Player Matchup

Hun Batz
Hun Batz
Coyotemanny713
Hun Batz
Level 124
God Stats
2W - 1L
1,522 SR
Queue Stats
11W - 13L
1,463 Elo+
Party 4
King Arthur
King Arthur
SpentVirus
King Arthur
Level 109
God Stats
2W - 2L
1,577 SR
Queue Stats
62W - 83L
1,395 Elo+
Party 1
Zeus
Zeus
UnbekannteFigur
Zeus
Level 43
God Stats
13W - 23L
1,489 SR
Queue Stats
17W - 40L
1,268 Elo+
Party 1
Cerberus
Cerberus
dovakiihn115
Cerberus
Level 141
God Stats
2W - 1L
1,267 SR
Queue Stats
80W - 94L
1,399 Elo+
Party 1
Chronos
Chronos
mojojojo713
Chronos
Level 178
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,549 Elo+
Party 4
Team Averages
Level 119
1,471 SR
1,415 Elo+

VS

Team Averages
Level 149
1,539 SR
1,501 Elo+
Fafnir
Fafnir
 
Fafnir
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
AnhellOvers
Tiamat
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,482 Elo+
Solo
Izanami
Izanami
telefrag
Izanami
Level 154
God Stats
62W - 59L
1,549 SR
Queue Stats
301W - 296L
1,505 Elo+
Party 2
Hercules
Hercules
tio boris 9466
Hercules
Level 128
God Stats
6W - 4L
1,644 SR
Queue Stats
158W - 151L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
1 / 0 / 4
5,857
976
2,330
2,754
993
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
SpentVirus
King Arthur
10
0 / 2 / 4
5,652
942
2,090
4,691
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 1 / 5
5,998
1,000
6,120
2,175
661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
dovakiihn115
Cerberus
11
2 / 0 / 8
6,310
1,052
4,887
7,318
3,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
mojojojo713
Chronos
12
7 / 2 / 2
7,352
1,225
6,355
4,754
1,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 2 / 2
6,543
1,091
2,736
5,890
5,347
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
 
Kukulkan
8
0 / 1 / 1
5,069
845
357
918
164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
9
0 / 5 / 0
5,209
868
2,533
6,808
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
telefrag
Izanami
10
2 / 3 / 0
5,632
939
4,056
6,395
1,479
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
10
0 / 2 / 2
5,485
914
4,622
6,935
3,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
12
Kills
5
5
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
2
2
2
L
Kukulkan
 
Kukulkan
0
1
1
0.5
L
Tiamat
0
5
0
0
W
Hun Batz
1
0
4
3
W
King Arthur
SpentVirus
King Arthur
0
2
4
1
W
2
1
5
4.5
W
Cerberus
dovakiihn115
Cerberus
2
0
8
6
W
Chronos
mojojojo713
Chronos
7
2
2
4
L
Izanami
telefrag
Izanami
2
3
0
0.67
L
Hercules
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,782
Damage
14,304
21,692
Taken
26,946
8,629
Mitigated
12,975
3,300
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
2,736
548
0
1,166
5,890
5,347
0
2,503
3,387
6,499
107
L
Kukulkan
 
Kukulkan
357
72
0
0
918
164
0
573
345
2,861
99
L
Tiamat
2,533
710
0
550
6,808
2,550
0
4,458
2,350
9,554
0
W
Hun Batz
2,330
135
0
360
2,754
993
269
783
1,971
0
8,170
W
King Arthur
SpentVirus
King Arthur
2,090
280
0
160
4,691
2,466
0
1,524
3,130
0
9,049
W
6,120
679
0
0
2,175
661
141
668
1,507
10,353
0
W
Cerberus
dovakiihn115
Cerberus
4,887
241
0
2,585
7,318
3,066
0
1,661
5,617
20,300
359
W
Chronos
mojojojo713
Chronos
6,355
3,432
0
195
4,754
1,443
2,894
879
3,875
18,291
1,218
L
Izanami
telefrag
Izanami
4,056
2,820
0
0
6,395
1,479
360
5,190
1,205
0
9,169
L
Hercules
4,622
1,145
0
1,210
6,935
3,435
0
4,263
2,672
0
10,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,169
Gold Earned
27,938
141
Minions Killed
63
0
Camps Cleared
0
643,111
Distance Traveled
509,290
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,543
1,091
6
1
0
119,233
0
L
Kukulkan
5,069
845
9
2
0
34,566
0
L
Tiamat
5,209
868
17
3
0
114,481
0
W
Hun Batz
5,857
976
15
3
0
154,833
0
W
King Arthur
5,652
942
17
3
0
126,012
0
W
Zeus
5,998
1,000
16
3
0
109,505
0
W
Cerberus
6,310
1,052
51
9
0
138,376
0
W
Chronos
7,352
1,225
42
7
0
114,385
0
L
Izanami
5,632
939
15
3
0
121,189
0
L
Hercules
5,485
914
16
3
0
119,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role