Player Matchup

Mulan
Mulan
Hrumix
Mulan
Level 86
God Stats
28W - 15L
1,623 SR
Queue Stats
487W - 544L
1,579 Elo+
Party 1
Sol
Sol
Raider1199
Sol
Level 63
God Stats
25W - 18L
1,524 SR
Queue Stats
293W - 370L
1,452 Elo+
Party 1
Chang'e
Chang'e
fulsta
Chang'e
Level 157
God Stats
166W - 145L
1,606 SR
Queue Stats
298W - 304L
1,460 Elo+
Solo
Team Averages
Level 102
1,584 SR
1,497 Elo+

VS

Team Averages
Level 131
1,547 SR
1,421 Elo+
Cthulhu
Cthulhu
Gordoc2c
Cthulhu
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 152L
1,393 Elo+
Party 2
Medusa
Medusa
Mir0slaw
Medusa
Level 142
God Stats
5W - 10L
1,497 SR
Queue Stats
160W - 163L
1,462 Elo+
Solo
Nu Wa
Nu Wa
eminemluky4646
Nu Wa
Level 127
God Stats
8W - 4L
1,646 SR
Queue Stats
134W - 171L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Hrumix
Mulan
13
2 / 0 / 3
7,651
765
8,496
10,323
9,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 2
7,857
786
7,120
6,409
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
fulsta
Chang'e
13
1 / 0 / 4
7,827
783
3,169
6,357
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gordoc2c
Cthulhu
12
0 / 4 / 0
6,798
680
4,336
10,876
7,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Mir0slaw
Medusa
14
0 / 0 / 0
7,914
791
7,383
5,733
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 0
6,736
674
5,441
5,678
1,714
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Gordoc2c
Cthulhu
0
4
0
0
W
Mulan
Hrumix
Mulan
2
0
3
3.5
L
Medusa
Mir0slaw
Medusa
0
0
0
0
W
2
0
2
3
L
0
1
0
0
W
Chang'e
fulsta
Chang'e
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,785
Damage
17,160
23,089
Taken
22,287
12,965
Mitigated
11,300
9,758
Healing
1,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Gordoc2c
Cthulhu
4,336
409
0
250
10,876
7,659
0
5,447
4,690
11,350
86
W
Mulan
Hrumix
Mulan
8,496
1,193
0
1,989
10,323
9,042
0
4,147
6,090
0
29,921
L
Medusa
Mir0slaw
Medusa
7,383
1,852
0
500
5,733
1,927
0
1,948
3,511
0
47,434
W
7,120
1,360
0
2,674
6,409
1,966
0
3,164
3,205
23,676
880
L
5,441
1,852
0
291
5,678
1,714
0
1,289
4,233
15,421
0
W
Chang'e
fulsta
Chang'e
3,169
682
1,996
3,099
6,357
1,957
0
2,476
3,854
24,358
1,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,335
Gold Earned
21,448
148
Minions Killed
120
0
Camps Cleared
0
561,074
Distance Traveled
507,188
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,798
680
17
2
0
165,463
0
W
Mulan
7,651
765
40
4
0
186,119
0
L
Medusa
7,914
791
88
9
0
180,576
0
W
Sol
7,857
786
43
4
0
194,728
0
L
Nu Wa
6,736
674
15
2
0
161,149
2
W
Chang'e
7,827
783
65
7
0
180,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role