Player Matchup

Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
LazyCalf
Guan Yu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,375 Elo+
Solo
Nu Wa
Nu Wa
THEhungryB34R
Nu Wa
Level 147
God Stats
7W - 1L
1,659 SR
Queue Stats
223W - 225L
1,515 Elo+
Solo
Achilles
Achilles
Tar_Goroth28
Achilles
Level 147
God Stats
2W - 0L
1,741 SR
Queue Stats
71W - 66L
1,491 Elo+
Solo
Maman Brigitte
Maman Brigitte
wpentatrasion
Maman Brigitte
Level 163
God Stats
2W - 3L
1,273 SR
Queue Stats
518W - 564L
1,503 Elo+
Solo
Team Averages
Level 152
1,535 SR
1,477 Elo+

VS

Team Averages
Level 123
1,376 SR
1,477 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BOOM DA GOD
Loki
Level 125
God Stats
3W - 4L
1,540 SR
Queue Stats
222W - 229L
1,432 Elo+
Solo
Horus
Horus
CHATOOJDC
Horus
Level 125
God Stats
0W - 4L
1,129 SR
Queue Stats
180W - 185L
1,420 Elo+
Solo
Rama
Rama
FredIsTheG13
Rama
Level 55
God Stats
0W - 3L
1,212 SR
Queue Stats
165W - 177L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 6
5,115
1,023
2,707
4,933
2,376
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Guan Yu
LazyCalf
Guan Yu
11
0 / 1 / 7
5,962
1,192
1,815
6,001
2,418
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

13
6 / 0 / 3
6,631
1,326
8,144
1,890
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Tar_Goroth28
Achilles
11
3 / 0 / 6
6,216
1,243
7,988
3,889
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maman Brigitte
wpentatrasion
Maman Brigitte
5
0 / 0 / 0
4,396
879
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 1 / 1
5,168
1,034
2,653
4,069
3,104
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ganesha
 
Ganesha
9
0 / 2 / 1
4,978
996
3,396
5,962
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

10
1 / 2 / 1
5,008
1,002
3,040
3,733
1,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
CHATOOJDC
Horus
9
0 / 2 / 1
4,872
974
2,176
6,041
3,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 2
4,828
966
2,747
3,499
1,209
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
2
2
Deaths
9
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
6
3
L
Fenrir
 
Fenrir
1
1
1
1.5
L
Ganesha
 
Ganesha
0
2
1
0.25
L
1
2
1
0.75
L
Horus
CHATOOJDC
Horus
0
2
1
0.25
L
0
2
2
0.5
W
Guan Yu
LazyCalf
Guan Yu
0
1
7
3.5
W
6
0
3
7.5
W
Achilles
Tar_Goroth28
Achilles
3
0
6
6
W
Maman Brigitte
wpentatrasion
Maman Brigitte
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,654
Damage
14,012
16,713
Taken
23,304
8,724
Mitigated
14,408
10,068
Healing
7,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
2,707
578
183
1,119
4,933
2,376
0
866
4,030
0
5,797
L
Fenrir
 
Fenrir
2,653
715
523
958
4,069
3,104
0
926
3,143
0
5,824
L
Ganesha
 
Ganesha
3,396
82
314
689
5,962
4,926
0
2,290
3,672
11,654
0
L
3,040
155
100
512
3,733
1,200
0
1,518
2,215
0
10,667
L
Horus
CHATOOJDC
Horus
2,176
1,010
2,218
1,879
6,041
3,969
0
2,236
3,805
0
5,715
L
2,747
1,624
0
354
3,499
1,209
0
1,007
2,492
0
9,064
W
Guan Yu
LazyCalf
Guan Yu
1,815
144
3,864
3,565
6,001
2,418
29
1,067
4,830
0
3,549
W
8,144
3,418
336
188
1,890
564
0
619
1,271
17,280
422
W
Achilles
Tar_Goroth28
Achilles
7,988
637
414
399
3,889
3,366
0
844
2,904
0
15,820
W
Maman Brigitte
wpentatrasion
Maman Brigitte
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,320
Gold Earned
24,854
46
Minions Killed
54
0
Camps Cleared
0
435,901
Distance Traveled
473,481
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,115
1,023
5
1
0
90,925
0
L
Fenrir
5,168
1,034
14
3
0
93,133
0
L
Ganesha
4,978
996
0
0
0
71,382
0
L
Loki
5,008
1,002
14
3
0
127,971
1
L
Horus
4,872
974
15
3
0
106,064
0
L
Rama
4,828
966
11
2
0
74,931
0
W
Guan Yu
5,962
1,192
6
1
0
120,834
0
W
Nu Wa
6,631
1,326
13
3
0
106,393
0
W
Achilles
6,216
1,243
22
4
0
117,312
0
W
Maman Brigitte
4,396
879
0
0
0
437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role