Player Matchup

Fenrir
Fenrir
Huey mK
Fenrir
Level 27
God Stats
22W - 17L
1,445 SR
Queue Stats
68W - 73L
1,388 Elo+
Party 1
Nox
Nox
Lukachick
Nox
Level 59
God Stats
41W - 43L
1,493 SR
Queue Stats
110W - 111L
1,458 Elo+
Party 1
Odin
Odin
My Phat Load
Odin
Level 49
God Stats
28W - 30L
1,480 SR
Queue Stats
59W - 65L
1,423 Elo+
Party 1
Team Averages
Level 45
1,473 SR
1,423 Elo+

VS

Team Averages
Level 43
1,589 SR
1,455 Elo+
Mulan
Mulan
DaDawgyDawg
Mulan
Level 63
God Stats
31W - 19L
1,628 SR
Queue Stats
46W - 43L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Namiria14
Nu Wa
Level 31
God Stats
16W - 15L
1,384 SR
Queue Stats
23W - 24L
1,373 Elo+
Solo
Neith
Neith
SirWillijams
Neith
Level 36
God Stats
1W - 1L
1,754 SR
Queue Stats
10W - 18L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Huey mK
Fenrir
13
3 / 2 / 5
7,962
885
2,505
6,206
2,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
4 / 0 / 7
8,978
998
6,589
4,191
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

14
4 / 1 / 6
8,536
948
7,224
6,757
5,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,019
780
3,648
7,235
5,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Namiria14
Nu Wa
12
1 / 3 / 0
6,840
760
4,518
5,424
1,813
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 5 / 2
6,748
750
4,161
7,268
2,359
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Fenrir
Huey mK
Fenrir
3
2
5
2.75
W
4
0
7
7.5
W
4
1
6
7
L
Nu Wa
Namiria14
Nu Wa
1
3
0
0.33
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,318
Damage
12,327
17,154
Taken
19,927
9,497
Mitigated
9,767
1,214
Healing
2,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,648
182
0
474
7,235
5,595
0
2,048
4,486
0
11,769
W
Fenrir
Huey mK
Fenrir
2,505
639
344
522
6,206
2,768
1,031
1,497
4,555
0
16,348
W
6,589
616
0
0
4,191
1,513
1,297
798
3,381
41,527
1,020
W
7,224
1,073
0
348
6,757
5,216
821
2,255
4,262
0
24,152
L
Nu Wa
Namiria14
Nu Wa
4,518
987
0
613
5,424
1,813
26
1,685
3,434
19,412
0
L
4,161
996
0
1,387
7,268
2,359
0
2,241
4,702
0
18,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
20,607
147
Minions Killed
92
0
Camps Cleared
0
475,545
Distance Traveled
420,965
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,019
780
17
2
0
153,430
0
W
Fenrir
7,962
885
34
4
0
144,814
0
W
Nox
8,978
998
86
10
0
150,291
2
W
Odin
8,536
948
27
3
0
180,440
0
L
Nu Wa
6,840
760
37
4
0
131,220
0
L
Neith
6,748
750
38
4
0
136,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role