哭丶你永远是我的太阳
Kuzenbo
Level 158
God Stats
5W - 1L
1,861 SR
Queue Stats
1,003W - 224L
1,817 Elo+
Party 1
Bakasura
Bakasura
我被抓了位移交了怎么跑啊
Bakasura
Level 163
God Stats
1W - 0L
1,702 SR
Queue Stats
661W - 189L
1,865 Elo+
Party 1
Baron Samedi
Baron Samedi
麻瓜在旁边
Baron Samedi
Level 127
God Stats
46W - 9L
1,814 SR
Queue Stats
486W - 172L
1,893 Elo+
Party 1
Team Averages
Level 157
1,778 SR
1,791 Elo+

VS

Team Averages
Level 111
1,525 SR
1,512 Elo+
Nut
Nut
Furix777
Nut
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo
Baron Samedi
Baron Samedi
IssacSnootin
Baron Samedi
Level 105
God Stats
0W - 1L
1,441 SR
Queue Stats
2W - 4L
1,362 Elo+
Solo
Serqet
Serqet
Sir Draconnan
Serqet
Level 121
God Stats
3W - 6L
1,393 SR
Queue Stats
145W - 158L
1,505 Elo+
Solo
Ymir
Ymir
Tulatinoheat
Ymir
Level 147
God Stats
15W - 25L
1,462 SR
Queue Stats
673W - 792L
1,458 Elo+
Solo
Janus
Janus
mikiking2003
Janus
Level 70
God Stats
1W - 1L
1,827 SR
Queue Stats
2W - 3L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
4 / 0 / 6
6,540
1,308
9,047
2,996
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Yyyyyyyuan
Yu Huang
12
3 / 0 / 8
6,753
1,351
5,901
933
281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 0 / 9
6,128
1,226
5,140
4,239
4,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
5 / 1 / 4
7,020
1,404
6,504
5,745
2,567
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Baron Samedi
麻瓜在旁边
Baron Samedi
11
0 / 0 / 11
6,363
1,273
5,119
1,969
1,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

422

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,301
1,060
1,915
5,535
1,207
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
IssacSnootin
Baron Samedi
9
0 / 2 / 1
5,092
1,018
1,106
2,921
948
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 2 / 1
5,229
1,046
2,340
8,759
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 4 / 0
5,939
1,188
3,615
11,328
6,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 4 / 0
5,201
1,040
2,517
6,008
1,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
14
Kills
1
1
Deaths
14
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
6
7
L
0
2
1
0.25
L
Baron Samedi
IssacSnootin
Baron Samedi
0
2
1
0.25
L
0
2
1
0.25
L
1
4
0
0.25
W
Yu Huang
Yyyyyyyuan
Yu Huang
3
0
8
7
L
0
4
0
0
W
Baron Samedi
麻瓜在旁边
Baron Samedi
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,711
Damage
11,493
15,882
Taken
34,551
9,265
Mitigated
12,762
5,587
Healing
1,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
9,047
4,248
235
519
2,996
1,007
0
1,112
1,844
0
15,643
L
1,915
1,224
0
197
5,535
1,207
0
2,140
2,733
0
13,252
L
Baron Samedi
IssacSnootin
Baron Samedi
1,106
117
107
295
2,921
948
0
1,937
968
4,287
0
L
2,340
628
0
0
8,759
2,924
0
3,603
4,804
0
5,781
L
3,615
732
0
538
11,328
6,141
0
4,101
6,403
8,324
143
W
Yu Huang
Yyyyyyyuan
Yu Huang
5,901
128
0
253
933
281
0
438
455
21,163
0
L
2,517
27
72
72
6,008
1,542
0
3,882
2,010
13,039
0
W
5,140
1,793
0
630
4,239
4,078
0
2,040
2,038
8,324
0
W
6,504
4,268
0
1,828
5,745
2,567
0
2,083
3,436
0
13,664
W
Baron Samedi
麻瓜在旁边
Baron Samedi
5,119
319
1,134
988
1,969
1,332
0
1,120
753
7,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,804
Gold Earned
26,762
92
Minions Killed
75
6
Camps Cleared
3
520,536
Distance Traveled
393,588
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,540
1,308
14
3
1
90,049
0
L
Nut
5,301
1,060
19
4
0
88,603
0
L
Baron Samedi
5,092
1,018
10
2
0
44,725
0
L
Serqet
5,229
1,046
11
2
1
107,822
0
L
Ymir
5,939
1,188
3
1
0
76,045
0
W
Yu Huang
6,753
1,351
41
8
1
101,596
0
L
Janus
5,201
1,040
32
6
2
76,393
0
W
Kuzenbo
6,128
1,226
1
0
0
111,612
0
W
Bakasura
7,020
1,404
29
6
4
118,279
0
W
Baron Samedi
6,363
1,273
7
1
0
99,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role