Player Matchup

Mercury
Mercury
BulkBro TOAST
Mercury
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,323 Elo+
Party 1
Ymir
Ymir
DetetivGoose
Ymir
Level 88
God Stats
3W - 4L
1,667 SR
Queue Stats
4W - 12L
1,293 Elo+
Party 1
Rama
Rama
ThatOneGopher
Rama
Level 126
God Stats
2W - 1L
1,754 SR
Queue Stats
6W - 16L
1,312 Elo+
Party 1
Chaac
Chaac
Toastman8833
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
ZLaier5881
Poseidon
Level 8
God Stats
1W - 1L
1,566 SR
Queue Stats
2W - 10L
1,229 Elo+
Party 1
Team Averages
Level 71
1,597 SR
1,331 Elo+

VS

Team Averages
Level 104
1,526 SR
1,474 Elo+
Bakasura
Bakasura
HF_ZOPILOTE
Bakasura
Level 148
God Stats
24W - 20L
1,521 SR
Queue Stats
268W - 238L
1,488 Elo+
Solo
Arachne
Arachne
Misry III
Arachne
Level 125
God Stats
7W - 5L
1,582 SR
Queue Stats
117W - 127L
1,453 Elo+
Solo
Izanami
Izanami
N9teez
Izanami
Level 102
God Stats
3W - 1L
1,666 SR
Queue Stats
56W - 50L
1,498 Elo+
Solo
Kuzenbo
Kuzenbo
anberten
Kuzenbo
Level 92
God Stats
17W - 13L
1,565 SR
Queue Stats
147W - 122L
1,509 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tek_faby_op
Ah Muzen Cab
Level 55
God Stats
2W - 2L
1,298 SR
Queue Stats
101W - 113L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
8
1 / 1 / 0
4,221
528
1,698
4,443
1,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 2 / 3
4,814
602
3,284
5,393
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

6
2 / 2 / 2
4,438
555
2,925
5,244
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 4 / 0
3,464
433
1,152
4,135
1,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ZLaier5881
Poseidon
5
0 / 9 / 0
3,474
434
777
5,142
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HF_ZOPILOTE
Bakasura
10
3 / 0 / 0
6,284
786
2,321
3,102
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Misry III
Arachne
10
6 / 0 / 2
5,646
706
4,624
5,397
1,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Izanami
N9teez
Izanami
11
7 / 0 / 2
6,463
808
5,039
3,651
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
anberten
Kuzenbo
7
1 / 2 / 2
4,499
562
2,410
5,998
4,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
tek_faby_op
Ah Muzen Cab
7
0 / 2 / 2
4,161
520
3,042
5,307
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
17
18
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
1
0
1
L
1
2
3
1.25
W
Bakasura
HF_ZOPILOTE
Bakasura
3
0
0
3
W
Arachne
Misry III
Arachne
6
0
2
7
W
Izanami
N9teez
Izanami
7
0
2
8
L
2
2
2
1.5
L
0
4
0
0
L
Poseidon
ZLaier5881
Poseidon
0
9
0
0
W
Kuzenbo
anberten
Kuzenbo
1
2
2
1
W
Ah Muzen Cab
tek_faby_op
Ah Muzen Cab
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,836
Damage
17,436
24,357
Taken
23,455
6,916
Mitigated
10,904
2,825
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,698
432
0
356
4,443
1,270
0
0
4,443
0
25,302
L
3,284
1,026
0
580
5,393
2,833
0
1,143
4,250
13,520
1,082
W
Bakasura
HF_ZOPILOTE
Bakasura
2,321
1,582
0
2,067
3,102
2,405
171
0
3,102
0
30,177
W
Arachne
Misry III
Arachne
4,624
3,233
0
3,015
5,397
1,556
50
914
4,483
0
27,170
W
Izanami
N9teez
Izanami
5,039
2,855
0
1,318
3,651
1,106
590
522
3,129
0
46,124
L
2,925
2,298
0
1,425
5,244
1,261
0
1,267
3,977
0
24,108
L
1,152
332
0
434
4,135
1,008
0
0
3,654
0
7,272
L
Poseidon
ZLaier5881
Poseidon
777
255
0
30
5,142
544
0
0
5,142
8,536
0
W
Kuzenbo
anberten
Kuzenbo
2,410
1,014
0
858
5,998
4,524
36
1,503
4,495
9,818
0
W
Ah Muzen Cab
tek_faby_op
Ah Muzen Cab
3,042
1,214
0
1,076
5,307
1,313
0
688
4,619
0
22,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,411
Gold Earned
27,053
149
Minions Killed
268
0
Camps Cleared
0
741,433
Distance Traveled
831,814
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,221
528
62
8
0
185,249
0
L
Ymir
4,814
602
27
3
0
149,600
0
W
Bakasura
6,284
786
90
11
0
177,291
0
W
Arachne
5,646
706
55
7
0
209,465
0
W
Izanami
6,463
808
84
11
0
141,835
1
L
Rama
4,438
555
44
6
0
141,117
0
L
Chaac
3,464
433
7
1
0
116,665
0
L
Poseidon
3,474
434
9
1
0
148,802
0
W
Kuzenbo
4,499
562
9
1
0
155,059
3
W
Ah Muzen Cab
4,161
520
30
4
0
148,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role