Player Matchup

Jing Wei
Jing Wei
Diamond V
 
Jing Wei
Diamond V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charon
Charon
Gold II
 
Charon
Gold II
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Apollo
Apollo
Diamond V
Pígu
Apollo
Diamond V
Level 199
God Stats
22W - 11L
1,731 SR
Queue Stats
245W - 210L
2,042 MMR
Solo
Persephone
Persephone
Platinum I
Sietse
Persephone
Platinum I
Level 275
God Stats
1W - 0L
1,837 SR
Queue Stats
89W - 72L
1,846 MMR
Party 2
Thanatos
Thanatos
Platinum I
平头白发披银风一生都在征战中
Thanatos
Platinum I
Level 184
God Stats
19W - 21L
1,536 SR
Queue Stats
633W - 650L
1,902 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 181
1,621 SR
1,758 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 122
1,628 SR
1,902 MMR
Freya
Freya
Platinum III
 
Freya
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Senkomurf
Fenrir
Platinum V
Level 41
God Stats
6W - 1L
2,055 SR
Queue Stats
30W - 25L
1,764 MMR
Solo
Ymir
Ymir
Platinum V
xXaceventuraXx
Ymir
Platinum V
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 72L
1,769 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
БронебойныйСвэг
Sun Wukong
Diamond I
Level 197
God Stats
13W - 13L
1,683 SR
Queue Stats
303W - 273L
2,208 MMR
Party 1
Anubis
Anubis
Diamond III
ХочуКумыса
Anubis
Diamond III
Level 109
God Stats
1W - 6L
1,403 SR
Queue Stats
154W - 134L
2,270 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 1 / 0
8,315
640
2,849
6,179
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
 
Charon
10
0 / 0 / 2
6,525
502
611
8,618
4,599
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Pígu
Apollo
14
5 / 2 / 3
9,580
737
7,259
8,801
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Sietse
Persephone
15
5 / 1 / 0
9,455
727
4,931
3,963
1,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 5
8,839
680
6,815
8,718
3,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
AphroditeAchillesMaman BrigitteAthena

VS

Bans
AresThorCerberusShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
0 / 1 / 0
4,926
379
1,024
3,292
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fenrir
Senkomurf
Fenrir
5
0 / 3 / 0
4,412
339
917
3,907
1,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,967
382
0
1,955
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

7
1 / 7 / 0
5,313
409
2,718
11,876
4,456
Mystical Earring

Mystical Earring

+15
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 7 / 0
7,921
609
9,435
12,334
3,507
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
17
Kills
5
5
Deaths
18
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
1
0
1
W
Charon
 
Charon
0
0
2
1
L
Freya
 
Freya
0
1
0
0
W
Apollo
Pígu
Apollo
5
2
3
3.25
L
Fenrir
Senkomurf
Fenrir
0
3
0
0
W
Persephone
Sietse
Persephone
5
1
0
5
L
0
0
0
0
L
1
7
0
0.14
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,465
Damage
14,094
36,279
Taken
33,364
12,983
Mitigated
10,692
19,540
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
2,849
2,209
0
2,627
6,179
1,875
5,914
2,185
3,934
0
60,067
W
Charon
 
Charon
611
216
1,067
1,371
8,618
4,599
0
0
8,618
26,237
0
L
Freya
 
Freya
1,024
250
0
1,034
3,292
919
0
142
3,150
12,655
1,025
W
Apollo
Pígu
Apollo
7,259
5,554
0
4,094
8,801
2,214
4,600
5,875
2,926
0
64,581
L
Fenrir
Senkomurf
Fenrir
917
219
0
230
3,907
1,081
0
380
3,507
0
11,937
W
Persephone
Sietse
Persephone
4,931
612
0
1,630
3,963
1,075
0
0
3,961
65,844
1,054
L
0
0
0
1,154
1,955
729
0
41
1,914
14,316
0
L
2,718
256
0
2,627
11,876
4,456
0
3,665
7,849
0
22,169
L
9,435
683
0
4,265
12,334
3,507
0
769
11,525
51,329
881
W
6,815
2,072
0
8,751
8,718
3,220
0
2,261
6,457
0
69,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
27,539
533
Minions Killed
219
0
Camps Cleared
0
1,235,060
Distance Traveled
971,482
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,315
640
123
9
0
191,254
1
W
Charon
6,525
502
20
2
0
227,808
2
L
Freya
4,926
379
32
2
0
143,677
0
W
Apollo
9,580
737
140
11
0
247,294
0
L
Fenrir
4,412
339
30
2
0
228,051
0
W
Persephone
9,455
727
143
11
0
260,392
4
L
Ymir
4,967
382
33
3
0
205,976
0
L
Sun Wukong
5,313
409
40
3
0
204,570
0
L
Anubis
7,921
609
84
6
0
189,208
0
W
Thanatos
8,839
680
107
8
0
308,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role