Player Matchup

Artemis
Artemis
Gold III
 
Artemis
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
Bårbie
Agni
Platinum IV
Level 156
God Stats
3W - 3L
1,567 SR
Queue Stats
475W - 489L
1,674 MMR
Solo
Odin
Odin
Diamond II
TheFallenH
Odin
Diamond II
Level 157
God Stats
6W - 6L
1,695 SR
Queue Stats
121W - 87L
2,261 MMR
Solo
Kuzenbo
Kuzenbo
Gold I
chaosronnie
Kuzenbo
Gold I
Level 250
God Stats
6W - 6L
1,555 SR
Queue Stats
603W - 607L
1,592 MMR
Solo
Ratatoskr
Ratatoskr
Gold I
imRikz-_
Ratatoskr
Gold I
Level 158
God Stats
20W - 15L
1,612 SR
Queue Stats
127W - 129L
1,582 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 170
1,586 SR
1,722 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 153
1,518 SR
1,717 MMR
Janus
Janus
Gold II
INuski
Janus
Gold II
Level 150
God Stats
1W - 3L
1,417 SR
Queue Stats
117W - 115L
1,573 MMR
Solo
Bacchus
Bacchus
Gold II
Siesque
Bacchus
Gold II
Level 162
God Stats
2W - 3L
1,613 SR
Queue Stats
40W - 33L
1,693 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond V
TimberFrame
Cu Chulainn
Diamond V
Level 129
God Stats
4W - 5L
1,683 SR
Queue Stats
146W - 135L
2,206 MMR
Solo
Apollo
Apollo
Silver IV
yiyux
Apollo
Silver IV
Level 141
God Stats
0W - 1L
1,217 SR
Queue Stats
11W - 20L
1,341 MMR
Solo
Fenrir
Fenrir
Platinum II
平头白发披银风一生都在征战中
Fenrir
Platinum II
Level 184
God Stats
24W - 20L
1,657 SR
Queue Stats
641W - 656L
1,773 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
4 / 0 / 6
10,362
610
13,688
8,055
3,333
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Bårbie
Agni
18
9 / 3 / 5
11,021
648
18,060
8,744
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
4 / 0 / 10
11,196
659
15,005
12,466
13,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Kuzenbo
chaosronnie
Kuzenbo
13
1 / 4 / 10
8,590
505
5,190
13,385
12,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
imRikz-_
Ratatoskr
17
7 / 2 / 7
9,988
588
7,469
10,125
3,898
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KaliKumbhakarnaHera

VS

Bans
RavanaAnhurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
INuski
Janus
15
3 / 3 / 6
9,063
533
7,249
9,150
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Siesque
Bacchus
11
0 / 6 / 5
7,564
445
6,298
17,572
14,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
TimberFrame
Cu Chulainn
16
1 / 3 / 0
9,078
534
6,125
18,320
11,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Apollo
yiyux
Apollo
13
0 / 5 / 1
7,777
457
4,346
14,466
4,683
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 3
8,822
519
11,606
18,401
7,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
24
25
Kills
9
9
Deaths
25
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
0
6
7
W
Agni
Bårbie
Agni
9
3
5
3.83
L
Janus
INuski
Janus
3
3
6
2
L
Bacchus
Siesque
Bacchus
0
6
5
0.42
W
4
0
10
9
L
Cu Chulainn
TimberFrame
Cu Chulainn
1
3
0
0.33
W
Kuzenbo
chaosronnie
Kuzenbo
1
4
10
1.5
W
Ratatoskr
imRikz-_
Ratatoskr
7
2
7
5.25
L
Apollo
yiyux
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,412
Damage
35,624
52,775
Taken
77,909
37,246
Mitigated
41,609
14,350
Healing
14,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
13,688
7,890
0
4,167
8,055
3,333
1,986
1,241
6,774
0
86,505
W
Agni
Bårbie
Agni
18,060
339
0
285
8,744
3,427
0
2,442
6,168
97,767
0
L
Janus
INuski
Janus
7,249
496
0
750
9,150
2,678
74
5,161
3,989
67,966
0
L
Bacchus
Siesque
Bacchus
6,298
1,137
2,149
3,049
17,572
14,672
0
5,110
12,462
21,463
0
W
15,005
2,837
0
2,908
12,466
13,720
495
3,216
9,085
0
85,900
L
Cu Chulainn
TimberFrame
Cu Chulainn
6,125
848
0
2,991
18,320
11,718
0
4,353
13,967
1,262
66,732
W
Kuzenbo
chaosronnie
Kuzenbo
5,190
1,923
0
1,762
13,385
12,868
0
4,762
8,403
17,678
1,072
W
Ratatoskr
imRikz-_
Ratatoskr
7,469
1,578
0
5,228
10,125
3,898
1,274
2,431
7,570
0
73,537
L
Apollo
yiyux
Apollo
4,346
2,010
0
3,664
14,466
4,683
0
3,130
11,336
0
57,233
L
11,606
3,014
0
2,285
18,401
7,858
0
5,193
13,208
0
74,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,157
Gold Earned
42,304
553
Minions Killed
505
0
Camps Cleared
0
1,870,434
Distance Traveled
1,728,212
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,362
610
125
7
0
328,373
0
W
Agni
11,021
648
155
9
0
388,523
0
L
Janus
9,063
533
149
9
0
351,660
3
L
Bacchus
7,564
445
17
1
0
325,953
1
W
Odin
11,196
659
148
9
0
360,811
0
L
Cu Chulainn
9,078
534
139
8
0
364,292
0
W
Kuzenbo
8,590
505
16
1
0
364,374
8
W
Ratatoskr
9,988
588
109
6
0
428,353
1
L
Apollo
7,777
457
97
6
0
326,570
0
L
Fenrir
8,822
519
103
6
0
359,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role