Player Matchup

Anhur
Anhur
Gr9em st72
Anhur
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 123L
1,463 Elo+
Solo
Jormungandr
Jormungandr
Kingfish117
Jormungandr
Level 78
God Stats
30W - 17L
1,602 SR
Queue Stats
256W - 279L
1,487 Elo+
Solo
Sol
Sol
NinoKura
Sol
Level 144
God Stats
5W - 3L
1,802 SR
Queue Stats
72W - 80L
1,545 Elo+
Solo
Chiron
Chiron
Olympusdeciple
Chiron
Level 188
God Stats
3W - 1L
1,889 SR
Queue Stats
108W - 122L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Wampirito
Xing Tian
Level 123
God Stats
0W - 1L
1,827 SR
Queue Stats
168W - 144L
1,518 Elo+
Solo
Team Averages
Level 140
1,724 SR
1,490 Elo+

VS

Team Averages
Level 70
1,361 SR
1,411 Elo+
Vulcan
Vulcan
 
Vulcan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
DakSkeet
Amaterasu
Level 28
God Stats
12W - 18L
1,387 SR
Queue Stats
41W - 56L
1,386 Elo+
Party 1
Nemesis
Nemesis
Devinator1016
Nemesis
Level 85
God Stats
1W - 2L
1,176 SR
Queue Stats
43W - 58L
1,388 Elo+
Party 1
Ullr
Ullr
GareldJones
Ullr
Level 109
God Stats
16W - 21L
1,467 SR
Queue Stats
610W - 568L
1,471 Elo+
Solo
Jormungandr
Jormungandr
TheSethPlayss
Jormungandr
Level 23
God Stats
5W - 13L
1,272 SR
Queue Stats
8W - 17L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
7
0 / 6 / 0
4,287
429
1,194
7,290
1,845
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Kingfish117
Jormungandr
8
1 / 1 / 2
4,692
469
2,476
6,168
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 0 / 0
6,546
655
5,244
6,792
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

8
1 / 4 / 0
4,780
478
2,153
7,881
1,847
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Wampirito
Xing Tian
1
0 / 1 / 0
3,403
340
349
1,059
476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
0 / 0 / 0
5,502
550
3,176
3,178
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
DakSkeet
Amaterasu
9
2 / 2 / 2
5,384
538
4,512
6,151
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
9
0 / 0 / 0
4,755
476
1,727
6,219
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
5 / 0 / 0
6,918
692
4,954
4,814
1,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
TheSethPlayss
Jormungandr
9
4 / 1 / 3
5,845
585
6,291
8,043
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
11
12
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
0
0
0
W
Amaterasu
DakSkeet
Amaterasu
2
2
2
1.5
W
Nemesis
0
0
0
0
W
5
0
0
5
L
Anhur
0
6
0
0
L
Jormungandr
Kingfish117
Jormungandr
1
1
2
2
L
1
0
0
1
L
1
4
0
0.25
W
Jormungandr
TheSethPlayss
Jormungandr
4
1
3
5.5
L
Xing Tian
Wampirito
Xing Tian
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,416
Damage
20,660
29,190
Taken
28,405
8,044
Mitigated
9,257
10,734
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
3,176
56
0
1,100
3,178
986
0
1,701
1,477
30,231
0
W
Amaterasu
DakSkeet
Amaterasu
4,512
1,670
0
2,188
6,151
2,122
0
1,441
4,493
0
22,203
W
Nemesis
1,727
428
0
2,960
6,219
1,766
0
1,909
4,216
0
25,174
W
4,954
1,884
0
1,295
4,814
1,553
201
169
4,645
0
47,808
L
Anhur
1,194
701
0
1,081
7,290
1,845
0
573
6,717
0
18,168
L
Jormungandr
Kingfish117
Jormungandr
2,476
393
0
1,950
6,168
1,983
0
3,916
2,252
9,596
0
L
5,244
1,999
0
4,749
6,792
1,893
0
2,860
3,932
57,261
7,846
L
2,153
510
55
2,729
7,881
1,847
0
1,581
6,300
0
17,502
W
Jormungandr
TheSethPlayss
Jormungandr
6,291
914
0
3,145
8,043
2,830
0
2,271
5,608
27,699
484
L
Xing Tian
Wampirito
Xing Tian
349
182
0
170
1,059
476
0
370
689
1,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
28,404
202
Minions Killed
277
0
Camps Cleared
0
745,065
Distance Traveled
985,976
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,502
550
65
7
0
193,605
4
W
Amaterasu
5,384
538
38
4
0
197,876
0
W
Nemesis
4,755
476
53
5
0
209,760
0
W
Ullr
6,918
692
79
8
0
187,821
2
L
Anhur
4,287
429
28
3
0
189,767
1
L
Jormungandr
4,692
469
13
1
0
222,868
6
L
Sol
6,546
655
116
12
0
175,947
0
L
Chiron
4,780
478
42
4
0
133,230
0
W
Jormungandr
5,845
585
42
4
0
196,914
0
L
Xing Tian
3,403
340
3
0
0
23,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role