Player Matchup

Maui
Maui
Platinum III
Darkblave
Maui
Platinum III
Level 193
God Stats
6W - 5L
1,613 SR
Queue Stats
31W - 21L
1,973 MMR
Solo
Artio
Artio
Platinum III
MajFIre
Artio
Platinum III
Level 64
God Stats
3W - 1L
1,585 SR
Queue Stats
26W - 16L
1,929 MMR
Solo
Medusa
Medusa
Diamond IV
Schalch
Medusa
Diamond IV
Level 209
God Stats
1W - 3L
1,652 SR
Queue Stats
209W - 185L
1,982 MMR
Solo
Mercury
Mercury
Diamond V
Sσσfy
Mercury
Diamond V
Level 176
God Stats
3W - 3L
1,640 SR
Queue Stats
99W - 82L
1,979 MMR
Solo
The Morrigan
The Morrigan
Platinum II
ironsaviordij
The Morrigan
Platinum II
Level 158
God Stats
1W - 7L
1,217 SR
Queue Stats
391W - 381L
1,966 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 160
1,541 SR
1,966 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 190
1,603 SR
1,881 MMR
Bellona
Bellona
Platinum I
 
Bellona
Platinum I
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Diamond IV
Köwalski
Ra
Diamond IV
Level 195
God Stats
9W - 6L
1,657 SR
Queue Stats
168W - 144L
2,004 MMR
Solo
Pele
Pele
Diamond V
MikeFoos
Pele
Diamond V
Level 203
God Stats
4W - 6L
1,498 SR
Queue Stats
360W - 356L
1,922 MMR
Solo
Cabrakan
Cabrakan
Diamond II
TDfregz
Cabrakan
Diamond II
Level 155
God Stats
5W - 1L
1,708 SR
Queue Stats
164W - 145L
2,010 MMR
Solo
Freya
Freya
Platinum II
iMDoctorJones
Freya
Platinum II
Level 186
God Stats
3W - 2L
1,654 SR
Queue Stats
61W - 53L
1,969 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 1 / 6
8,490
531
8,008
14,020
10,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
MajFIre
Artio
9
0 / 8 / 0
6,460
404
3,618
12,580
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Schalch
Medusa
16
6 / 3 / 0
9,416
589
12,436
10,499
4,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
Sσσfy
Mercury
16
6 / 5 / 3
9,438
590
5,831
12,501
3,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Morrigan
ironsaviordij
The Morrigan
13
1 / 3 / 4
7,870
492
7,578
5,846
2,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
King ArthurOlorunRavanaChang'e

VS

Bans
CthulhuKaliScyllaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
0 / 1 / 8
8,827
552
7,800
14,607
15,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
5 / 3 / 3
10,154
635
9,692
11,624
5,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
16
4 / 2 / 4
9,382
586
7,219
12,070
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
TDfregz
Cabrakan
18
10 / 1 / 2
12,134
758
14,878
12,407
9,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 7 / 0
8,876
555
3,322
11,809
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
37
14
Kills
20
20
Deaths
14
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
8
4
L
Maui
1
1
6
4
W
5
3
3
2.17
L
Artio
MajFIre
Artio
0
8
0
0
W
Pele
4
2
4
3
L
Medusa
Schalch
Medusa
6
3
0
2
L
Mercury
Sσσfy
Mercury
6
5
3
1.5
W
Cabrakan
TDfregz
Cabrakan
10
1
2
11
W
1
7
0
0.14
L
The Morrigan
ironsaviordij
The Morrigan
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,471
Damage
42,911
55,446
Taken
62,517
25,041
Mitigated
39,224
9,346
Healing
17,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,800
1,371
0
2,580
14,607
15,234
129
5,582
8,993
0
31,888
L
Maui
8,008
1,616
0
1,723
14,020
10,487
0
4,853
8,530
30,874
0
W
9,692
481
1,913
3,967
11,624
5,976
1,603
4,809
6,797
83,837
0
L
Artio
MajFIre
Artio
3,618
63
0
2,745
12,580
4,391
0
9,866
2,072
21,098
0
W
Pele
7,219
1,231
0
2,354
12,070
5,138
0
2,611
9,447
0
80,451
L
Medusa
Schalch
Medusa
12,436
4,583
0
2,469
10,499
4,013
510
3,175
6,965
0
85,211
L
Mercury
Sσσfy
Mercury
5,831
2,161
0
1,072
12,501
3,962
0
6,076
5,928
0
54,199
W
Cabrakan
TDfregz
Cabrakan
14,878
1,825
0
4,993
12,407
9,107
643
4,470
7,153
84,316
2,441
W
3,322
831
0
1,851
11,809
3,769
0
382
11,427
48,898
70
L
The Morrigan
ironsaviordij
The Morrigan
7,578
994
0
1,337
5,846
2,188
0
1,233
4,286
51,173
1,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
49,373
439
Minions Killed
589
0
Camps Cleared
0
1,605,302
Distance Traveled
1,714,066
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,827
552
38
2
0
390,531
14
L
Maui
8,490
531
38
2
0
360,816
4
W
Ra
10,154
635
150
9
0
355,946
0
L
Artio
6,460
404
41
3
0
246,527
0
W
Pele
9,382
586
116
7
0
394,141
0
L
Medusa
9,416
589
150
9
0
303,820
2
L
Mercury
9,438
590
101
6
0
371,915
0
W
Cabrakan
12,134
758
182
11
0
275,891
0
W
Freya
8,876
555
103
6
0
297,557
2
L
The Morrigan
7,870
492
109
7
0
322,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role