Player Matchup

Discordia
Discordia
Hintu-
Discordia
Level 146
God Stats
2W - 1L
1,432 SR
Queue Stats
418W - 369L
1,588 Elo+
Solo
Jormungandr
Jormungandr
Mikuen17
Jormungandr
Level 99
God Stats
1W - 1L
1,227 SR
Queue Stats
248W - 249L
1,418 Elo+
Solo
Skadi
Skadi
Mythsiah
Skadi
Level 169
God Stats
4W - 4L
1,528 SR
Queue Stats
96W - 109L
1,449 Elo+
Solo
Cthulhu
Cthulhu
UsedSocks--
Cthulhu
Level 137
God Stats
12W - 3L
1,668 SR
Queue Stats
290W - 283L
1,462 Elo+
Solo
Thor
Thor
Λιιε
Thor
Level 129
God Stats
2W - 3L
1,276 SR
Queue Stats
189W - 232L
1,481 Elo+
Solo
Team Averages
Level 136
1,426 SR
1,480 Elo+

VS

Team Averages
Level 113
1,417 SR
1,506 Elo+
Fenrir
Fenrir
 
Fenrir
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Dem0nMelons
The Morrigan
Level 57
God Stats
1W - 2L
1,625 SR
Queue Stats
55W - 55L
1,561 Elo+
Solo
Rama
Rama
X3R0_80
Rama
Level 169
God Stats
6W - 14L
1,353 SR
Queue Stats
920W - 963L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Xx9TillMan9xX
Danzaburou
Level 158
God Stats
0W - 2L
1,230 SR
Queue Stats
107W - 101L
1,472 Elo+
Solo
Merlin
Merlin
peregrina666
Merlin
Level 158
God Stats
1W - 3L
1,376 SR
Queue Stats
242W - 241L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hintu-
Discordia
18
9 / 3 / 11
11,134
1,012
15,608
8,827
3,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Mikuen17
Jormungandr
15
3 / 6 / 13
9,606
873
7,386
13,849
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
Mythsiah
Skadi
19
6 / 1 / 7
10,730
975
7,997
7,606
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
UsedSocks--
Cthulhu
17
5 / 2 / 15
10,709
974
9,924
12,577
13,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
13
3 / 4 / 10
9,379
853
3,059
9,501
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
0 / 8 / 5
6,870
625
1,419
9,798
5,818
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Morrigan
Dem0nMelons
The Morrigan
16
4 / 4 / 6
8,426
766
6,918
7,494
2,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
X3R0_80
Rama
17
6 / 4 / 5
9,804
891
6,467
8,756
3,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Xx9TillMan9xX
Danzaburou
16
6 / 6 / 7
9,124
829
17,256
13,700
5,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
12
0 / 4 / 6
7,444
677
4,483
7,408
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
45
26
Kills
16
16
Deaths
26
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
8
5
0.31
L
The Morrigan
Dem0nMelons
The Morrigan
4
4
6
1.75
W
Discordia
Hintu-
Discordia
9
3
11
4.83
W
Jormungandr
Mikuen17
Jormungandr
3
6
13
1.58
W
Skadi
Mythsiah
Skadi
6
1
7
9.5
W
Cthulhu
UsedSocks--
Cthulhu
5
2
15
6.25
L
Rama
X3R0_80
Rama
6
4
5
2.13
L
Danzaburou
Xx9TillMan9xX
Danzaburou
6
6
7
1.58
L
Merlin
0
4
6
0.75
W
Thor
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,974
Damage
36,543
52,360
Taken
47,156
38,209
Mitigated
20,009
15,233
Healing
8,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,419
0
395
604
9,798
5,818
0
5,102
4,548
0
2,184
L
The Morrigan
Dem0nMelons
The Morrigan
6,918
488
369
689
7,494
2,891
0
5,846
1,584
22,991
912
W
Discordia
Hintu-
Discordia
15,608
616
80
590
8,827
3,350
1,062
1,822
7,005
29,378
798
W
Jormungandr
Mikuen17
Jormungandr
7,386
615
704
1,252
13,849
14,713
416
2,873
10,976
13,607
590
W
Skadi
Mythsiah
Skadi
7,997
333
783
1,999
7,606
3,649
2,569
796
6,810
0
43,991
W
Cthulhu
UsedSocks--
Cthulhu
9,924
289
2,953
5,506
12,577
13,359
334
2,893
9,684
22,089
1,325
L
Rama
X3R0_80
Rama
6,467
4,521
321
1,672
8,756
3,329
0
4,218
4,414
0
17,271
L
Danzaburou
Xx9TillMan9xX
Danzaburou
17,256
5,131
201
2,119
13,700
5,562
0
9,922
3,588
0
29,226
L
Merlin
4,483
171
361
2,128
7,408
2,409
0
5,758
1,538
13,846
0
W
Thor
3,059
276
0
1,366
9,501
3,138
3,016
2,223
7,278
0
10,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,558
Gold Earned
41,668
159
Minions Killed
105
0
Camps Cleared
0
1,048,926
Distance Traveled
893,587
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,870
625
0
0
0
164,816
0
L
The Morrigan
8,426
766
29
3
0
202,959
0
W
Discordia
11,134
1,012
42
4
0
214,135
0
W
Jormungandr
9,606
873
14
1
0
180,603
0
W
Skadi
10,730
975
60
5
0
207,796
0
W
Cthulhu
10,709
974
29
3
0
249,938
0
L
Rama
9,804
891
31
3
0
169,611
0
L
Danzaburou
9,124
829
30
3
0
187,727
0
L
Merlin
7,444
677
15
1
0
168,474
0
W
Thor
9,379
853
14
1
0
196,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role