Player Matchup

Fenrir
Fenrir
FluffBat
Fenrir
Level 69
God Stats
7W - 7L
1,439 SR
Queue Stats
60W - 61L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
LowTierGuy
Baron Samedi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,272 Elo+
Party 1
Ares
Ares
Polo Flexing
Ares
Level 12
God Stats
7W - 8L
1,322 SR
Queue Stats
14W - 17L
1,278 Elo+
Party 1
Team Averages
Level 70
1,421 SR
1,325 Elo+

VS

Team Averages
Level 30
1,500 SR
1,317 Elo+
Da Ji
Da Ji
Dat_Pickle2995
Da Ji
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,364 Elo+
Party 2
Olorun
Olorun
PandaMan2015
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 43L
1,355 Elo+
Solo
Amaterasu
Amaterasu
UndyingAmbitions
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,232 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FluffBat
Fenrir
16
10 / 1 / 5
10,722
1,072
10,152
15,917
6,670
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
LowTierGuy
Baron Samedi
15
4 / 3 / 10
9,345
935
10,693
8,633
4,696
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
3 / 1 / 12
9,134
913
3,640
8,107
8,050
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 1
8,385
839
7,074
10,108
5,031
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
11
0 / 5 / 3
7,214
721
5,504
7,832
3,764
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Amaterasu
13
3 / 6 / 1
8,012
801
5,688
13,773
5,363
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
17
Kills
5
5
Deaths
17
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
W
Fenrir
FluffBat
Fenrir
10
1
5
12.5
W
Baron Samedi
LowTierGuy
Baron Samedi
4
3
10
3
L
Olorun
0
5
3
0.3
W
3
1
12
9
L
Amaterasu
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,485
Damage
18,266
32,657
Taken
31,713
19,416
Mitigated
14,158
10,218
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,074
1,500
0
1,349
10,108
5,031
0
3,921
6,187
0
24,952
W
Fenrir
FluffBat
Fenrir
10,152
5,202
193
5,892
15,917
6,670
1,024
1,554
14,334
0
36,901
W
Baron Samedi
LowTierGuy
Baron Samedi
10,693
1,698
1,130
3,003
8,633
4,696
1,080
1,805
6,819
30,289
0
L
Olorun
5,504
2,401
152
506
7,832
3,764
0
4,349
3,483
20,276
0
W
3,640
84
0
0
8,107
8,050
1,425
2,158
5,949
12,821
0
L
Amaterasu
5,688
2,128
0
2,918
13,773
5,363
0
6,427
7,346
0
13,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,201
Gold Earned
23,611
111
Minions Killed
81
0
Camps Cleared
0
586,181
Distance Traveled
510,519
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,385
839
31
3
0
193,398
0
W
Fenrir
10,722
1,072
44
4
0
206,965
1
W
Baron Samedi
9,345
935
41
4
0
173,370
0
L
Olorun
7,214
721
37
4
0
134,509
2
W
Ares
9,134
913
26
3
0
205,846
0
L
Amaterasu
8,012
801
13
1
0
182,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role