Player Matchup

Ullr
Ullr
 
Ullr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
FutabaˆRio
Set
Level 178
God Stats
4W - 1L
1,715 SR
Queue Stats
169W - 129L
1,549 Elo+
Party 1
Ah Puch
Ah Puch
LukinhasFlowBR
Ah Puch
Level 138
God Stats
2W - 1L
1,773 SR
Queue Stats
44W - 29L
1,553 Elo+
Party 1
Merlin
Merlin
Nicolę
Merlin
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 7L
1,819 Elo+
Party 1
Sylvanus
Sylvanus
Octobersser
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 28L
1,589 Elo+
Party 1
Team Averages
Level 153
1,598 SR
1,602 Elo+

VS

Team Averages
Level 136
1,470 SR
1,496 Elo+
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ColoCesar
Ymir
Level 108
God Stats
1W - 1L
1,669 SR
Queue Stats
52W - 52L
1,494 Elo+
Solo
Terra
Terra
PlayerJonathan
Terra
Level 89
God Stats
0W - 2L
1,251 SR
Queue Stats
137W - 163L
1,434 Elo+
Solo
Geb
Geb
RazorTDG
Geb
Level 147
God Stats
2W - 2L
1,628 SR
Queue Stats
330W - 329L
1,485 Elo+
Solo
Freya
Freya
ReyLanHao
Freya
Level 183
God Stats
0W - 2L
1,301 SR
Queue Stats
48W - 46L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 2 / 8
6,449
1,290
5,642
3,948
1,498
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
10 / 3 / 4
7,062
1,412
7,398
4,489
3,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
1 / 2 / 10
5,877
1,175
5,579
6,457
2,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Merlin
Nicolę
Merlin
12
0 / 1 / 8
6,365
1,273
3,816
3,502
1,048
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Octobersser
Sylvanus
10
1 / 3 / 10
5,965
1,193
1,894
6,717
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
6
0 / 3 / 2
4,439
888
1,096
3,669
892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
9
1 / 4 / 2
5,016
1,003
1,574
6,452
2,943
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 5 / 3
4,808
962
749
9,808
3,694
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

5
0 / 1 / 2
4,402
880
0
1,915
440
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Freya
ReyLanHao
Freya
6
0 / 3 / 2
4,453
891
855
3,023
666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
16
Kills
1
11
Deaths
16
40
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
2
8
4
L
Thor
 
Thor
0
3
2
0.33
L
Ymir
1
4
2
0.5
W
10
3
4
4
W
1
2
10
3
W
Merlin
Nicolę
Merlin
0
1
8
4
W
Sylvanus
Octobersser
Sylvanus
1
3
10
2
L
0
5
3
0.3
L
0
1
2
1
L
Freya
ReyLanHao
Freya
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,329
Damage
4,274
25,113
Taken
24,867
11,413
Mitigated
8,635
7,593
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
5,642
1,194
650
164
3,948
1,498
0
150
3,798
0
11,184
L
Thor
 
Thor
1,096
75
0
203
3,669
892
0
1,693
1,976
0
2,262
L
Ymir
1,574
79
0
102
6,452
2,943
0
2,243
4,209
2,976
463
W
7,398
2,994
350
873
4,489
3,057
0
875
3,259
0
10,742
W
5,579
276
0
2,294
6,457
2,025
0
417
6,040
9,868
0
W
Merlin
Nicolę
Merlin
3,816
340
0
500
3,502
1,048
16
655
2,847
15,182
0
W
Sylvanus
Octobersser
Sylvanus
1,894
145
1,180
1,582
6,717
3,785
12
807
5,910
4,018
0
L
749
427
1,000
1,558
9,808
3,694
0
5,661
4,147
3,257
135
L
0
0
0
0
1,915
440
0
1,055
860
2
0
L
Freya
ReyLanHao
Freya
855
216
145
97
3,023
666
0
637
2,386
1,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
23,118
61
Minions Killed
18
0
Camps Cleared
0
456,123
Distance Traveled
216,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,449
1,290
19
4
0
93,487
0
L
Thor
4,439
888
2
0
0
34,667
0
L
Ymir
5,016
1,003
5
1
0
67,459
0
W
Set
7,062
1,412
11
2
0
80,252
0
W
Ah Puch
5,877
1,175
6
1
0
92,389
0
W
Merlin
6,365
1,273
23
5
0
90,978
0
W
Sylvanus
5,965
1,193
2
0
0
99,017
0
L
Terra
4,808
962
6
1
0
79,270
0
L
Geb
4,402
880
1
0
0
2,270
0
L
Freya
4,453
891
4
1
0
33,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role