Player Matchup

Sol
Sol
Jan Goony
Sol
Level 129
God Stats
6W - 14L
1,315 SR
Queue Stats
301W - 332L
1,444 Elo+
Solo
Ymir
Ymir
RojoSFDP
Ymir
Level 87
God Stats
10W - 4L
1,697 SR
Queue Stats
25W - 20L
1,504 Elo+
Solo
Medusa
Medusa
ZerGThunder
Medusa
Level 62
God Stats
17W - 10L
1,569 SR
Queue Stats
57W - 68L
1,365 Elo+
Solo
Vamana
Vamana
avenido
Vamana
Level 149
God Stats
0W - 2L
1,264 SR
Queue Stats
410W - 400L
1,438 Elo+
Solo
Rama
Rama
ramaultime
Rama
Level 108
God Stats
769W - 813L
1,472 SR
Queue Stats
769W - 813L
1,434 Elo+
Solo
Team Averages
Level 107
1,463 SR
1,437 Elo+

VS

Team Averages
Level 56
1,497 SR
1,441 Elo+
Mercury
Mercury
DaniBB_98
Mercury
Level 87
God Stats
1W - 1L
1,237 SR
Queue Stats
80W - 66L
1,498 Elo+
Party 1
Nut
Nut
Matt_2_Ser
Nut
Level 87
God Stats
12W - 8L
1,784 SR
Queue Stats
344W - 361L
1,428 Elo+
Party 2
Olorun
Olorun
Tuuudor05
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,388 Elo+
Party 2
Aphrodite
Aphrodite
lexe_2000
Aphrodite
Level 26
God Stats
32W - 32L
1,464 SR
Queue Stats
44W - 54L
1,389 Elo+
Party 2
Hercules
Hercules
nicoisra11
Hercules
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 61L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,614
402
1,069
1,912
285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
8
1 / 3 / 1
5,012
557
3,030
7,206
4,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
5
0 / 2 / 0
3,723
414
593
3,699
926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
avenido
Vamana
8
0 / 0 / 0
4,828
536
1,214
5,127
3,421
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 0
5,657
629
3,575
5,431
1,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaniBB_98
Mercury
11
2 / 0 / 1
5,945
661
2,881
6,637
2,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 2 / 0
5,449
605
4,145
5,289
1,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
Tuuudor05
Olorun
10
2 / 1 / 0
5,798
644
3,060
4,756
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
lexe_2000
Aphrodite
10
0 / 0 / 3
5,226
581
1,786
4,711
2,359
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
nicoisra11
Hercules
10
0 / 0 / 0
5,634
626
2,046
2,981
1,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
7
7
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
DaniBB_98
Mercury
2
0
1
2.5
L
0
2
1
0.25
W
3
2
0
1.5
L
Ymir
1
3
1
0.5
W
Olorun
Tuuudor05
Olorun
2
1
0
2
L
Medusa
0
2
0
0
L
Vamana
avenido
Vamana
0
0
0
0
W
Aphrodite
lexe_2000
Aphrodite
0
0
3
1.5
W
Hercules
nicoisra11
Hercules
0
0
0
0
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,481
Damage
13,918
23,375
Taken
24,374
10,637
Mitigated
9,882
4,319
Healing
7,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DaniBB_98
Mercury
2,881
1,421
0
500
6,637
2,833
0
0
6,637
0
42,158
L
1,069
478
0
445
1,912
285
0
31
1,881
9,709
0
W
4,145
2,633
0
1,366
5,289
1,724
2,153
1,905
3,384
0
36,305
L
Ymir
3,030
917
0
610
7,206
4,017
0
1,469
5,737
16,204
0
W
Olorun
Tuuudor05
Olorun
3,060
653
0
1,791
4,756
1,489
527
0
4,756
37,919
1,302
L
Medusa
593
269
0
845
3,699
926
0
2,097
1,602
0
10,513
L
Vamana
avenido
Vamana
1,214
491
0
1,267
5,127
3,421
0
710
4,107
0
18,158
W
Aphrodite
lexe_2000
Aphrodite
1,786
569
1,551
2,046
4,711
2,359
634
2,194
2,517
16,163
743
W
Hercules
nicoisra11
Hercules
2,046
360
0
544
2,981
1,477
0
0
2,981
0
27,847
L
3,575
2,227
0
1,152
5,431
1,988
0
525
4,906
0
37,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,834
Gold Earned
28,052
164
Minions Killed
287
0
Camps Cleared
0
752,536
Distance Traveled
958,650
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,945
661
65
7
0
229,608
0
L
Sol
3,614
402
14
2
0
63,660
0
W
Nut
5,449
605
59
7
0
173,501
0
L
Ymir
5,012
557
31
3
0
188,829
0
W
Olorun
5,798
644
68
8
0
181,395
0
L
Medusa
3,723
414
18
2
0
115,573
0
L
Vamana
4,828
536
31
3
0
187,890
2
W
Aphrodite
5,226
581
35
4
0
181,106
0
W
Hercules
5,634
626
60
7
0
193,040
0
L
Rama
5,657
629
70
8
0
196,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role