Player Matchup

Chiron
Chiron
Platinum IV
 
Chiron
Platinum IV
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Platinum III
GravyStain
King Arthur
Platinum III
Level 147
God Stats
3W - 2L
1,614 SR
Queue Stats
37W - 31L
1,821 MMR
Solo
Izanami
Izanami
Platinum V
VenomousKangaroo
Izanami
Platinum V
Level 194
God Stats
7W - 6L
1,633 SR
Queue Stats
270W - 262L
1,754 MMR
Solo
Cerberus
Cerberus
Gold I
mattrixum
Cerberus
Gold I
Level 165
God Stats
2W - 2L
1,788 SR
Queue Stats
278W - 279L
1,672 MMR
Solo
Poseidon
Poseidon
Platinum II
平头白发披银风一生都在征战中
Poseidon
Platinum II
Level 185
God Stats
80W - 68L
1,639 SR
Queue Stats
641W - 656L
1,822 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,635 SR
1,714 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,562 SR
1,766 MMR
Cernunnos
Cernunnos
Platinum III
Katze404
Cernunnos
Platinum III
Level 157
God Stats
2W - 0L
1,806 SR
Queue Stats
188W - 166L
1,856 MMR
Solo
Chaac
Chaac
Platinum IV
MyHugeSword
Chaac
Platinum IV
Level 161
God Stats
12W - 12L
1,533 SR
Queue Stats
252W - 247L
1,717 MMR
Party 1
Fenrir
Fenrir
Gold I
Suculentic
Fenrir
Gold I
Level 154
God Stats
8W - 9L
1,524 SR
Queue Stats
266W - 265L
1,508 MMR
Party 1
Eset
Eset
Platinum II
bananadude25
Eset
Platinum II
Level 165
God Stats
1W - 0L
1,429 SR
Queue Stats
96W - 76L
1,916 MMR
Solo
Ymir
Ymir
Platinum III
xMurdererSniper
Ymir
Platinum III
Level 66
God Stats
5W - 4L
1,516 SR
Queue Stats
183W - 177L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 0
5,617
562
1,719
3,875
1,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
GravyStain
King Arthur
7
1 / 6 / 0
4,949
495
3,045
11,564
4,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 3 / 2
5,261
526
2,476
6,237
1,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
mattrixum
Cerberus
7
1 / 2 / 2
4,903
490
2,614
7,216
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

10
3 / 4 / 1
5,764
576
5,644
6,749
2,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
KumbhakarnaNeithRavana

VS

Bans
ThorThanatosRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Katze404
Cernunnos
12
4 / 0 / 1
6,966
697
5,270
3,108
940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 5
5,504
550
3,245
7,371
4,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Suculentic
Fenrir
10
6 / 1 / 4
6,067
607
5,918
6,517
2,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
1 / 0 / 4
6,278
628
2,615
3,539
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 6
6,487
649
8,198
6,869
5,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
5
Kills
16
16
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
L
King Arthur
GravyStain
King Arthur
1
6
0
0.17
W
Cernunnos
Katze404
Cernunnos
4
0
1
4.5
W
1
2
5
1.75
W
Fenrir
Suculentic
Fenrir
6
1
4
8
L
0
3
2
0.33
W
1
0
4
3
L
Cerberus
mattrixum
Cerberus
1
2
2
1
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,498
Damage
25,246
35,641
Taken
27,404
13,600
Mitigated
13,685
7,545
Healing
10,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,719
713
110
1,374
3,875
1,045
0
1,039
2,782
0
42,062
L
King Arthur
GravyStain
King Arthur
3,045
419
0
2,113
11,564
4,909
0
5,783
5,154
0
25,082
W
Cernunnos
Katze404
Cernunnos
5,270
3,101
0
2,135
3,108
940
910
880
2,228
0
48,418
W
3,245
935
0
3,400
7,371
4,170
0
3,179
4,192
0
12,112
W
Fenrir
Suculentic
Fenrir
5,918
2,111
0
1,774
6,517
2,443
0
2,098
4,419
0
29,718
L
2,476
1,493
0
1,682
6,237
1,671
0
0
6,237
0
35,897
W
2,615
174
193
1,218
3,539
1,126
0
281
3,258
50,477
550
L
Cerberus
mattrixum
Cerberus
2,614
533
0
2,175
7,216
3,838
0
617
6,513
11,398
0
W
8,198
2,630
0
1,512
6,869
5,006
0
1,677
5,192
32,766
1,168
L
5,644
683
0
91
6,749
2,137
0
2,213
4,318
42,299
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
31,302
317
Minions Killed
313
0
Camps Cleared
0
1,005,831
Distance Traveled
1,035,509
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,617
562
97
10
0
188,305
2
L
King Arthur
4,949
495
47
5
0
187,096
1
W
Cernunnos
6,966
697
101
10
0
182,846
3
W
Chaac
5,504
550
11
1
0
211,536
8
W
Fenrir
6,067
607
44
4
0
247,883
0
L
Izanami
5,261
526
77
8
0
201,380
2
W
Eset
6,278
628
101
10
0
215,313
0
L
Cerberus
4,903
490
21
2
0
206,957
2
W
Ymir
6,487
649
56
6
0
177,931
4
L
Poseidon
5,764
576
75
8
0
222,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role