Player Matchup

Thoth
Thoth
Gold III
GlazedSalmon
Thoth
Gold III
Level 154
God Stats
2W - 1L
1,589 SR
Queue Stats
21W - 15L
1,626 MMR
Party 2
Geb
Geb
Gold III
Keeemy
Geb
Gold III
Level 125
God Stats
4W - 3L
1,621 SR
Queue Stats
201W - 203L
1,590 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
iamfalco1
Cu Chulainn
Gold II
Level 69
God Stats
0W - 1L
1,412 SR
Queue Stats
60W - 67L
1,588 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 116
1,541 SR
1,601 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,597 SR
1,576 MMR
Eset
Eset
Gold II
 
Eset
Gold II
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
ogluquinha
Sylvanus
Gold III
Level 109
God Stats
9W - 8L
1,521 SR
Queue Stats
201W - 203L
1,449 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
zMaldade
Ne Zha
Platinum V
Level 153
God Stats
3W - 2L
1,771 SR
Queue Stats
156W - 159L
1,779 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
8,849
737
11,167
6,275
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Keeemy
Geb
13
0 / 5 / 0
8,079
673
5,975
12,581
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cu Chulainn
iamfalco1
Cu Chulainn
14
0 / 2 / 0
8,362
697
4,863
14,385
7,840
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AchillesCthulhuBaron SamediSerqetAthena

VS

Bans
DiscordiaBacchusHou YiKuzenboMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
8 / 0 / 3
11,327
944
13,128
7,399
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ogluquinha
Sylvanus
17
3 / 0 / 7
10,072
839
7,293
9,479
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
zMaldade
Ne Zha
17
0 / 0 / 10
9,885
824
8,632
12,158
7,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
11
11
Deaths
0
0
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
0
3
9.5
L
0
4
0
0
L
Geb
Keeemy
Geb
0
5
0
0
L
Cu Chulainn
iamfalco1
Cu Chulainn
0
2
0
0
W
Sylvanus
ogluquinha
Sylvanus
3
0
7
6.5
W
Ne Zha
zMaldade
Ne Zha
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,005
Damage
29,053
33,241
Taken
29,036
20,212
Mitigated
15,030
2,242
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
13,128
674
419
1,609
7,399
2,908
297
4,654
2,562
41,811
0
L
11,167
77
0
230
6,275
1,687
0
2,903
3,222
39,148
0
L
Geb
Keeemy
Geb
5,975
163
0
1,052
12,581
10,685
0
7,557
4,520
15,226
17
L
Cu Chulainn
iamfalco1
Cu Chulainn
4,863
590
0
960
14,385
7,840
0
8,565
5,213
0
29,015
W
Sylvanus
ogluquinha
Sylvanus
7,293
2,435
1,555
4,001
9,479
4,351
550
5,467
3,660
22,031
3,244
W
Ne Zha
zMaldade
Ne Zha
8,632
1,511
0
3,670
12,158
7,771
375
6,197
5,640
125
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,290
Gold Earned
31,284
149
Minions Killed
166
0
Camps Cleared
0
665,918
Distance Traveled
734,276
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
11,327
944
93
8
0
240,985
3
L
Thoth
8,849
737
73
6
0
217,784
0
L
Geb
8,079
673
21
2
0
224,759
0
L
Cu Chulainn
8,362
697
55
5
0
223,375
0
W
Sylvanus
10,072
839
36
3
0
230,773
0
W
Ne Zha
9,885
824
37
3
0
262,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role