Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 234
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GloKami
Nu Wa
Level 129
God Stats
1W - 1L
1,517 SR
Queue Stats
7W - 15L
1,452 Elo+
Party 2
Erlang Shen
Erlang Shen
MFdaSuperVillain
Erlang Shen
Level 176
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,452 Elo+
Party 2
Nemesis
Nemesis
OLT Whiplash
Nemesis
Level 139
God Stats
98W - 95L
1,580 SR
Queue Stats
505W - 499L
1,568 Elo+
Solo
Team Averages
Level 157
1,519 SR
1,494 Elo+

VS

Team Averages
Level 171
1,848 SR
1,843 Elo+
Charybdis
Charybdis
Bjust-suck-it
Charybdis
Level 159
God Stats
22W - 16L
1,599 SR
Queue Stats
288W - 293L
1,535 Elo+
Solo
Chaac
Chaac
Dexо
Chaac
Level 263
God Stats
51W - 13L
1,890 SR
Queue Stats
1,626W - 335L
1,934 Elo+
Party 1
Mercury
Mercury
WestCoastWarrior
Mercury
Level 107
God Stats
9W - 2L
1,771 SR
Queue Stats
520W - 106L
1,919 Elo+
Party 1
Loki
Loki
Wuℓff
Loki
Level 155
God Stats
17W - 2L
2,017 SR
Queue Stats
1,522W - 251L
1,925 Elo+
Party 1
Baron Samedi
Baron Samedi
gаryy
Baron Samedi
Level 169
God Stats
5W - 0L
1,962 SR
Queue Stats
868W - 212L
1,903 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
1 / 4 / 3
7,651
850
6,166
9,634
3,211
Ares
 
Ares
12
1 / 8 / 1
7,595
844
6,401
16,498
12,990
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
GloKami
Nu Wa
12
0 / 8 / 5
7,391
821
5,923
11,975
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MFdaSuperVillain
Erlang Shen
14
1 / 3 / 2
7,761
862
5,464
11,783
12,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
OLT Whiplash
Nemesis
13
2 / 2 / 0
7,839
871
4,488
7,689
6,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bjust-suck-it
Charybdis
15
1 / 0 / 7
9,110
1,012
3,456
4,042
1,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Dexо
Chaac
15
7 / 1 / 12
9,291
1,032
11,664
11,832
7,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
7 / 2 / 10
9,295
1,033
8,252
9,003
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Loki
Wuℓff
Loki
15
4 / 1 / 12
8,979
998
8,250
7,341
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
gаryy
Baron Samedi
16
6 / 1 / 13
9,552
1,061
16,359
9,802
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
79
5
Kills
25
25
Deaths
5
11
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
3
0.63
L
Ares
 
Ares
1
8
1
0.19
W
Charybdis
Bjust-suck-it
Charybdis
1
0
7
4.5
W
Chaac
Dexо
Chaac
7
1
12
13
L
Nu Wa
GloKami
Nu Wa
0
8
5
0.31
L
Erlang Shen
MFdaSuperVillain
Erlang Shen
1
3
2
0.67
L
Nemesis
OLT Whiplash
Nemesis
2
2
0
1
W
7
2
10
6
W
Loki
Wuℓff
Loki
4
1
12
10
W
Baron Samedi
gаryy
Baron Samedi
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,442
Damage
47,981
57,579
Taken
42,020
38,320
Mitigated
22,832
8,173
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,166
2,207
0
1,106
9,634
3,211
0
2,542
7,004
0
19,331
L
Ares
 
Ares
6,401
452
1,038
1,254
16,498
12,990
0
4,710
11,548
14,482
0
W
Charybdis
Bjust-suck-it
Charybdis
3,456
1,988
0
1,930
4,042
1,378
2,857
601
3,250
0
30,941
W
Chaac
Dexо
Chaac
11,664
2,390
0
4,490
11,832
7,834
624
3,168
8,306
0
28,380
L
Nu Wa
GloKami
Nu Wa
5,923
1,196
0
736
11,975
3,043
0
4,702
7,092
13,601
0
L
Erlang Shen
MFdaSuperVillain
Erlang Shen
5,464
1,401
0
1,966
11,783
12,825
0
2,734
8,877
0
16,519
L
Nemesis
OLT Whiplash
Nemesis
4,488
665
0
2,073
7,689
6,251
0
1,671
5,948
0
17,170
W
8,252
3,238
0
896
9,003
6,353
0
3,011
5,687
0
13,981
W
Loki
Wuℓff
Loki
8,250
1,373
0
1,566
7,341
2,481
933
1,833
5,292
0
23,776
W
Baron Samedi
gаryy
Baron Samedi
16,359
3,386
1,524
5,160
9,802
4,786
432
3,711
5,902
36,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,237
Gold Earned
46,227
139
Minions Killed
223
0
Camps Cleared
0
765,813
Distance Traveled
1,022,405
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,651
850
35
4
0
146,374
3
L
Ares
7,595
844
12
1
0
154,134
0
W
Charybdis
9,110
1,012
79
9
0
176,530
0
W
Chaac
9,291
1,032
39
4
0
208,960
0
L
Nu Wa
7,391
821
25
3
0
136,127
0
L
Erlang Shen
7,761
862
22
2
0
189,941
0
L
Nemesis
7,839
871
45
5
0
139,237
0
W
Mercury
9,295
1,033
23
3
0
240,017
0
W
Loki
8,979
998
28
3
0
223,591
0
W
Baron Samedi
9,552
1,061
54
6
0
173,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role