Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
S1lver8ullet98
Surtr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1
Cupid
Cupid
Savage king010
Cupid
Level 157
God Stats
3W - 2L
1,696 SR
Queue Stats
91W - 84L
1,498 Elo+
Solo
Team Averages
Level 121
1,539 SR
1,510 Elo+

VS

Team Averages
Level 119
1,585 SR
1,486 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Iuxures
Cerberus
Level 46
God Stats
5W - 11L
1,310 SR
Queue Stats
81W - 102L
1,369 Elo+
Solo
Skadi
Skadi
LORD-OdaNobunaga
Skadi
Level 95
God Stats
119W - 99L
1,582 SR
Queue Stats
119W - 100L
1,532 Elo+
Solo
Loki
Loki
Richardrizzle
Loki
Level 114
God Stats
0W - 1L
1,842 SR
Queue Stats
5W - 7L
1,555 Elo+
Solo
Baron Samedi
Baron Samedi
novchovek
Baron Samedi
Level 190
God Stats
12W - 6L
1,691 SR
Queue Stats
801W - 805L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
3 / 1 / 4
4,119
824
3,798
1,809
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
 
Ravana
7
0 / 0 / 0
3,775
755
2,275
2,637
791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
 
Mercury
6
0 / 1 / 1
3,407
681
347
3,049
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
4 / 1 / 1
3,799
760
2,486
2,667
992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

7
0 / 0 / 0
3,588
718
511
2,079
496
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
3 / 3 / 0
3,817
763
2,435
4,457
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Iuxures
Cerberus
2
0 / 2 / 0
2,516
503
84
2,206
956
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
3,612
722
1,762
3,387
742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
0 / 2 / 0
3,087
617
1,360
3,641
733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
novchovek
Baron Samedi
6
0 / 0 / 0
3,386
677
60
1,133
321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
7
Kills
3
3
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
4
5
W
Ravana
 
Ravana
0
0
0
0
W
Mercury
 
Mercury
0
1
1
0.5
L
Heimdallr
 
Heimdallr
3
3
0
1
L
Cerberus
Iuxures
Cerberus
0
2
0
0
L
0
0
0
0
L
0
2
0
0
W
4
1
1
4.5
W
0
0
0
0
L
Baron Samedi
novchovek
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,417
Damage
5,701
12,241
Taken
14,824
3,517
Mitigated
3,803
4,820
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,798
1,922
0
555
1,809
386
0
17
1,792
16,113
0
W
Ravana
 
Ravana
2,275
401
0
1,672
2,637
791
0
0
2,637
0
21,742
W
Mercury
 
Mercury
347
0
0
557
3,049
852
0
60
2,989
0
17,641
L
Heimdallr
 
Heimdallr
2,435
1,419
0
775
4,457
1,051
0
2,008
2,162
0
15,897
L
Cerberus
Iuxures
Cerberus
84
0
0
169
2,206
956
0
1,048
1,022
1,101
0
L
1,762
601
0
981
3,387
742
0
0
3,387
0
18,681
L
1,360
222
0
1,830
3,641
733
0
557
2,928
0
12,320
W
2,486
1,374
0
818
2,667
992
0
67
2,600
262
11,336
W
511
346
0
1,218
2,079
496
0
0
2,079
0
23,669
L
Baron Samedi
novchovek
Baron Samedi
60
0
0
0
1,133
321
0
0
1,133
15,509
274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,688
Gold Earned
16,418
163
Minions Killed
130
0
Camps Cleared
0
532,092
Distance Traveled
444,016
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
4,119
824
27
5
0
92,113
0
W
Ravana
3,775
755
41
8
0
110,544
0
W
Mercury
3,407
681
38
8
0
124,612
0
L
Heimdallr
3,817
763
22
4
0
104,063
0
L
Cerberus
2,516
503
3
1
0
39,765
2
L
Skadi
3,612
722
41
8
0
87,122
0
L
Loki
3,087
617
27
5
0
133,465
0
W
Surtr
3,799
760
20
4
0
106,916
0
W
Cupid
3,588
718
37
7
0
97,907
0
L
Baron Samedi
3,386
677
37
7
0
79,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role