Player Matchup

Baron Samedi
Baron Samedi
Yöri
Baron Samedi
Level 148
God Stats
2W - 0L
1,458 SR
Queue Stats
20W - 10L
1,762 Elo+
Party 2
Thor
Thor
maнev
Thor
Level 245
God Stats
3W - 0L
1,678 SR
Queue Stats
28W - 15L
1,781 Elo+
Party 2
Cabrakan
Cabrakan
scarynoise
Cabrakan
Level 162
God Stats
2W - 0L
2,072 SR
Queue Stats
25W - 17L
1,710 Elo+
Party 2
Team Averages
Level 185
1,736 SR
1,751 Elo+

VS

Team Averages
Level 150
1,384 SR
1,605 Elo+
Neith
Neith
Pla5
Neith
Level 149
God Stats
2W - 3L
1,437 SR
Queue Stats
117W - 123L
1,600 Elo+
Party 1
Chang'e
Chang'e
scoobTheDudiest
Chang'e
Level 147
God Stats
1W - 3L
1,409 SR
Queue Stats
349W - 316L
1,630 Elo+
Solo
Xing Tian
Xing Tian
zombieman2341
Xing Tian
Level 155
God Stats
0W - 1L
1,305 SR
Queue Stats
121W - 112L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Yöri
Baron Samedi
19
3 / 0 / 8
11,866
848
12,083
7,273
5,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
maнev
Thor
18
4 / 1 / 10
11,838
846
15,660
15,419
10,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Cabrakan
scarynoise
Cabrakan
19
7 / 1 / 6
12,756
911
12,396
15,164
21,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Pla5
Neith
16
0 / 3 / 0
9,669
691
9,721
10,071
3,080
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
0 / 6 / 0
9,668
691
4,576
12,810
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
zombieman2341
Xing Tian
15
1 / 5 / 0
9,519
680
11,947
20,667
19,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
14
Kills
1
2
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
Pla5
Neith
0
3
0
0
W
Baron Samedi
Yöri
Baron Samedi
3
0
8
7
W
Thor
maнev
Thor
4
1
10
9
W
Cabrakan
scarynoise
Cabrakan
7
1
6
10
L
0
6
0
0
L
Xing Tian
zombieman2341
Xing Tian
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,139
Damage
26,244
37,856
Taken
43,548
37,779
Mitigated
26,169
12,169
Healing
11,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Pla5
Neith
9,721
3,599
0
2,522
10,071
3,080
0
4,995
4,111
0
35,316
W
Baron Samedi
Yöri
Baron Samedi
12,083
720
2,430
3,351
7,273
5,785
1,879
2,138
5,135
53,219
1,013
W
Thor
maнev
Thor
15,660
3,085
0
3,320
15,419
10,533
1,231
6,724
8,480
0
49,132
W
Cabrakan
scarynoise
Cabrakan
12,396
1,797
0
3,068
15,164
21,461
250
6,384
8,772
30,066
3,389
L
4,576
133
1,472
3,636
12,810
3,720
0
5,328
6,684
35,888
0
L
Xing Tian
zombieman2341
Xing Tian
11,947
499
0
4,278
20,667
19,369
0
10,864
7,706
27,247
1,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,460
Gold Earned
28,856
193
Minions Killed
152
0
Camps Cleared
0
800,999
Distance Traveled
730,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,669
691
58
4
0
247,298
0
W
Baron Samedi
11,866
848
77
6
0
249,409
0
W
Thor
11,838
846
73
5
0
276,878
0
W
Cabrakan
12,756
911
43
3
0
274,712
0
L
Chang'e
9,668
691
70
5
0
237,532
0
L
Xing Tian
9,519
680
24
2
0
245,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role