Player Matchup

Zhong Kui
Zhong Kui
Danteornah
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 114L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
GrimTribute
Gilgamesh
Level 151
God Stats
6W - 5L
1,483 SR
Queue Stats
387W - 375L
1,622 Elo+
Party 1
Neith
Neith
Swooshboy9
Neith
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 38L
1,569 Elo+
Solo
Ares
Ares
Tomtopher
Ares
Level 116
God Stats
3W - 3L
1,506 SR
Queue Stats
238W - 249L
1,581 Elo+
Party 1
Thanatos
Thanatos
papayonasesino
Thanatos
Level 149
God Stats
1W - 0L
1,602 SR
Queue Stats
37W - 39L
1,515 Elo+
Solo
Team Averages
Level 114
1,518 SR
1,581 Elo+

VS

Team Averages
Level 178
1,505 SR
1,521 Elo+
Vamana
Vamana
 
Vamana
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CollinChallis
Neith
Level 176
God Stats
2W - 2L
1,642 SR
Queue Stats
150W - 175L
1,507 Elo+
Solo
Jormungandr
Jormungandr
OpTiMuS-_zMaTriX
Jormungandr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 95L
1,574 Elo+
Solo
Agni
Agni
STONEhengetinge
Agni
Level 228
God Stats
2W - 2L
1,620 SR
Queue Stats
92W - 88L
1,535 Elo+
Solo
Mercury
Mercury
TuTurambar
Mercury
Level 197
God Stats
1W - 7L
1,260 SR
Queue Stats
685W - 716L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Danteornah
Zhong Kui
11
2 / 2 / 4
6,646
1,108
2,920
6,791
7,955
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
GrimTribute
Gilgamesh
11
2 / 2 / 4
6,463
1,077
3,442
4,790
4,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
11
1 / 1 / 6
6,434
1,072
3,852
4,606
1,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
11
0 / 2 / 8
6,544
1,091
2,081
6,817
5,679
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Thanatos
13
5 / 0 / 5
7,246
1,208
4,626
3,987
1,818
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 2 / 4
6,201
1,034
4,846
7,480
5,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 3 / 1
5,857
976
2,920
3,390
994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
OpTiMuS-_zMaTriX
Jormungandr
1
0 / 0 / 0
1,576
263
0
0
0
11
1 / 4 / 2
5,601
934
4,170
4,272
1,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TuTurambar
Mercury
12
1 / 2 / 2
5,746
958
2,414
3,494
1,244
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
10
Kills
6
7
Deaths
11
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
2
4
1.5
L
3
3
1
1.17
W
Zhong Kui
Danteornah
Zhong Kui
2
2
4
2
W
Gilgamesh
GrimTribute
Gilgamesh
2
2
4
2
L
Jormungandr
OpTiMuS-_zMaTriX
Jormungandr
0
0
0
0
L
1
4
2
0.5
W
Neith
1
1
6
4
W
Ares
0
2
8
2
L
Mercury
TuTurambar
Mercury
1
2
2
1
W
Thanatos
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,921
Damage
14,350
26,991
Taken
18,636
22,242
Mitigated
8,896
10,150
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
4,846
1,275
0
2,148
7,480
5,343
0
1,903
5,214
0
11,496
L
2,920
366
134
129
3,390
994
20
456
2,858
0
6,540
W
Zhong Kui
Danteornah
Zhong Kui
2,920
155
571
1,922
6,791
7,955
195
1,281
5,387
10,170
1,545
W
Gilgamesh
GrimTribute
Gilgamesh
3,442
662
202
176
4,790
4,952
245
467
4,212
0
6,104
L
Jormungandr
OpTiMuS-_zMaTriX
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
4,170
228
0
0
4,272
1,315
0
1,065
2,951
10,277
0
W
Neith
3,852
767
0
1,748
4,606
1,838
812
1,531
3,038
0
18,356
W
Ares
2,081
492
280
1,190
6,817
5,679
0
348
6,347
4,287
0
L
Mercury
TuTurambar
Mercury
2,414
127
485
171
3,494
1,244
0
976
2,476
0
7,824
W
Thanatos
4,626
98
0
4,061
3,987
1,818
722
543
3,323
0
8,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
24,981
75
Minions Killed
49
0
Camps Cleared
0
616,209
Distance Traveled
449,772
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,201
1,034
19
3
0
134,642
0
L
Neith
5,857
976
8
1
0
82,364
0
W
Zhong Kui
6,646
1,108
21
4
0
130,770
0
W
Gilgamesh
6,463
1,077
5
1
0
116,202
0
L
Jormungandr
1,576
263
0
0
0
0
0
L
Agni
5,601
934
6
1
0
99,481
0
W
Neith
6,434
1,072
35
6
0
109,926
0
W
Ares
6,544
1,091
4
1
0
129,271
0
L
Mercury
5,746
958
16
3
0
133,285
0
W
Thanatos
7,246
1,208
10
2
0
130,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role