Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
ChronicPhrigh
Ganesha
Level 148
God Stats
0W - 1L
1,803 SR
Queue Stats
29W - 34L
1,430 Elo+
Solo
Hun Batz
Hun Batz
DarkWraxp
Hun Batz
Level 133
God Stats
12W - 15L
1,503 SR
Queue Stats
114W - 114L
1,504 Elo+
Party 1
Achilles
Achilles
Spikemoves95
Achilles
Level 113
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 6L
1,435 Elo+
Solo
Ix Chel
Ix Chel
Unknown48131
Ix Chel
Level 129
God Stats
4W - 10L
1,223 SR
Queue Stats
223W - 222L
1,447 Elo+
Party 1
Team Averages
Level 136
1,515 SR
1,463 Elo+

VS

Team Averages
Level 91
1,587 SR
1,472 Elo+
Fenrir
Fenrir
DetailedMink446
Fenrir
Level 47
God Stats
12W - 14L
1,427 SR
Queue Stats
42W - 61L
1,435 Elo+
Party 2
Ymir
Ymir
GingerBread3Man1
Ymir
Level 104
God Stats
16W - 12L
1,617 SR
Queue Stats
64W - 64L
1,487 Elo+
Solo
Horus
Horus
Tabanoy
Horus
Level 29
God Stats
9W - 9L
1,568 SR
Queue Stats
29W - 54L
1,392 Elo+
Party 2
Nu Wa
Nu Wa
angelicknight420
Nu Wa
Level 125
God Stats
2W - 0L
1,736 SR
Queue Stats
35W - 21L
1,566 Elo+
Solo
Poseidon
Poseidon
moneyman9221
Poseidon
Level 149
God Stats
3W - 2L
1,586 SR
Queue Stats
221W - 210L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
1 / 5 / 0
5,086
462
4,008
7,146
1,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
9
0 / 3 / 2
5,350
486
2,279
8,467
4,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
DarkWraxp
Hun Batz
9
1 / 6 / 1
5,032
457
2,016
7,931
2,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
Spikemoves95
Achilles
7
0 / 6 / 0
4,677
425
2,146
7,580
4,894
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ix Chel
Unknown48131
Ix Chel
12
1 / 1 / 1
6,218
565
3,924
7,349
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
7,255
660
6,783
6,423
2,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 0 / 0
7,438
676
4,137
5,811
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Horus
Tabanoy
Horus
10
4 / 2 / 6
6,109
555
4,112
7,306
3,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
0 / 2 / 4
6,372
579
5,145
4,857
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Poseidon
moneyman9221
Poseidon
12
5 / 0 / 4
6,957
632
5,234
3,669
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
21
21
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
5
0
0.2
L
Ganesha
0
3
2
0.33
L
Hun Batz
DarkWraxp
Hun Batz
1
6
1
0.25
W
8
0
4
10
W
4
0
0
4
L
Achilles
Spikemoves95
Achilles
0
6
0
0
W
Horus
Tabanoy
Horus
4
2
6
3.5
L
Ix Chel
Unknown48131
Ix Chel
1
1
1
1.5
W
0
2
4
1
W
Poseidon
moneyman9221
Poseidon
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,373
Damage
25,411
38,473
Taken
28,066
15,699
Mitigated
11,080
7,230
Healing
6,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
4,008
1,222
0
1,589
7,146
1,953
0
2,663
4,375
0
31,674
L
Ganesha
2,279
190
0
1,975
8,467
4,286
0
2,869
5,363
14,356
2,044
L
Hun Batz
DarkWraxp
Hun Batz
2,016
287
0
203
7,931
2,509
0
976
6,859
0
31,455
W
6,783
1,271
0
439
6,423
2,824
0
932
5,443
0
53,299
W
4,137
444
0
2,032
5,811
2,510
574
0
5,811
42,725
3,306
L
Achilles
Spikemoves95
Achilles
2,146
326
0
1,534
7,580
4,894
0
3,986
3,134
0
16,996
W
Horus
Tabanoy
Horus
4,112
1,751
160
1,520
7,306
3,350
0
1,040
6,266
0
16,213
L
Ix Chel
Unknown48131
Ix Chel
3,924
201
262
1,667
7,349
2,057
0
3,251
4,098
55,011
0
W
5,145
2,088
0
375
4,857
1,366
0
3,151
1,376
40,883
429
W
Poseidon
moneyman9221
Poseidon
5,234
1,300
0
2,075
3,669
1,030
272
622
3,047
51,812
2,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,363
Gold Earned
34,131
282
Minions Killed
348
0
Camps Cleared
0
1,004,865
Distance Traveled
1,090,242
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,086
462
69
6
0
183,902
2
L
Ganesha
5,350
486
9
1
0
223,859
2
L
Hun Batz
5,032
457
64
6
0
211,029
0
W
Fenrir
7,255
660
84
8
0
260,131
0
W
Ymir
7,438
676
87
8
0
181,155
0
L
Achilles
4,677
425
28
3
0
169,823
3
W
Horus
6,109
555
22
2
0
239,273
1
L
Ix Chel
6,218
565
112
10
0
216,252
0
W
Nu Wa
6,372
579
60
5
0
193,348
0
W
Poseidon
6,957
632
95
9
0
216,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role