Player Matchup

Sylvanus
Sylvanus
Platinum V
 
Sylvanus
Platinum V
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond IV
Köwalski
Rama
Diamond IV
Level 195
God Stats
6W - 4L
1,663 SR
Queue Stats
168W - 144L
1,908 MMR
Solo
Hera
Hera
Gold I
Lakilin
Hera
Gold I
Level 147
God Stats
61W - 48L
1,612 SR
Queue Stats
124W - 122L
1,596 MMR
Solo
Nike
Nike
Platinum I
Sweeese
Nike
Platinum I
Level 68
God Stats
17W - 17L
1,612 SR
Queue Stats
108W - 102L
1,790 MMR
Solo
Shiva
Shiva
Platinum IV
T-Flex-K
Shiva
Platinum IV
Level 129
God Stats
66W - 47L
1,604 SR
Queue Stats
110W - 103L
1,734 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 153
1,598 SR
1,706 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 129
1,585 SR
1,714 MMR
Ne Zha
Ne Zha
Gold I
 
Ne Zha
Gold I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Platinum I
Anjonu
Sol
Platinum I
Level 190
God Stats
19W - 10L
1,732 SR
Queue Stats
90W - 77L
1,923 MMR
Solo
Odin
Odin
Gold I
JeansPlatanos-
Odin
Gold I
Level 73
God Stats
9W - 6L
1,633 SR
Queue Stats
161W - 161L
1,684 MMR
Party 1
Achilles
Achilles
Gold III
Retrovivity
Achilles
Gold III
Level 140
God Stats
3W - 5L
1,466 SR
Queue Stats
700W - 725L
1,527 MMR
Solo
Poseidon
Poseidon
Platinum III
mcmoosle
Poseidon
Platinum III
Level 159
God Stats
26W - 28L
1,593 SR
Queue Stats
948W - 939L
1,933 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
3 / 1 / 7
6,530
653
2,567
7,585
5,729
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rama
12
4 / 1 / 1
7,345
735
5,411
5,133
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
Lakilin
Hera
11
4 / 0 / 2
6,528
653
4,040
2,445
764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Sweeese
Nike
11
4 / 1 / 2
6,791
679
5,837
7,187
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
T-Flex-K
Shiva
11
1 / 0 / 7
5,828
583
3,676
4,652
1,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
AwilixJormungandrKukulkanLancelot

VS

Bans
CthulhuCharybdisKing ArthurAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 4 / 0
5,381
538
2,178
7,925
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Anjonu
Sol
11
0 / 3 / 1
5,400
540
3,345
5,592
1,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 4 / 0
4,802
480
1,863
8,563
4,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Retrovivity
Achilles
8
0 / 3 / 0
4,825
483
1,923
7,532
5,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Poseidon
mcmoosle
Poseidon
11
1 / 2 / 0
5,850
585
2,890
4,155
1,203
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
16
Kills
3
3
Deaths
16
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
7
6.5
L
Ne Zha
 
Ne Zha
2
4
0
0.5
L
Sol
Anjonu
Sol
0
3
1
0.17
L
0
4
0
0
W
Rama
4
1
1
4.5
W
Hera
Lakilin
Hera
4
0
2
5
L
Achilles
Retrovivity
Achilles
0
3
0
0
W
Nike
Sweeese
Nike
4
1
2
5
W
Shiva
T-Flex-K
Shiva
1
0
7
4.5
L
Poseidon
mcmoosle
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,531
Damage
12,199
27,002
Taken
33,767
13,831
Mitigated
14,626
13,225
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,567
498
1,523
2,978
7,585
5,729
0
2,287
5,298
9,240
2,007
L
Ne Zha
 
Ne Zha
2,178
259
0
3,061
7,925
2,174
0
1,208
6,655
0
23,429
L
Sol
Anjonu
Sol
3,345
1,938
0
2,364
5,592
1,245
0
182
5,410
32,452
6,714
L
1,863
89
0
2,268
8,563
4,871
0
654
7,434
0
24,028
W
Rama
5,411
4,255
0
2,627
5,133
1,536
870
1,853
3,280
0
54,643
W
Hera
Lakilin
Hera
4,040
753
0
1,404
2,445
764
0
1,113
1,332
44,445
924
L
Achilles
Retrovivity
Achilles
1,923
156
0
2,803
7,532
5,133
0
2,714
4,818
0
10,847
W
Nike
Sweeese
Nike
5,837
969
0
1,745
7,187
4,100
0
0
7,187
0
40,835
W
Shiva
T-Flex-K
Shiva
3,676
616
6
2,942
4,652
1,702
0
804
3,848
0
41,661
L
Poseidon
mcmoosle
Poseidon
2,890
443
0
2,023
4,155
1,203
0
1,747
2,408
52,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,022
Gold Earned
26,258
376
Minions Killed
304
0
Camps Cleared
0
1,026,713
Distance Traveled
1,025,400
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,530
653
19
2
0
208,425
4
L
Ne Zha
5,381
538
47
5
0
222,338
3
L
Sol
5,400
540
80
8
0
193,466
2
L
Odin
4,802
480
51
5
0
213,639
2
W
Rama
7,345
735
111
11
0
197,633
2
W
Hera
6,528
653
88
9
0
215,064
4
L
Achilles
4,825
483
11
1
0
210,721
3
W
Nike
6,791
679
85
9
0
168,192
2
W
Shiva
5,828
583
73
7
0
237,399
3
L
Poseidon
5,850
585
115
12
0
185,236
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role