Player Matchup

Hera
Hera
ItouAya
Hera
Level 203
God Stats
2W - 2L
1,566 SR
Queue Stats
114W - 107L
1,594 Elo+
Solo
Ravana
Ravana
SkullySmallzAfA
Ravana
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,492 Elo+
Solo
Cerberus
Cerberus
Spinehair
Cerberus
Level 154
God Stats
1W - 1L
1,256 SR
Queue Stats
140W - 185L
1,503 Elo+
Solo
Persephone
Persephone
Sxcondszn
Persephone
Level 126
God Stats
2W - 0L
1,731 SR
Queue Stats
105W - 118L
1,474 Elo+
Solo
Ah Puch
Ah Puch
UlcerousTulip86
Ah Puch
Level 145
God Stats
2W - 0L
1,846 SR
Queue Stats
302W - 319L
1,472 Elo+
Solo
Team Averages
Level 155
1,580 SR
1,507 Elo+

VS

Team Averages
Level 109
1,597 SR
1,516 Elo+
Hachiman
Hachiman
 
Hachiman
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
COOlchie_Man
Gilgamesh
Level 149
God Stats
0W - 1L
1,459 SR
Queue Stats
25W - 28L
1,508 Elo+
Solo
Camazotz
Camazotz
Jelly Ninja2129
Camazotz
Level 88
God Stats
4W - 3L
1,657 SR
Queue Stats
240W - 166L
1,530 Elo+
Solo
Cerberus
Cerberus
NOTHICKCHIKS
Cerberus
Level 144
God Stats
2W - 1L
1,642 SR
Queue Stats
76W - 70L
1,522 Elo+
Solo
Ishtar
Ishtar
特色社会主義接班人
Ishtar
Level 43
God Stats
1W - 1L
1,727 SR
Queue Stats
201W - 210L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ItouAya
Hera
17
7 / 2 / 12
10,363
1,036
9,551
8,072
3,113
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 1 / 13
9,411
941
9,372
5,745
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
Spinehair
Cerberus
15
4 / 2 / 12
9,042
904
5,568
9,467
10,374
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Sxcondszn
Persephone
14
2 / 1 / 16
8,563
856
6,532
4,026
1,272
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 14
8,919
892
10,135
7,728
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 4 / 5
7,732
773
6,557
7,470
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilgamesh
COOlchie_Man
Gilgamesh
12
1 / 7 / 3
7,192
719
8,217
12,625
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Camazotz
10
1 / 6 / 1
6,541
654
1,845
7,784
3,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
NOTHICKCHIKS
Cerberus
8
0 / 3 / 1
6,027
603
1,606
7,411
6,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 4 / 1
7,370
737
2,132
8,848
6,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
16
24
Kills
5
9
Deaths
24
67
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
4
5
0.88
L
Gilgamesh
COOlchie_Man
Gilgamesh
1
7
3
0.36
W
Hera
ItouAya
Hera
7
2
12
6.5
L
Camazotz
1
6
1
0.25
L
Cerberus
NOTHICKCHIKS
Cerberus
0
3
1
0.17
W
8
1
13
14.5
W
Cerberus
Spinehair
Cerberus
4
2
12
5
W
Persephone
Sxcondszn
Persephone
2
1
16
10
W
3
3
14
3.33
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,158
Damage
20,357
35,038
Taken
44,138
20,960
Mitigated
24,756
12,013
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,557
3,806
0
1,154
7,470
2,325
0
6,340
855
0
20,467
L
Gilgamesh
COOlchie_Man
Gilgamesh
8,217
2,600
0
1,169
12,625
6,067
0
7,653
4,557
0
21,600
W
Hera
ItouAya
Hera
9,551
2,352
1,099
2,372
8,072
3,113
2,518
336
7,584
33,851
0
L
Camazotz
1,845
627
69
786
7,784
3,456
0
4,953
2,458
0
3,586
L
Cerberus
NOTHICKCHIKS
Cerberus
1,606
0
0
1,944
7,411
6,086
0
5,150
1,872
4,099
0
W
9,372
1,850
1,059
1,459
5,745
3,601
2,006
350
5,327
47
15,607
W
Cerberus
Spinehair
Cerberus
5,568
549
227
1,957
9,467
10,374
386
712
8,607
18,570
0
W
Persephone
Sxcondszn
Persephone
6,532
155
938
1,164
4,026
1,272
1,649
141
3,833
12,965
0
W
10,135
154
378
1,360
7,728
2,600
917
67
7,619
16,485
246
L
2,132
591
438
1,105
8,848
6,822
0
6,460
2,054
0
7,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,298
Gold Earned
34,862
140
Minions Killed
88
0
Camps Cleared
0
934,215
Distance Traveled
665,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,732
773
25
3
0
141,440
0
L
Gilgamesh
7,192
719
31
3
0
160,848
0
W
Hera
10,363
1,036
61
6
0
160,608
0
L
Camazotz
6,541
654
7
1
0
102,381
0
L
Cerberus
6,027
603
12
1
0
96,366
0
W
Ravana
9,411
941
15
2
0
196,864
0
W
Cerberus
9,042
904
45
5
0
210,479
0
W
Persephone
8,563
856
4
0
0
193,374
0
W
Ah Puch
8,919
892
15
2
0
172,890
0
L
Ishtar
7,370
737
13
1
0
164,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role