Player Matchup

Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
TinoMontana
Ix Chel
Level 154
God Stats
5W - 8L
1,387 SR
Queue Stats
14W - 15L
1,411 Elo+
Solo
Ne Zha
Ne Zha
darkfiro
Ne Zha
Level 162
God Stats
5W - 2L
1,579 SR
Queue Stats
29W - 23L
1,528 Elo+
Solo
Jing Wei
Jing Wei
stef447stef
Jing Wei
Level 113
God Stats
2W - 0L
1,792 SR
Queue Stats
45W - 47L
1,484 Elo+
Solo
Kumbhakarna
Kumbhakarna
weldon77
Kumbhakarna
Level 65
God Stats
4W - 0L
1,918 SR
Queue Stats
159W - 174L
1,477 Elo+
Solo
Team Averages
Level 127
1,635 SR
1,480 Elo+

VS

Team Averages
Level 100
1,475 SR
1,505 Elo+
Artemis
Artemis
GalaktikRan
Artemis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
Ginto0
Pele
Level 81
God Stats
4W - 7L
1,355 SR
Queue Stats
226W - 228L
1,520 Elo+
Solo
Ares
Ares
ProgaRu
Ares
Level 129
God Stats
14W - 8L
1,607 SR
Queue Stats
285W - 259L
1,505 Elo+
Solo
Nemesis
Nemesis
Ur A Shmuk2
Nemesis
Level 110
God Stats
2W - 2L
1,412 SR
Queue Stats
21W - 25L
1,454 Elo+
Solo
Merlin
Merlin
wumblecrump
Merlin
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 31L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
1 / 1 / 2
7,456
574
7,297
10,028
7,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ix Chel
TinoMontana
Ix Chel
15
8 / 3 / 3
8,681
668
9,669
7,457
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
darkfiro
Ne Zha
12
3 / 1 / 4
7,028
541
4,391
8,658
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
stef447stef
Jing Wei
14
5 / 0 / 3
8,097
623
7,493
6,176
2,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
weldon77
Kumbhakarna
12
2 / 0 / 9
8,074
621
5,463
9,128
7,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GalaktikRan
Artemis
11
0 / 5 / 0
5,860
451
2,227
8,278
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
Ginto0
Pele
11
0 / 7 / 2
6,198
477
3,650
13,140
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
ProgaRu
Ares
9
0 / 3 / 1
5,861
451
5,656
10,439
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Ur A Shmuk2
Nemesis
14
2 / 1 / 0
8,133
626
9,140
10,109
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Merlin
13
3 / 3 / 0
7,659
589
3,948
7,209
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
19
Kills
5
5
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
1
2
2
L
Artemis
GalaktikRan
Artemis
0
5
0
0
L
Pele
Ginto0
Pele
0
7
2
0.14
L
Ares
ProgaRu
Ares
0
3
1
0.17
W
Ix Chel
TinoMontana
Ix Chel
8
3
3
3.17
L
Nemesis
Ur A Shmuk2
Nemesis
2
1
0
2
W
Ne Zha
darkfiro
Ne Zha
3
1
4
5
W
Jing Wei
stef447stef
Jing Wei
5
0
3
6.5
W
Kumbhakarna
weldon77
Kumbhakarna
2
0
9
6.5
L
Merlin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,313
Damage
24,621
41,447
Taken
49,175
22,763
Mitigated
23,916
18,263
Healing
8,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,297
4,146
0
3,982
10,028
7,477
0
0
9,292
0
54,738
L
Artemis
GalaktikRan
Artemis
2,227
782
0
890
8,278
2,711
155
2,670
5,496
0
32,079
L
Pele
Ginto0
Pele
3,650
790
0
1,331
13,140
4,249
0
4,721
8,243
0
43,656
L
Ares
ProgaRu
Ares
5,656
227
0
2,120
10,439
8,273
0
3,353
6,914
15,951
0
W
Ix Chel
TinoMontana
Ix Chel
9,669
645
989
2,205
7,457
2,254
632
2,548
4,569
61,053
1,466
L
Nemesis
Ur A Shmuk2
Nemesis
9,140
3,276
0
3,460
10,109
6,486
0
0
10,109
0
59,596
W
Ne Zha
darkfiro
Ne Zha
4,391
554
0
4,696
8,658
2,860
0
638
7,896
0
49,412
W
Jing Wei
stef447stef
Jing Wei
7,493
5,091
0
4,298
6,176
2,354
488
2,453
3,681
0
63,044
W
Kumbhakarna
weldon77
Kumbhakarna
5,463
128
0
2,093
9,128
7,818
0
3,353
5,639
21,312
1,998
L
Merlin
3,948
0
0
380
7,209
2,197
0
3,426
3,491
47,902
536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
33,711
458
Minions Killed
369
0
Camps Cleared
0
1,380,854
Distance Traveled
1,273,784
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,456
574
105
8
0
258,390
4
L
Artemis
5,860
451
63
5
0
224,301
0
L
Pele
6,198
477
71
5
0
271,618
0
L
Ares
5,861
451
20
2
0
239,893
0
W
Ix Chel
8,681
668
125
10
0
254,821
2
L
Nemesis
8,133
626
107
8
0
269,346
0
W
Ne Zha
7,028
541
81
6
0
328,251
3
W
Jing Wei
8,097
623
119
9
0
248,200
1
W
Kumbhakarna
8,074
621
28
2
0
291,192
4
L
Merlin
7,659
589
108
8
0
268,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role