Player Matchup

Amaterasu
Amaterasu
DAMMITDALE
Amaterasu
Level 155
God Stats
2W - 3L
1,169 SR
Queue Stats
348W - 362L
1,451 Elo+
Solo
Zeus
Zeus
DUZI__101
Zeus
Level 124
God Stats
4W - 0L
1,717 SR
Queue Stats
110W - 118L
1,377 Elo+
Party 1
Ymir
Ymir
PhatPoupeeh
Ymir
Level 129
God Stats
3W - 0L
1,880 SR
Queue Stats
393W - 395L
1,439 Elo+
Party 3
Kukulkan
Kukulkan
The_Big_Sherm
Kukulkan
Level 109
God Stats
7W - 3L
1,553 SR
Queue Stats
110W - 106L
1,388 Elo+
Party 1
Chronos
Chronos
xXCanesyyXx
Chronos
Level 68
God Stats
3W - 1L
1,618 SR
Queue Stats
419W - 441L
1,410 Elo+
Party 3
Team Averages
Level 117
1,588 SR
1,413 Elo+

VS

Team Averages
Level 76
1,375 SR
1,463 Elo+
Sobek
Sobek
ExoticBigBag
Sobek
Level 82
God Stats
3W - 5L
1,360 SR
Queue Stats
173W - 147L
1,445 Elo+
Party 2
Fafnir
Fafnir
Eysiyas
Fafnir
Level 27
God Stats
0W - 2L
1,246 SR
Queue Stats
56W - 44L
1,473 Elo+
Solo
Ishtar
Ishtar
Jhedson
Ishtar
Level 98
God Stats
0W - 1L
1,442 SR
Queue Stats
2W - 5L
1,463 Elo+
Solo
Persephone
Persephone
King Lotus9201
Persephone
Level 88
God Stats
8W - 6L
1,554 SR
Queue Stats
154W - 134L
1,492 Elo+
Party 2
Jing Wei
Jing Wei
Moisty Randy
Jing Wei
Level 87
God Stats
0W - 2L
1,273 SR
Queue Stats
111W - 101L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DAMMITDALE
Amaterasu
16
2 / 5 / 9
9,680
745
9,061
21,419
20,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
16
2 / 3 / 10
9,898
761
10,806
7,243
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 3 / 13
10,587
814
12,092
23,418
15,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Kukulkan
The_Big_Sherm
Kukulkan
19
5 / 2 / 8
10,808
831
20,565
6,807
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
xXCanesyyXx
Chronos
18
5 / 3 / 8
10,404
800
13,500
9,429
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
9,390
722
7,271
17,284
20,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
Eysiyas
Fafnir
14
0 / 5 / 10
9,267
713
6,352
21,365
18,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
Jhedson
Ishtar
16
1 / 3 / 9
9,318
717
10,198
13,330
6,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
King Lotus9201
Persephone
15
2 / 1 / 7
9,190
707
19,849
8,762
4,006
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jing Wei
Moisty Randy
Jing Wei
17
9 / 3 / 4
10,163
782
10,763
12,445
5,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
15
Kills
15
16
Deaths
14
48
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DAMMITDALE
Amaterasu
2
5
9
1.3
W
Zeus
2
3
10
2.33
L
3
2
8
3.5
L
Fafnir
Eysiyas
Fafnir
0
5
10
1
L
Ishtar
Jhedson
Ishtar
1
3
9
1.83
L
Persephone
King Lotus9201
Persephone
2
1
7
5.5
L
Jing Wei
Moisty Randy
Jing Wei
9
3
4
3.67
W
1
3
13
2.5
W
Kukulkan
The_Big_Sherm
Kukulkan
5
2
8
4.5
W
Chronos
xXCanesyyXx
Chronos
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,024
Damage
54,433
68,316
Taken
73,186
44,784
Mitigated
54,993
28,916
Healing
28,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DAMMITDALE
Amaterasu
9,061
2,474
964
9,124
21,419
20,311
597
8,230
12,719
2,337
11,708
W
Zeus
10,806
885
531
971
7,243
2,080
804
4,680
2,438
23,046
184
L
7,271
145
2,549
6,367
17,284
20,879
0
12,160
4,914
12,219
0
L
Fafnir
Eysiyas
Fafnir
6,352
748
2,818
4,798
21,365
18,368
0
18,284
2,920
10,735
0
L
Ishtar
Jhedson
Ishtar
10,198
4,230
1,221
3,790
13,330
6,197
0
10,920
2,251
0
34,547
L
Persephone
King Lotus9201
Persephone
19,849
831
1,653
2,611
8,762
4,006
0
7,492
1,230
36,946
310
L
Jing Wei
Moisty Randy
Jing Wei
10,763
8,030
949
1,457
12,445
5,543
68
8,716
3,397
0
20,861
W
12,092
1,153
997
10,085
23,418
15,892
34
11,528
11,586
20,691
2,775
W
Kukulkan
The_Big_Sherm
Kukulkan
20,565
453
1,988
2,274
6,807
2,957
248
3,081
3,678
44,405
0
W
Chronos
xXCanesyyXx
Chronos
13,500
4,496
601
1,381
9,429
3,544
2,012
4,758
4,583
24,710
1,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
47,328
159
Minions Killed
132
0
Camps Cleared
0
1,273,165
Distance Traveled
1,176,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,680
745
17
1
0
276,011
0
W
Zeus
9,898
761
34
3
0
254,522
0
L
Sobek
9,390
722
12
1
0
228,989
0
L
Fafnir
9,267
713
6
0
0
236,796
0
L
Ishtar
9,318
717
57
4
0
229,248
0
L
Persephone
9,190
707
34
3
0
254,564
0
L
Jing Wei
10,163
782
23
2
0
226,433
0
W
Ymir
10,587
814
21
2
0
238,134
0
W
Kukulkan
10,808
831
52
4
0
263,171
0
W
Chronos
10,404
800
35
3
0
241,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role