Player Matchup

Mercury
Mercury
challis
Mercury
Level 152
God Stats
3W - 0L
1,871 SR
Queue Stats
96W - 81L
1,536 Elo+
Party 1
Surtr
Surtr
eleganteheren
Surtr
Level 148
God Stats
5W - 2L
1,656 SR
Queue Stats
263W - 249L
1,529 Elo+
Solo
Anhur
Anhur
missdio
Anhur
Level 132
God Stats
3W - 0L
1,834 SR
Queue Stats
98W - 96L
1,505 Elo+
Party 1
Aphrodite
Aphrodite
schlimm111
Aphrodite
Level 138
God Stats
1W - 0L
1,297 SR
Queue Stats
33W - 36L
1,479 Elo+
Solo
Anubis
Anubis
stasdeaduknow
Anubis
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,463 Elo+
Solo
Team Averages
Level 121
1,631 SR
1,502 Elo+

VS

Team Averages
Level 120
1,522 SR
1,520 Elo+
Susano
Susano
GetMunked
Susano
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 56L
1,479 Elo+
Solo
Serqet
Serqet
Kamuy88
Serqet
Level 117
God Stats
1W - 2L
1,559 SR
Queue Stats
271W - 250L
1,566 Elo+
Solo
Anubis
Anubis
SkuLL_iXaayzz
Anubis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,490 Elo+
Solo
Izanami
Izanami
adi123qw
Izanami
Level 66
God Stats
20W - 21L
1,653 SR
Queue Stats
214W - 212L
1,564 Elo+
Solo
Nike
Nike
striker3010
Nike
Level 149
God Stats
3W - 7L
1,397 SR
Queue Stats
810W - 776L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
challis
Mercury
18
10 / 3 / 6
10,634
665
15,129
14,339
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 2 / 2
9,413
588
8,281
14,907
10,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
missdio
Anhur
15
3 / 2 / 2
9,233
577
5,741
9,543
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
schlimm111
Aphrodite
13
0 / 3 / 4
7,817
489
1,370
10,416
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 4 / 9
9,207
575
9,208
8,047
2,961
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
GetMunked
Susano
15
5 / 2 / 2
7,883
493
6,737
13,804
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
Kamuy88
Serqet
12
1 / 3 / 7
7,467
467
5,050
12,900
9,851
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

11
4 / 8 / 3
7,620
476
6,766
11,467
3,886
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
adi123qw
Izanami
15
2 / 4 / 4
8,855
553
8,008
9,644
2,849
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 4 / 0
7,755
485
7,023
11,708
8,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
29
21
Kills
13
14
Deaths
21
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
GetMunked
Susano
5
2
2
3
L
Serqet
Kamuy88
Serqet
1
3
7
1.5
L
4
8
3
0.69
L
Izanami
adi123qw
Izanami
2
4
4
1
W
Mercury
challis
Mercury
10
3
6
4.33
W
5
2
2
3
W
Anhur
missdio
Anhur
3
2
2
2
W
Aphrodite
schlimm111
Aphrodite
0
3
4
0.67
W
3
4
9
1.88
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,729
Damage
33,584
57,252
Taken
59,523
26,982
Mitigated
29,629
22,078
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
GetMunked
Susano
6,737
1,719
0
6,008
13,804
4,932
0
2,706
11,056
0
56,759
L
Serqet
Kamuy88
Serqet
5,050
1,178
0
1,635
12,900
9,851
0
2,341
10,428
0
24,061
L
6,766
562
0
2,716
11,467
3,886
0
3,358
8,067
39,305
1,497
L
Izanami
adi123qw
Izanami
8,008
4,478
0
2,322
9,644
2,849
872
966
8,678
0
80,240
W
Mercury
challis
Mercury
15,129
6,545
0
2,999
14,339
5,385
139
2,394
11,303
0
83,201
W
8,281
2,324
0
4,349
14,907
10,457
455
430
13,760
942
59,660
W
Anhur
missdio
Anhur
5,741
1,533
0
4,351
9,543
2,645
1,713
183
9,360
0
75,105
W
Aphrodite
schlimm111
Aphrodite
1,370
369
4,142
4,435
10,416
5,534
502
397
9,809
32,412
0
W
9,208
464
0
1,802
8,047
2,961
1,268
3,233
4,692
57,827
0
L
7,023
544
0
2,454
11,708
8,111
0
1,698
9,314
0
62,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,304
Gold Earned
39,580
490
Minions Killed
447
0
Camps Cleared
0
1,609,496
Distance Traveled
1,591,161
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,883
493
97
6
0
375,795
4
L
Serqet
7,467
467
31
2
0
373,250
2
L
Anubis
7,620
476
72
5
0
230,576
0
L
Izanami
8,855
553
135
8
0
306,954
5
W
Mercury
10,634
665
105
7
0
409,182
4
W
Surtr
9,413
588
103
6
0
316,725
4
W
Anhur
9,233
577
133
8
0
307,582
0
W
Aphrodite
7,817
489
58
4
0
276,840
4
W
Anubis
9,207
575
91
6
0
299,167
0
L
Nike
7,755
485
112
7
0
304,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role