Player Matchup

Chronos
Chronos
 
Chronos
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GOAT329417
Artemis
Level 122
God Stats
1W - 2L
1,678 SR
Queue Stats
139W - 115L
1,619 Elo+
Solo
Nemesis
Nemesis
Kakapo918dancer
Nemesis
Level 125
God Stats
1W - 3L
1,391 SR
Queue Stats
531W - 524L
1,466 Elo+
Solo
Chaac
Chaac
Pochita1v117
Chaac
Level 26
God Stats
4W - 8L
1,224 SR
Queue Stats
4W - 16L
1,199 Elo+
Party 2
Lancelot
Lancelot
Prisma616
Lancelot
Level 39
God Stats
1W - 5L
1,336 SR
Queue Stats
5W - 17L
1,225 Elo+
Party 2
Team Averages
Level 94
1,426 SR
1,402 Elo+

VS

Team Averages
Level 103
1,564 SR
1,456 Elo+
Ymir
Ymir
Augsfrogss
Ymir
Level 125
God Stats
3W - 3L
1,464 SR
Queue Stats
68W - 65L
1,518 Elo+
Solo
Agni
Agni
BotexX
Agni
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 41L
1,407 Elo+
Party 1
Cu Chulainn
Cu Chulainn
I_Miss_N64
Cu Chulainn
Level 149
God Stats
16W - 15L
1,508 SR
Queue Stats
415W - 408L
1,494 Elo+
Solo
Artemis
Artemis
enviar
Artemis
Level 44
God Stats
5W - 2L
1,553 SR
Queue Stats
41W - 57L
1,407 Elo+
Party 1
Bastet
Bastet
maadivr
Bastet
Level 128
God Stats
2W - 0L
1,795 SR
Queue Stats
194W - 190L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 5 / 0
5,134
513
4,129
8,969
2,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Artemis
GOAT329417
Artemis
8
0 / 0 / 0
4,443
444
2,571
3,419
988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 0
4,587
459
1,458
6,211
2,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 1 / 0
4,634
463
2,151
4,984
1,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Prisma616
Lancelot
8
1 / 5 / 1
4,731
473
3,005
8,972
3,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,547
555
2,826
7,470
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
BotexX
Agni
10
3 / 0 / 3
5,904
590
5,044
2,566
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
I_Miss_N64
Cu Chulainn
12
7 / 0 / 1
7,479
748
4,190
4,926
3,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
enviar
Artemis
10
0 / 2 / 1
5,151
515
2,860
6,128
1,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
maadivr
Bastet
10
1 / 2 / 1
5,357
536
2,967
6,129
1,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
12
12
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
0
0.2
W
1
0
3
2.5
W
Agni
BotexX
Agni
3
0
3
4.5
L
Artemis
GOAT329417
Artemis
0
0
0
0
W
Cu Chulainn
I_Miss_N64
Cu Chulainn
7
0
1
7.5
L
0
1
0
0
L
0
1
0
0
L
Lancelot
Prisma616
Lancelot
1
5
1
0.3
W
Artemis
enviar
Artemis
0
2
1
0.25
W
Bastet
maadivr
Bastet
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,314
Damage
17,887
32,555
Taken
27,219
11,274
Mitigated
13,229
8,236
Healing
8,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,129
1,673
0
1,809
8,969
2,761
0
5,781
3,188
24,924
5,106
W
2,826
198
0
1,014
7,470
5,268
0
1,677
5,764
12,936
0
W
Agni
BotexX
Agni
5,044
498
0
500
2,566
674
414
1,197
1,369
26,799
1,023
L
Artemis
GOAT329417
Artemis
2,571
973
0
587
3,419
988
0
214
3,205
0
19,091
W
Cu Chulainn
I_Miss_N64
Cu Chulainn
4,190
313
0
1,388
4,926
3,843
476
306
4,376
6,832
41,594
L
1,458
237
0
2,095
6,211
2,122
0
660
5,551
0
26,998
L
2,151
40
0
1,599
4,984
1,756
0
901
4,083
0
23,452
L
Lancelot
Prisma616
Lancelot
3,005
890
0
2,146
8,972
3,647
0
807
8,165
0
29,586
W
Artemis
enviar
Artemis
2,860
942
0
2,210
6,128
1,810
0
0
6,128
0
34,995
W
Bastet
maadivr
Bastet
2,967
518
0
3,252
6,129
1,634
0
707
5,326
0
32,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,529
Gold Earned
29,438
235
Minions Killed
277
0
Camps Cleared
0
992,037
Distance Traveled
960,018
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,134
513
52
5
0
161,471
0
W
Ymir
5,547
555
20
2
0
185,899
0
W
Agni
5,904
590
49
5
0
178,965
0
L
Artemis
4,443
444
35
4
0
163,327
0
W
Cu Chulainn
7,479
748
82
8
0
197,289
3
L
Nemesis
4,587
459
56
6
0
239,887
0
L
Chaac
4,634
463
45
5
0
212,277
0
L
Lancelot
4,731
473
47
5
0
215,075
0
W
Artemis
5,151
515
64
6
0
167,413
2
W
Bastet
5,357
536
62
6
0
230,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role