Player Matchup

Aphrodite
Aphrodite
AcidicJungle68
Aphrodite
Level 128
God Stats
10W - 11L
1,387 SR
Queue Stats
133W - 132L
1,426 Elo+
Solo
Chaac
Chaac
BeegYoshi23001
Chaac
Level 48
God Stats
3W - 3L
1,516 SR
Queue Stats
121W - 123L
1,459 Elo+
Solo
Bastet
Bastet
real_madrazo
Bastet
Level 46
God Stats
2W - 1L
1,259 SR
Queue Stats
35W - 34L
1,455 Elo+
Solo
Team Averages
Level 74
1,387 SR
1,446 Elo+

VS

Team Averages
Level 74
1,500 SR
1,499 Elo+
He Bo
He Bo
 
He Bo
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
ElderlyDart2869
Hercules
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AcidicJungle68
Aphrodite
14
1 / 0 / 8
8,227
823
3,529
3,098
1,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 4
9,380
938
6,945
12,426
11,412
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
15
4 / 0 / 7
8,821
882
10,366
10,980
5,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 2 / 0
6,960
696
3,679
5,961
1,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
 
Izanami
10
0 / 6 / 0
6,654
665
4,100
8,251
2,257
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
0 / 3 / 0
7,134
713
5,423
10,997
10,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
11
Kills
0
0
Deaths
11
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
0
2
0
0
L
Izanami
 
Izanami
0
6
0
0
W
Aphrodite
AcidicJungle68
Aphrodite
1
0
8
5
W
6
0
4
8
L
Hercules
0
3
0
0
W
Bastet
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,840
Damage
13,202
26,504
Taken
25,209
18,616
Mitigated
14,904
13,791
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
3,679
261
0
2,134
5,961
1,764
0
1,380
4,560
24,182
0
L
Izanami
 
Izanami
4,100
3,203
0
500
8,251
2,257
0
625
7,616
0
17,898
W
Aphrodite
AcidicJungle68
Aphrodite
3,529
649
5,629
2,120
3,098
1,378
1,103
873
2,225
14,296
0
W
6,945
459
0
3,141
12,426
11,412
738
1,250
11,176
542
27,944
L
Hercules
5,423
932
0
1,425
10,997
10,883
0
1,847
9,133
0
18,605
W
Bastet
10,366
2,818
0
2,901
10,980
5,826
1,714
1,588
9,377
0
38,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,428
Gold Earned
20,748
129
Minions Killed
130
0
Camps Cleared
0
630,128
Distance Traveled
453,884
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,960
696
44
4
0
142,450
0
L
Izanami
6,654
665
41
4
0
142,404
0
W
Aphrodite
8,227
823
33
3
0
182,033
1
W
Chaac
9,380
938
47
5
0
207,216
0
L
Hercules
7,134
713
45
5
0
169,030
0
W
Bastet
8,821
882
49
5
0
240,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role