Player Matchup

Serqet
Serqet
 
Serqet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
AzChop
Xing Tian
Level 98
God Stats
6W - 8L
1,400 SR
Queue Stats
12W - 21L
1,386 Elo+
Party 2
Medusa
Medusa
amiri3x
Medusa
Level 69
God Stats
3W - 0L
1,391 SR
Queue Stats
28W - 39L
1,426 Elo+
Party 2
Cthulhu
Cthulhu
ehmidae
Cthulhu
Level 129
God Stats
1W - 0L
1,688 SR
Queue Stats
17W - 17L
1,530 Elo+
Party 2
Eset
Eset
vFenlly
Eset
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,399 Elo+
Party 2
Team Averages
Level 87
1,496 SR
1,448 Elo+

VS

Team Averages
Level 124
1,462 SR
1,510 Elo+
Jing Wei
Jing Wei
F4tOrca
Jing Wei
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 43L
1,535 Elo+
Party 3
Artio
Artio
TheDarkJaBv
Artio
Level 86
God Stats
2W - 4L
1,444 SR
Queue Stats
209W - 198L
1,520 Elo+
Party 1
Agni
Agni
bakaboxA09
Agni
Level 157
God Stats
3W - 1L
1,563 SR
Queue Stats
14W - 17L
1,441 Elo+
Party 1
Mercury
Mercury
goguetta529
Mercury
Level 105
God Stats
5W - 5L
1,416 SR
Queue Stats
51W - 40L
1,514 Elo+
Party 3
Odin
Odin
rosterjetx40
Odin
Level 159
God Stats
0W - 1L
1,386 SR
Queue Stats
273W - 251L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
8 / 3 / 3
9,647
567
11,875
11,954
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
AzChop
Xing Tian
13
3 / 2 / 1
7,611
448
8,634
16,203
11,040
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
amiri3x
Medusa
14
1 / 4 / 2
8,030
472
8,666
11,539
3,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ehmidae
Cthulhu
15
2 / 2 / 2
9,448
556
9,598
10,839
8,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Eset
vFenlly
Eset
14
2 / 4 / 2
8,540
502
2,787
10,092
2,911
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
F4tOrca
Jing Wei
10
1 / 3 / 0
6,381
375
2,968
6,482
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 1 / 7
8,398
494
6,224
14,716
13,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
8 / 4 / 2
10,086
593
14,111
10,712
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
goguetta529
Mercury
14
3 / 4 / 5
7,995
470
6,824
13,101
5,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
1 / 4 / 3
7,708
453
6,204
13,007
11,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
16
Kills
15
15
Deaths
16
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
3
3
3.17
W
Xing Tian
AzChop
Xing Tian
3
2
1
1.75
L
Jing Wei
F4tOrca
Jing Wei
1
3
0
0.33
L
2
1
7
5.5
W
Medusa
amiri3x
Medusa
1
4
2
0.5
L
8
4
2
2.25
W
Cthulhu
ehmidae
Cthulhu
2
2
2
1.5
L
Mercury
goguetta529
Mercury
3
4
5
1.38
L
1
4
3
0.63
W
Eset
vFenlly
Eset
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,560
Damage
36,331
60,627
Taken
58,018
30,765
Mitigated
35,889
9,595
Healing
12,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
11,875
2,849
0
0
11,954
4,688
0
3,935
7,888
0
72,060
W
Xing Tian
AzChop
Xing Tian
8,634
918
342
3,394
16,203
11,040
155
5,410
10,660
29,838
1,608
L
Jing Wei
F4tOrca
Jing Wei
2,968
2,163
0
1,639
6,482
1,841
0
2,106
4,202
0
33,764
L
6,224
1,089
421
5,691
14,716
13,586
0
4,852
9,358
26,115
2,191
W
Medusa
amiri3x
Medusa
8,666
2,729
0
1,116
11,539
3,813
977
3,291
8,248
0
63,828
L
14,111
479
0
1,590
10,712
3,415
0
3,574
6,254
59,115
1,383
W
Cthulhu
ehmidae
Cthulhu
9,598
1,343
0
1,500
10,839
8,313
0
2,100
8,037
62,338
3,115
L
Mercury
goguetta529
Mercury
6,824
2,901
0
337
13,101
5,203
0
2,365
10,572
0
63,569
L
6,204
1,301
0
2,386
13,007
11,844
0
6,361
5,784
1,855
45,779
W
Eset
vFenlly
Eset
2,787
130
0
3,243
10,092
2,911
0
5,910
4,182
44,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,276
Gold Earned
40,568
434
Minions Killed
358
0
Camps Cleared
0
1,726,969
Distance Traveled
1,600,948
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,647
567
99
6
0
414,597
1
W
Xing Tian
7,611
448
41
2
0
320,862
6
L
Jing Wei
6,381
375
63
4
0
222,296
0
L
Artio
8,398
494
32
2
0
364,208
0
W
Medusa
8,030
472
93
5
0
349,149
1
L
Agni
10,086
593
90
5
0
314,226
2
W
Cthulhu
9,448
556
124
7
0
316,113
2
L
Mercury
7,995
470
86
5
0
385,084
0
L
Odin
7,708
453
87
5
0
315,134
0
W
Eset
8,540
502
77
5
0
326,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role