Player Matchup

Khepri
Khepri
Fr3aKD3spot
Khepri
Level 126
God Stats
2W - 2L
1,726 SR
Queue Stats
157W - 163L
1,515 Elo+
Party 1
Discordia
Discordia
KH4Z3
Discordia
Level 158
God Stats
4W - 4L
1,577 SR
Queue Stats
361W - 355L
1,569 Elo+
Party 1
Neith
Neith
LeQuebecois95
Neith
Level 103
God Stats
81W - 76L
1,576 SR
Queue Stats
83W - 78L
1,554 Elo+
Party 1
Nike
Nike
ViejoBorracho
Nike
Level 163
God Stats
2W - 2L
1,821 SR
Queue Stats
185W - 196L
1,518 Elo+
Solo
Ne Zha
Ne Zha
xHeaTMaliciousx
Ne Zha
Level 143
God Stats
0W - 3L
1,523 SR
Queue Stats
135W - 127L
1,501 Elo+
Solo
Team Averages
Level 139
1,645 SR
1,532 Elo+

VS

Team Averages
Level 162
1,636 SR
1,537 Elo+
Janus
Janus
Currxn2081
Janus
Level 134
God Stats
7W - 5L
1,555 SR
Queue Stats
327W - 325L
1,439 Elo+
Solo
Nemesis
Nemesis
Forevermor3
Nemesis
Level 146
God Stats
35W - 18L
1,644 SR
Queue Stats
420W - 409L
1,523 Elo+
Party 2
Ares
Ares
GeneKelly52
Ares
Level 165
God Stats
27W - 13L
1,658 SR
Queue Stats
285W - 239L
1,599 Elo+
Party 2
Sylvanus
Sylvanus
VIVAVIAZUS
Sylvanus
Level 212
God Stats
225W - 169L
1,552 SR
Queue Stats
276W - 235L
1,530 Elo+
Solo
Amaterasu
Amaterasu
violasedge
Amaterasu
Level 151
God Stats
14W - 5L
1,772 SR
Queue Stats
504W - 422L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
4
0 / 4 / 0
3,383
483
965
5,119
1,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
KH4Z3
Discordia
9
1 / 1 / 1
4,692
670
4,953
3,113
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

3
0 / 5 / 0
3,198
457
2,227
4,182
983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 1 / 0
3,086
441
592
1,314
233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

8
1 / 2 / 0
4,213
602
2,070
7,280
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
10
2 / 0 / 1
5,110
730
1,867
3,527
958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Forevermor3
Nemesis
9
1 / 1 / 1
4,727
675
2,024
4,165
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Bow

Short Bow

+15%
Attack Speed

8
3 / 1 / 7
5,599
800
4,263
7,586
5,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
VIVAVIAZUS
Sylvanus
10
6 / 0 / 3
6,021
860
4,558
2,854
1,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
violasedge
Amaterasu
7
1 / 0 / 1
4,525
646
1,321
4,422
1,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
2
0
1
2.5
W
Nemesis
Forevermor3
Nemesis
1
1
1
1.5
L
Khepri
0
4
0
0
W
3
1
7
6.5
L
Discordia
KH4Z3
Discordia
1
1
1
1.5
L
0
5
0
0
W
Sylvanus
VIVAVIAZUS
Sylvanus
6
0
3
7.5
L
0
1
0
0
W
Amaterasu
violasedge
Amaterasu
1
0
1
1.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,807
Damage
14,033
21,008
Taken
22,554
5,495
Mitigated
11,188
6,108
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
1,867
93
0
838
3,527
958
0
1,030
2,497
34,983
599
W
Nemesis
Forevermor3
Nemesis
2,024
764
0
599
4,165
1,343
0
1,504
2,661
0
26,204
L
Khepri
965
83
355
528
5,119
1,336
0
3,815
1,304
7,466
0
W
4,263
932
0
1,537
7,586
5,715
155
1,883
5,703
14,698
2,289
L
Discordia
KH4Z3
Discordia
4,953
163
0
940
3,113
827
0
1,066
1,977
24,737
1,556
L
2,227
1,291
88
464
4,182
983
0
3,517
665
0
8,563
W
Sylvanus
VIVAVIAZUS
Sylvanus
4,558
2,655
380
2,150
2,854
1,254
296
310
2,544
31,394
12,272
L
592
210
0
100
1,314
233
0
0
1,314
0
4,034
W
Amaterasu
violasedge
Amaterasu
1,321
489
0
2,203
4,422
1,918
0
911
3,511
0
19,852
L
2,070
142
0
3,633
7,280
2,116
0
1,396
5,800
0
24,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
25,982
139
Minions Killed
259
0
Camps Cleared
0
568,222
Distance Traveled
732,506
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,110
730
69
10
0
150,569
0
W
Nemesis
4,727
675
54
8
0
173,634
0
L
Khepri
3,383
483
8
1
0
117,835
0
W
Ares
5,599
800
17
2
0
155,783
2
L
Discordia
4,692
670
65
9
0
154,945
0
L
Neith
3,198
457
15
2
0
83,118
0
W
Sylvanus
6,021
860
87
12
0
132,064
0
L
Nike
3,086
441
7
1
0
40,059
0
W
Amaterasu
4,525
646
32
5
0
120,456
0
L
Ne Zha
4,213
602
44
6
0
172,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role