Player Matchup

Gilgamesh
Gilgamesh
Rocknoc1407
Gilgamesh
Level 82
God Stats
9W - 13L
1,465 SR
Queue Stats
253W - 245L
1,512 Elo+
Solo
Yu Huang
Yu Huang
aquatic_orphan87
Yu Huang
Level 127
God Stats
4W - 3L
1,754 SR
Queue Stats
496W - 534L
1,525 Elo+
Solo
Fafnir
Fafnir
tjkillah216
Fafnir
Level 155
God Stats
18W - 14L
1,601 SR
Queue Stats
193W - 188L
1,566 Elo+
Solo
Team Averages
Level 121
1,607 SR
1,534 Elo+

VS

Team Averages
Level 93
1,550 SR
1,538 Elo+
Bacchus
Bacchus
Bubster1100
Bacchus
Level 63
God Stats
51W - 33L
1,592 SR
Queue Stats
99W - 90L
1,505 Elo+
Party 1
Shiva
Shiva
SmashUrFace1717
Shiva
Level 108
God Stats
101W - 83L
1,568 SR
Queue Stats
124W - 105L
1,525 Elo+
Party 1
Awilix
Awilix
XxkrebzxX
Awilix
Level 109
God Stats
28W - 30L
1,489 SR
Queue Stats
322W - 305L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Rocknoc1407
Gilgamesh
13
0 / 3 / 2
7,970
725
6,905
11,531
7,007
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 1 / 2
9,028
821
9,024
5,725
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
15
2 / 1 / 1
9,355
850
7,550
11,220
13,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bubster1100
Bacchus
15
0 / 0 / 5
8,468
770
8,307
9,856
9,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 1 / 5
8,767
797
9,016
11,235
9,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
XxkrebzxX
Awilix
15
5 / 2 / 0
9,469
861
6,203
8,471
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
5
5
Deaths
3
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bubster1100
Bacchus
0
0
5
2.5
L
Gilgamesh
Rocknoc1407
Gilgamesh
0
3
2
0.33
W
0
1
5
2.5
W
Awilix
XxkrebzxX
Awilix
5
2
0
2.5
L
1
1
2
2
L
Fafnir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,479
Damage
23,526
28,476
Taken
29,562
22,824
Mitigated
23,676
3,289
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bubster1100
Bacchus
8,307
663
0
1,967
9,856
9,683
0
5,957
3,875
21,861
0
L
Gilgamesh
Rocknoc1407
Gilgamesh
6,905
1,267
0
222
11,531
7,007
0
3,478
7,497
0
15,604
W
9,016
1,111
44
1,881
11,235
9,802
0
5,609
5,596
0
31,970
W
Awilix
XxkrebzxX
Awilix
6,203
2,019
0
1,090
8,471
4,191
0
4,498
3,953
0
31,560
L
9,024
686
0
944
5,725
2,205
41
1,129
4,265
46,343
743
L
Fafnir
7,550
1,917
0
2,123
11,220
13,612
0
2,770
7,359
23,916
1,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,353
Gold Earned
26,704
151
Minions Killed
145
0
Camps Cleared
0
669,981
Distance Traveled
670,990
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,468
770
48
4
0
234,495
2
L
Gilgamesh
7,970
725
30
3
0
244,162
0
W
Shiva
8,767
797
49
4
0
221,415
0
W
Awilix
9,469
861
48
4
0
215,080
0
L
Yu Huang
9,028
821
92
8
0
194,374
0
L
Fafnir
9,355
850
29
3
0
231,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role