Player Matchup

Heimdallr
Heimdallr
AFloppyFish
Heimdallr
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
148W - 149L
1,477 Elo+
Solo
Nu Wa
Nu Wa
Magdexdxd
Nu Wa
Level 95
God Stats
31W - 32L
1,502 SR
Queue Stats
36W - 39L
1,494 Elo+
Party 2
Guan Yu
Guan Yu
Roukay
Guan Yu
Level 49
God Stats
3W - 0L
1,831 SR
Queue Stats
17W - 15L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
ShaggyPL
Baron Samedi
Level 96
God Stats
12W - 8L
1,579 SR
Queue Stats
111W - 106L
1,491 Elo+
Party 2
Zeus
Zeus
amineska
Zeus
Level 26
God Stats
3W - 0L
1,782 SR
Queue Stats
7W - 6L
1,435 Elo+
Party 1
Team Averages
Level 66
1,639 SR
1,480 Elo+

VS

Team Averages
Level 131
1,574 SR
1,494 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SolarBalrog
Neith
Level 87
God Stats
7W - 9L
1,519 SR
Queue Stats
261W - 246L
1,504 Elo+
Solo
Olorun
Olorun
requirem_
Olorun
Level 126
God Stats
3W - 2L
1,851 SR
Queue Stats
16W - 18L
1,478 Elo+
Solo
Sylvanus
Sylvanus
tomcroosfunni
Sylvanus
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
244W - 240L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFloppyFish
Heimdallr
16
4 / 1 / 7
10,090
1,261
15,918
7,866
2,669
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Nu Wa
Magdexdxd
Nu Wa
15
2 / 0 / 7
9,100
1,138
10,617
7,295
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Roukay
Guan Yu
15
2 / 3 / 8
9,266
1,158
6,924
13,183
13,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
ShaggyPL
Baron Samedi
15
3 / 1 / 7
9,348
1,169
10,370
6,427
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zeus
12
0 / 0 / 0
5,885
736
0
0
0
Team 1 Tickets

288

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 0 / 2
9,359
1,170
11,898
6,615
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mulan
 
Mulan
13
0 / 2 / 1
7,727
966
1,301
5,815
5,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 2 / 2
8,982
1,123
6,479
7,460
2,604
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Olorun
requirem_
Olorun
15
0 / 5 / 3
8,638
1,080
7,036
10,901
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
tomcroosfunni
Sylvanus
14
1 / 2 / 4
9,616
1,202
4,942
15,701
14,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
11
Kills
5
5
Deaths
11
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
0
2
3
L
Mulan
 
Mulan
0
2
1
0.25
W
Heimdallr
AFloppyFish
Heimdallr
4
1
7
7.5
W
Nu Wa
Magdexdxd
Nu Wa
2
0
7
5.5
W
Guan Yu
Roukay
Guan Yu
2
3
8
2
W
Baron Samedi
ShaggyPL
Baron Samedi
3
1
7
6.5
L
2
2
2
1.5
W
Zeus
0
0
0
0
L
Olorun
requirem_
Olorun
0
5
3
0.3
L
Sylvanus
tomcroosfunni
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,829
Damage
31,656
34,771
Taken
46,492
20,922
Mitigated
28,151
10,901
Healing
13,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,898
423
0
0
6,615
2,135
0
2,757
3,858
50,101
0
L
Mulan
 
Mulan
1,301
52
395
256
5,815
5,130
0
2,875
2,940
0
2,572
W
Heimdallr
AFloppyFish
Heimdallr
15,918
7,701
0
3,529
7,866
2,669
0
5,871
1,925
0
49,628
W
Nu Wa
Magdexdxd
Nu Wa
10,617
2,253
0
140
7,295
2,131
0
5,412
1,883
26,728
52
W
Guan Yu
Roukay
Guan Yu
6,924
357
1,500
2,314
13,183
13,941
0
8,156
4,922
0
15,462
W
Baron Samedi
ShaggyPL
Baron Samedi
10,370
260
2,089
1,329
6,427
2,181
0
4,106
2,321
21,978
1,432
L
6,479
1,817
0
610
7,460
2,604
0
2,561
4,899
0
28,890
W
Zeus
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
requirem_
Olorun
7,036
2,730
799
1,155
10,901
3,490
0
4,379
6,522
24,266
1,552
L
Sylvanus
tomcroosfunni
Sylvanus
4,942
702
4,660
6,080
15,701
14,792
0
7,985
7,716
11,228
1,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,689
Gold Earned
44,322
196
Minions Killed
198
4
Camps Cleared
8
674,969
Distance Traveled
766,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,359
1,170
80
10
4
152,075
0
L
Mulan
7,727
966
3
0
0
153,737
0
W
Heimdallr
10,090
1,261
85
11
2
160,138
0
W
Nu Wa
9,100
1,138
37
5
0
171,129
0
W
Guan Yu
9,266
1,158
28
4
0
177,582
0
W
Baron Samedi
9,348
1,169
46
6
2
166,120
0
L
Neith
8,982
1,123
53
7
2
144,251
0
W
Zeus
5,885
736
0
0
0
0
0
L
Olorun
8,638
1,080
44
6
2
164,063
0
L
Sylvanus
9,616
1,202
18
2
0
152,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role