Player Matchup

Maui
Maui
Alexis21Malafe
Maui
Level 66
God Stats
0W - 1L
1,246 SR
Queue Stats
1W - 13L
1,171 Elo+
Party 2
Nemesis
Nemesis
Legitliquid
Nemesis
Level 149
God Stats
26W - 16L
1,607 SR
Queue Stats
168W - 143L
1,556 Elo+
Solo
Cernunnos
Cernunnos
ShackminSupport
Cernunnos
Level 89
God Stats
0W - 1L
1,479 SR
Queue Stats
1W - 14L
1,133 Elo+
Party 2
Nu Wa
Nu Wa
Tequila Warhead
Nu Wa
Level 129
God Stats
11W - 6L
1,640 SR
Queue Stats
133W - 131L
1,437 Elo+
Solo
Izanami
Izanami
cesarlex11
Izanami
Level 143
God Stats
29W - 18L
1,642 SR
Queue Stats
231W - 216L
1,517 Elo+
Solo
Team Averages
Level 115
1,523 SR
1,363 Elo+

VS

Team Averages
Level 113
1,514 SR
1,458 Elo+
Surtr
Surtr
Balsaklunch
Surtr
Level 107
God Stats
143W - 138L
1,534 SR
Queue Stats
573W - 566L
1,409 Elo+
Party 1
Chaac
Chaac
DRAGONxCULTAVIST
Chaac
Level 130
God Stats
3W - 2L
1,474 SR
Queue Stats
238W - 215L
1,543 Elo+
Solo
Izanami
Izanami
Its NAVAK
Izanami
Level 62
God Stats
5W - 9L
1,504 SR
Queue Stats
11W - 17L
1,435 Elo+
Party 1
Yemoja
Yemoja
Lokislover
Yemoja
Level 109
God Stats
6W - 4L
1,557 SR
Queue Stats
256W - 243L
1,457 Elo+
Party 1
Discordia
Discordia
Mafiaofducks
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,793
400
2,148
7,696
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Legitliquid
Nemesis
16
3 / 4 / 1
9,068
533
8,811
15,675
6,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cernunnos
ShackminSupport
Cernunnos
7
0 / 3 / 0
5,412
318
1,332
4,676
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 4 / 2
7,944
467
9,900
7,242
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
cesarlex11
Izanami
14
0 / 9 / 0
8,528
502
10,211
15,387
4,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 4
10,976
646
12,242
15,680
14,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
6 / 2 / 4
9,592
564
11,897
16,396
9,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
Its NAVAK
Izanami
14
2 / 1 / 3
8,765
516
6,118
8,816
3,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
Lokislover
Yemoja
14
2 / 1 / 3
8,916
524
4,352
13,463
9,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Discordia
Mafiaofducks
Discordia
2
0 / 0 / 0
5,133
302
0
788
108

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
21
21
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
11
0
4
13
W
6
2
4
4
W
Izanami
Its NAVAK
Izanami
2
1
3
3.5
L
Nemesis
Legitliquid
Nemesis
3
4
1
0.88
W
Yemoja
Lokislover
Yemoja
2
1
3
3.5
W
Discordia
Mafiaofducks
Discordia
0
0
0
0
L
Cernunnos
ShackminSupport
Cernunnos
0
3
0
0
L
0
4
2
0.25
L
Izanami
cesarlex11
Izanami
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,402
Damage
34,609
50,676
Taken
55,143
18,482
Mitigated
36,742
11,775
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,148
324
0
2,412
7,696
3,785
165
1,033
6,663
11,276
0
W
12,242
3,317
0
5,283
15,680
14,516
459
878
14,802
2,802
69,561
W
11,897
2,004
0
4,131
16,396
9,158
183
3,298
13,098
0
74,754
W
Izanami
Its NAVAK
Izanami
6,118
4,472
0
1,832
8,816
3,091
3,343
2,019
6,797
0
64,700
L
Nemesis
Legitliquid
Nemesis
8,811
3,612
0
4,987
15,675
6,888
0
809
14,866
0
82,470
W
Yemoja
Lokislover
Yemoja
4,352
473
4,023
4,158
13,463
9,869
839
5,038
8,425
39,121
1,623
W
Discordia
Mafiaofducks
Discordia
0
0
0
0
788
108
0
788
0
0
0
L
Cernunnos
ShackminSupport
Cernunnos
1,332
549
0
944
4,676
1,156
0
1,043
3,633
0
16,521
L
9,900
2,683
0
697
7,242
1,962
156
1,145
6,097
62,352
1,007
L
Izanami
cesarlex11
Izanami
10,211
5,993
0
2,735
15,387
4,691
740
1,566
13,821
0
80,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,745
Gold Earned
43,382
414
Minions Killed
435
0
Camps Cleared
0
1,301,638
Distance Traveled
1,263,273
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,793
400
18
1
0
285,704
0
W
Surtr
10,976
646
126
7
0
329,911
0
W
Chaac
9,592
564
123
7
0
375,922
0
W
Izanami
8,765
516
129
8
0
288,955
0
L
Nemesis
9,068
533
134
8
0
331,443
2
W
Yemoja
8,916
524
56
3
0
268,485
0
W
Discordia
5,133
302
1
0
0
0
0
L
Cernunnos
5,412
318
25
1
0
137,326
0
L
Nu Wa
7,944
467
79
5
0
286,875
0
L
Izanami
8,528
502
158
9
0
260,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role