Player Matchup

Hel
Hel
ASAP_Patt22
Hel
Level 117
God Stats
2W - 2L
1,364 SR
Queue Stats
214W - 202L
1,468 Elo+
Party 3
Cliodhna
Cliodhna
Aranthur
Cliodhna
Level 153
God Stats
7W - 0L
1,915 SR
Queue Stats
674W - 268L
1,678 Elo+
Solo
Neith
Neith
BigCam_35
Neith
Level 68
God Stats
8W - 5L
1,572 SR
Queue Stats
236W - 252L
1,475 Elo+
Party 3
Medusa
Medusa
arccriss
Medusa
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,504 Elo+
Party 2
Amaterasu
Amaterasu
xByron117x
Amaterasu
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,472 Elo+
Party 2
Team Averages
Level 136
1,570 SR
1,519 Elo+

VS

Team Averages
Level 127
1,574 SR
1,512 Elo+
Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
EMP Brutus
Bacchus
Level 128
God Stats
1W - 1L
1,718 SR
Queue Stats
34W - 32L
1,476 Elo+
Solo
Yemoja
Yemoja
Qc_Redz
Yemoja
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
TheGudge88
Xing Tian
Level 156
God Stats
15W - 6L
1,650 SR
Queue Stats
318W - 332L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 5
6,314
1,263
5,493
2,695
902
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
Aranthur
Cliodhna
12
3 / 0 / 5
6,609
1,322
7,588
3,932
1,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Neith
BigCam_35
Neith
11
1 / 0 / 4
6,100
1,220
3,718
2,072
816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
arccriss
Medusa
11
1 / 1 / 6
6,200
1,240
6,021
4,656
1,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
xByron117x
Amaterasu
11
2 / 1 / 4
6,473
1,295
3,609
9,615
7,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 3 / 1
5,307
1,061
5,096
7,560
2,419
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
 
Hachiman
10
1 / 3 / 1
5,298
1,060
5,172
6,025
1,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
EMP Brutus
Bacchus
5
0 / 0 / 0
4,300
860
0
0
0
Yemoja
Qc_Redz
Yemoja
10
0 / 1 / 2
5,256
1,051
901
6,144
2,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Talisman

Talisman

+75
Health
+15
Magical Protection

Xing Tian
TheGudge88
Xing Tian
11
0 / 2 / 2
5,402
1,080
2,536
11,196
5,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
8
Kills
2
2
Deaths
9
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
3
1
0.5
L
Hachiman
 
Hachiman
1
3
1
0.5
W
1
0
5
3.5
W
Cliodhna
Aranthur
Cliodhna
3
0
5
5.5
W
Neith
BigCam_35
Neith
1
0
4
3
L
Bacchus
EMP Brutus
Bacchus
0
0
0
0
L
Yemoja
Qc_Redz
Yemoja
0
1
2
1
L
Xing Tian
TheGudge88
Xing Tian
0
2
2
0.5
W
Medusa
arccriss
Medusa
1
1
6
4
W
Amaterasu
xByron117x
Amaterasu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,429
Damage
13,705
22,970
Taken
30,925
11,944
Mitigated
12,141
13,582
Healing
12,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
5,096
1,762
0
1,066
7,560
2,419
0
1,068
6,492
0
14,729
L
Hachiman
 
Hachiman
5,172
3,725
216
471
6,025
1,827
0
1,018
5,007
0
9,750
W
5,493
294
4,391
1,819
2,695
902
176
505
2,190
9,789
0
W
Cliodhna
Aranthur
Cliodhna
7,588
584
0
597
3,932
1,550
640
385
3,547
0
9,466
W
Neith
BigCam_35
Neith
3,718
474
0
445
2,072
816
1,147
445
1,627
0
10,209
L
Bacchus
EMP Brutus
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Yemoja
Qc_Redz
Yemoja
901
484
4,669
2,347
6,144
2,850
0
1,120
5,024
2,618
0
L
Xing Tian
TheGudge88
Xing Tian
2,536
80
1,171
2,804
11,196
5,045
0
2,287
8,909
7,657
0
W
Medusa
arccriss
Medusa
6,021
1,752
0
1,069
4,656
1,651
1,463
610
4,046
0
20,381
W
Amaterasu
xByron117x
Amaterasu
3,609
322
658
4,603
9,615
7,025
401
1,492
8,123
0
4,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,696
Gold Earned
25,563
63
Minions Killed
49
0
Camps Cleared
0
536,864
Distance Traveled
371,570
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,307
1,061
25
5
0
90,480
0
L
Hachiman
5,298
1,060
10
2
0
87,895
0
W
Hel
6,314
1,263
19
4
0
104,431
0
W
Cliodhna
6,609
1,322
9
2
0
127,341
0
W
Neith
6,100
1,220
14
3
0
103,885
0
L
Bacchus
4,300
860
0
0
0
792
0
L
Yemoja
5,256
1,051
4
1
0
85,988
0
L
Xing Tian
5,402
1,080
10
2
0
106,415
0
W
Medusa
6,200
1,240
16
3
0
87,301
0
W
Amaterasu
6,473
1,295
5
1
0
113,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role