Player Matchup

Surtr
Surtr
ALFAeltemible12
Surtr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,412 Elo+
Party 2
Da Ji
Da Ji
BrooskiTrickster
Da Ji
Level 41
God Stats
1W - 3L
1,419 SR
Queue Stats
14W - 28L
1,415 Elo+
Solo
Thoth
Thoth
Contestame_1306
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,364 Elo+
Party 2
Hercules
Hercules
Manuelheredia378
Hercules
Level 64
God Stats
0W - 4L
1,128 SR
Queue Stats
38W - 59L
1,372 Elo+
Party 2
Neith
Neith
enano-pichi
Neith
Level 66
God Stats
31W - 29L
1,532 SR
Queue Stats
39W - 50L
1,439 Elo+
Solo
Team Averages
Level 61
1,416 SR
1,400 Elo+

VS

Team Averages
Level 107
1,496 SR
1,471 Elo+
Thor
Thor
 
Thor
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
M1sterSpud
Rama
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
247W - 271L
1,477 Elo+
Party 1
Hades
Hades
ManLikeBerry
Hades
Level 121
God Stats
52W - 36L
1,597 SR
Queue Stats
495W - 495L
1,443 Elo+
Party 1
Aphrodite
Aphrodite
TheButtonBasher2
Aphrodite
Level 113
God Stats
6W - 8L
1,362 SR
Queue Stats
83W - 81L
1,483 Elo+
Solo
Anubis
Anubis
vikingshadow94
Anubis
Level 85
God Stats
27W - 26L
1,520 SR
Queue Stats
324W - 351L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,564
456
1,021
7,467
2,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 3
4,729
473
5,580
7,165
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 0
5,394
539
316
3,549
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 1
5,253
525
1,581
7,774
3,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 0
4,671
467
1,689
3,728
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 0
4,962
496
1,461
6,139
2,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 1 / 0
5,406
541
4,265
5,196
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

13
7 / 0 / 0
7,698
770
6,154
6,675
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
9
1 / 1 / 1
5,500
550
2,042
3,006
1,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
6,474
647
1,730
2,037
746
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
12
12
Deaths
3
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
0
1
0
0
L
1
5
0
0.2
L
0
3
3
0.5
L
0
2
0
0
W
2
1
0
2
W
7
0
0
7
L
1
1
1
1.5
W
Aphrodite
1
1
1
1.5
L
1
1
0
1
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,187
Damage
15,652
29,683
Taken
23,053
10,216
Mitigated
9,752
4,603
Healing
9,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,461
186
0
309
6,139
2,153
0
114
6,025
0
32,685
L
1,021
236
0
988
7,467
2,454
0
3,729
3,270
98
16,816
L
5,580
1,580
0
360
7,165
2,332
0
2,196
4,911
0
31,776
L
316
37
0
500
3,549
730
0
1,553
1,996
42,558
0
W
4,265
3,456
0
1,494
5,196
1,580
0
0
5,196
0
34,184
W
6,154
628
0
4,166
6,675
3,632
184
0
6,675
48,803
2,860
L
1,581
424
0
2,265
7,774
3,723
0
955
6,819
0
25,001
W
Aphrodite
2,042
444
1,424
1,545
3,006
1,641
0
0
3,006
19,770
0
L
1,689
457
0
490
3,728
977
0
864
2,864
0
22,204
W
1,730
0
0
865
2,037
746
0
232
1,805
44,081
1,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,611
Gold Earned
30,040
255
Minions Killed
339
0
Camps Cleared
0
880,155
Distance Traveled
972,845
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
4,962
496
60
6
0
247,019
0
L
Surtr
4,564
456
31
3
0
174,462
0
L
Da Ji
4,729
473
58
6
0
195,338
0
L
Thoth
5,394
539
78
8
0
172,477
0
W
Rama
5,406
541
62
6
0
185,400
0
W
Hades
7,698
770
101
10
0
165,719
0
L
Hercules
5,253
525
58
6
0
177,944
0
W
Aphrodite
5,500
550
24
2
0
195,828
0
L
Neith
4,671
467
30
3
0
159,934
0
W
Anubis
6,474
647
92
9
0
178,879
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role