Player Matchup

Osiris
Osiris
DanielF57
Osiris
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
70W - 94L
1,253 Elo+
Party 2
Anubis
Anubis
harvmarkIII
Anubis
Level 5
God Stats
1W - 4L
1,105 SR
Queue Stats
7W - 26L
1,055 Elo+
Party 2
Jing Wei
Jing Wei
konami-kosaka
Jing Wei
Level 100
God Stats
17W - 11L
1,470 SR
Queue Stats
558W - 593L
1,286 Elo+
Solo
Team Averages
Level 78
1,358 SR
1,198 Elo+

VS

Team Averages
Level 63
1,543 SR
1,364 Elo+
Ah Puch
Ah Puch
AllstarBook
Ah Puch
Level 28
God Stats
2W - 2L
1,353 SR
Queue Stats
28W - 39L
1,272 Elo+
Party 1
Danzaburou
Danzaburou
MoZkA80
Danzaburou
Level 126
God Stats
1W - 0L
1,848 SR
Queue Stats
88W - 37L
1,561 Elo+
Solo
Ymir
Ymir
Newer Jones
Ymir
Level 36
God Stats
21W - 15L
1,429 SR
Queue Stats
42W - 59L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DanielF57
Osiris
16
1 / 4 / 4
9,778
698
8,256
18,519
17,261
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Anubis
15
1 / 4 / 3
9,544
682
8,128
9,405
5,018
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
konami-kosaka
Jing Wei
16
4 / 4 / 2
10,327
738
10,907
12,682
6,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AllstarBook
Ah Puch
18
3 / 2 / 7
11,860
847
11,046
9,739
3,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
MoZkA80
Danzaburou
17
4 / 0 / 8
11,871
848
12,670
7,593
2,915
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 4 / 3
11,870
848
7,279
21,666
21,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
12
12
Deaths
6
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
AllstarBook
Ah Puch
3
2
7
3.25
L
Osiris
DanielF57
Osiris
1
4
4
0.75
W
Danzaburou
MoZkA80
Danzaburou
4
0
8
8
W
5
4
3
1.63
L
Anubis
1
4
3
0.63
L
Jing Wei
konami-kosaka
Jing Wei
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,291
Damage
30,995
40,606
Taken
38,998
28,751
Mitigated
28,180
3,442
Healing
8,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
AllstarBook
Ah Puch
11,046
792
0
3,075
9,739
3,564
646
1,098
8,486
39,340
311
L
Osiris
DanielF57
Osiris
8,256
2,904
0
830
18,519
17,261
0
5,711
12,743
0
39,279
W
Danzaburou
MoZkA80
Danzaburou
12,670
5,452
0
1,187
7,593
2,915
2,211
524
6,903
0
49,780
W
7,279
1,020
0
4,071
21,666
21,701
676
6,760
14,325
34,796
2,974
L
Anubis
8,128
155
0
1,194
9,405
5,018
0
6,546
2,838
19,561
0
L
Jing Wei
konami-kosaka
Jing Wei
10,907
6,440
0
1,418
12,682
6,472
0
5,053
7,564
0
29,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,649
Gold Earned
35,601
137
Minions Killed
164
0
Camps Cleared
0
703,768
Distance Traveled
707,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,860
847
74
5
0
237,280
0
L
Osiris
9,778
698
49
4
0
239,104
0
W
Danzaburou
11,871
848
54
4
0
229,456
0
W
Ymir
11,870
848
36
3
0
241,108
0
L
Anubis
9,544
682
33
2
0
218,039
0
L
Jing Wei
10,327
738
55
4
0
246,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role