Player Matchup

Lancelot
Lancelot
Platinum V
CqIeb
Lancelot
Platinum V
Level 157
God Stats
2W - 1L
1,440 SR
Queue Stats
43W - 37L
1,686 MMR
Solo
Horus
Horus
Gold IV
CtrlUltDeI
Horus
Gold IV
Level 42
God Stats
0W - 1L
1,321 SR
Queue Stats
9W - 8L
1,687 MMR
Solo
Xbalanque
Xbalanque
Gold I
Rocked20
Xbalanque
Gold I
Level 136
God Stats
0W - 3L
1,189 SR
Queue Stats
103W - 100L
1,720 MMR
Solo
Vulcan
Vulcan
Gold I
SecoBby
Vulcan
Gold I
Level 177
God Stats
0W - 1L
1,347 SR
Queue Stats
98W - 93L
1,721 MMR
Party 1
Cabrakan
Cabrakan
Platinum V
VergaLOVER69
Cabrakan
Platinum V
Level 158
God Stats
2W - 2L
1,462 SR
Queue Stats
120W - 110L
1,716 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,352 SR
1,706 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 124
1,556 SR
1,706 MMR
Sobek
Sobek
Gold I
DarkDementus
Sobek
Gold I
Level 110
God Stats
3W - 1L
1,619 SR
Queue Stats
19W - 9L
1,705 MMR
Solo
Ishtar
Ishtar
Platinum V
ManjaroLinux
Ishtar
Platinum V
Level 69
God Stats
16W - 16L
1,493 SR
Queue Stats
238W - 235L
1,748 MMR
Solo
Chang'e
Chang'e
Gold IV
MrEvil555
Chang'e
Gold IV
Level 154
God Stats
1W - 0L
1,607 SR
Queue Stats
23W - 19L
1,631 MMR
Solo
Shiva
Shiva
Platinum IV
T-Flex-K
Shiva
Platinum IV
Level 129
God Stats
66W - 47L
1,599 SR
Queue Stats
110W - 103L
1,734 MMR
Solo
Ullr
Ullr
Platinum V
artexpress
Ullr
Platinum V
Level 158
God Stats
2W - 1L
1,463 SR
Queue Stats
312W - 314L
1,712 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CqIeb
Lancelot
5
0 / 1 / 0
3,408
682
1,395
3,119
1,407
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Horus
5
0 / 1 / 2
3,528
706
1,771
5,002
2,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Rocked20
Xbalanque
5
1 / 3 / 0
3,347
669
2,373
4,024
1,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
SecoBby
Vulcan
3
0 / 1 / 1
2,894
579
100
553
109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
VergaLOVER69
Cabrakan
8
3 / 0 / 1
4,273
855
2,650
3,212
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
BacchusMaman BrigitteAwilix

VS

Bans
AthenaBastetThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 4
3,921
784
1,637
3,760
2,317
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
7
3 / 1 / 1
4,028
806
2,243
2,659
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
MrEvil555
Chang'e
7
1 / 1 / 0
3,878
776
1,644
3,551
739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
T-Flex-K
Shiva
7
1 / 0 / 2
3,759
752
2,017
3,741
1,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 1 / 0
4,018
804
728
2,400
636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Lancelot
CqIeb
Lancelot
0
1
0
0
L
Horus
0
1
2
1
W
0
1
4
2
W
Ishtar
3
1
1
3.5
W
Chang'e
MrEvil555
Chang'e
1
1
0
1
L
Xbalanque
Rocked20
Xbalanque
1
3
0
0.33
L
Vulcan
SecoBby
Vulcan
0
1
1
0.5
W
Shiva
T-Flex-K
Shiva
1
0
2
2
L
Cabrakan
VergaLOVER69
Cabrakan
3
0
1
3.5
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,289
Damage
8,269
15,910
Taken
16,111
6,809
Mitigated
5,364
5,877
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
CqIeb
Lancelot
1,395
603
0
826
3,119
1,407
0
1,488
1,631
0
13,238
L
Horus
1,771
861
144
1,838
5,002
2,318
0
710
4,292
0
9,219
W
1,637
250
0
1,491
3,760
2,317
0
434
3,326
6,446
768
W
Ishtar
2,243
1,227
0
951
2,659
611
12
30
2,629
0
20,237
W
Chang'e
MrEvil555
Chang'e
1,644
77
40
1,720
3,551
739
0
669
2,882
14,963
731
L
Xbalanque
Rocked20
Xbalanque
2,373
1,246
0
1,109
4,024
1,121
0
598
3,426
0
13,864
L
Vulcan
SecoBby
Vulcan
100
0
0
0
553
109
0
0
553
1,989
0
W
Shiva
T-Flex-K
Shiva
2,017
295
28
2,362
3,741
1,061
0
910
2,831
0
20,266
L
Cabrakan
VergaLOVER69
Cabrakan
2,650
700
0
1,960
3,212
1,854
0
95
3,117
19,890
486
W
728
90
0
530
2,400
636
0
958
1,442
0
20,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,450
Gold Earned
19,604
104
Minions Killed
164
0
Camps Cleared
0
520,039
Distance Traveled
580,779
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
3,408
682
24
5
0
138,387
0
L
Horus
3,528
706
6
1
0
112,542
2
W
Sobek
3,921
784
8
2
0
125,352
1
W
Ishtar
4,028
806
35
7
0
100,742
0
W
Chang'e
3,878
776
36
7
0
110,955
2
L
Xbalanque
3,347
669
24
5
0
114,312
0
L
Vulcan
2,894
579
6
1
0
38,227
0
W
Shiva
3,759
752
51
10
0
131,749
0
L
Cabrakan
4,273
855
44
9
0
116,571
0
W
Ullr
4,018
804
34
7
0
111,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role