Player Matchup

Hades
Hades
Masters
 
Hades
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nemesis
Nemesis
Diamond I
 
Nemesis
Diamond I
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Silver I
 
Rama
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold III
Mom0LaDinastia
Nu Wa
Gold III
Level 157
God Stats
0W - 2L
1,760 SR
Queue Stats
24W - 23L
1,710 MMR
Solo
Janus
Janus
Gold II
Octobersser
Janus
Gold II
Level 158
God Stats
6W - 3L
1,806 SR
Queue Stats
34W - 35L
1,529 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,613 SR
1,548 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 174
1,497 SR
1,632 MMR
Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Masters
 
Artemis
Masters
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
 
Ne Zha
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver II
fourtuenii
Xing Tian
Silver II
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,419 MMR
Solo
Persephone
Persephone
Diamond II
rDeni
Persephone
Diamond II
Level 176
God Stats
2W - 4L
1,487 SR
Queue Stats
139W - 120L
2,239 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
1 / 5 / 2
6,386
581
4,323
8,941
3,936
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
 
Nemesis
9
2 / 4 / 2
5,510
501
5,038
7,146
2,054
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
 
Rama
10
0 / 5 / 0
5,305
482
2,046
9,005
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,549
504
6,421
7,288
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
2 / 4 / 1
5,219
474
4,691
6,306
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThorGebMaman Brigitte

VS

Bans
ChaacAthenaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
13
7 / 0 / 0
7,754
705
5,932
10,580
6,249
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
 
Artemis
13
8 / 0 / 1
7,484
680
8,947
5,250
1,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
 
Ne Zha
11
1 / 1 / 5
5,986
544
3,800
8,671
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
fourtuenii
Xing Tian
8
0 / 1 / 10
5,824
529
3,650
11,612
5,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Persephone
rDeni
Persephone
14
6 / 2 / 3
8,368
761
6,217
7,453
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
22
22
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
1
5
2
0.4
L
Nemesis
 
Nemesis
2
4
2
0.75
L
Rama
 
Rama
0
5
0
0
W
Vamana
 
Vamana
7
0
0
7
W
Artemis
 
Artemis
8
0
1
8.5
W
Ne Zha
 
Ne Zha
1
1
5
3.5
L
0
4
2
0.25
L
2
4
1
0.63
W
Xing Tian
fourtuenii
Xing Tian
0
1
10
5
W
Persephone
rDeni
Persephone
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
28,546
38,686
Taken
43,566
11,368
Mitigated
17,487
8,406
Healing
17,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,323
282
110
3,463
8,941
3,936
0
2,640
6,301
38,431
0
L
Nemesis
 
Nemesis
5,038
2,219
0
782
7,146
2,054
0
2,345
4,801
0
30,297
L
Rama
 
Rama
2,046
1,433
0
1,733
9,005
2,002
0
1,047
7,958
0
31,538
W
Vamana
 
Vamana
5,932
3,002
0
5,036
10,580
6,249
0
4,851
5,725
0
56,901
W
Artemis
 
Artemis
8,947
3,096
0
511
5,250
1,730
278
1,036
4,098
0
55,416
W
Ne Zha
 
Ne Zha
3,800
595
0
5,153
8,671
2,572
0
2,422
6,127
0
43,043
L
6,421
1,945
0
1,857
7,288
1,952
0
1,180
6,108
32,357
0
L
4,691
26
0
461
6,306
1,424
0
2,633
3,673
22,290
0
W
Xing Tian
fourtuenii
Xing Tian
3,650
640
1,582
2,976
11,612
5,094
0
3,389
8,011
20,237
0
W
Persephone
rDeni
Persephone
6,217
534
0
2,536
7,453
1,842
0
3,160
4,159
65,264
625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,969
Gold Earned
35,416
304
Minions Killed
422
0
Camps Cleared
0
1,049,882
Distance Traveled
1,160,686
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,386
581
84
8
0
188,932
0
L
Nemesis
5,510
501
58
5
0
239,555
0
L
Rama
5,305
482
62
6
0
206,610
3
W
Vamana
7,754
705
103
9
0
225,482
6
W
Artemis
7,484
680
94
9
0
212,035
2
W
Ne Zha
5,986
544
72
7
0
248,877
4
L
Nu Wa
5,549
504
63
6
0
188,406
4
L
Janus
5,219
474
37
3
0
226,379
0
W
Xing Tian
5,824
529
22
2
0
251,361
0
W
Persephone
8,368
761
131
12
0
222,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role