Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
JediForce
Vulcan
Level 117
God Stats
188W - 201L
1,478 SR
Queue Stats
440W - 477L
1,440 Elo+
Solo
Medusa
Medusa
Sno_Mountain
Medusa
Level 153
God Stats
10W - 16L
1,425 SR
Queue Stats
334W - 334L
1,513 Elo+
Solo
Ra
Ra
YamirP
Ra
Level 143
God Stats
2W - 0L
1,616 SR
Queue Stats
8W - 5L
1,561 Elo+
Solo
Agni
Agni
Zundranei
Agni
Level 49
God Stats
18W - 8L
1,646 SR
Queue Stats
36W - 21L
1,601 Elo+
Solo
Team Averages
Level 116
1,533 SR
1,523 Elo+

VS

Team Averages
Level 100
1,565 SR
1,530 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Issa-_-Demon22
Morgan Le Fay
Level 86
God Stats
158W - 135L
1,584 SR
Queue Stats
397W - 403L
1,505 Elo+
Solo
Horus
Horus
MUSTAAARD
Horus
Level 15
God Stats
3W - 4L
1,610 SR
Queue Stats
36W - 27L
1,633 Elo+
Party 1
Geb
Geb
Unknown Zen
Geb
Level 154
God Stats
25W - 16L
1,607 SR
Queue Stats
291W - 294L
1,478 Elo+
Solo
Charybdis
Charybdis
kenzie_336
Charybdis
Level 125
God Stats
121W - 156L
1,523 SR
Queue Stats
927W - 994L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
3 / 0 / 2
7,052
1,175
2,554
1,490
645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Vulcan
JediForce
Vulcan
12
0 / 1 / 5
6,274
1,046
5,183
3,926
1,170
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
12
1 / 1 / 2
6,872
1,145
2,627
3,654
1,055
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
11
1 / 2 / 1
6,439
1,073
2,154
4,205
1,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Agni
12
2 / 2 / 5
7,234
1,206
9,536
4,971
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

365

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
0 / 1 / 4
6,473
1,079
3,615
4,735
1,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Issa-_-Demon22
Morgan Le Fay
10
0 / 2 / 1
5,946
991
1,838
3,186
780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Horus
MUSTAAARD
Horus
12
3 / 1 / 3
7,254
1,209
5,658
9,605
9,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

10
0 / 1 / 0
5,649
942
104
1,461
707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
kenzie_336
Charybdis
12
3 / 2 / 2
7,464
1,244
3,277
5,473
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
7
Kills
6
6
Deaths
7
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
0
2
4
L
Ix Chel
 
Ix Chel
0
1
4
2
L
Morgan Le Fay
Issa-_-Demon22
Morgan Le Fay
0
2
1
0.25
W
Vulcan
JediForce
Vulcan
0
1
5
2.5
L
Horus
MUSTAAARD
Horus
3
1
3
4.5
W
Medusa
1
1
2
2
L
0
1
0
0
W
Ra
1
2
1
0.75
W
Agni
2
2
5
2.25
L
Charybdis
kenzie_336
Charybdis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,054
Damage
14,492
18,246
Taken
24,460
5,790
Mitigated
13,706
1,286
Healing
3,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,554
635
0
20
1,490
645
0
854
593
0
8,359
L
Ix Chel
 
Ix Chel
3,615
160
611
447
4,735
1,434
0
3,825
630
19,020
359
L
Morgan Le Fay
Issa-_-Demon22
Morgan Le Fay
1,838
193
0
142
3,186
780
0
1,986
1,070
6,042
306
W
Vulcan
JediForce
Vulcan
5,183
207
0
296
3,926
1,170
0
1,373
2,437
12,078
0
L
Horus
MUSTAAARD
Horus
5,658
2,549
280
1,641
9,605
9,050
0
5,935
3,494
0
11,216
W
Medusa
2,627
686
0
0
3,654
1,055
0
401
3,173
0
14,605
L
104
0
0
120
1,461
707
0
803
622
1,867
0
W
Ra
2,154
0
249
721
4,205
1,484
0
1,264
2,871
18,324
0
W
Agni
9,536
748
0
0
4,971
1,436
0
1,597
3,231
21,390
0
L
Charybdis
kenzie_336
Charybdis
3,277
1,185
0
0
5,473
1,735
0
3,520
1,771
0
20,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
32,786
128
Minions Killed
111
9
Camps Cleared
3
593,006
Distance Traveled
369,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,052
1,175
10
2
4
119,552
0
L
Ix Chel
6,473
1,079
38
6
1
101,795
0
L
Morgan Le Fay
5,946
991
14
2
0
25,727
0
W
Vulcan
6,274
1,046
11
2
1
123,898
0
L
Horus
7,254
1,209
11
2
0
135,250
0
W
Medusa
6,872
1,145
29
5
4
110,510
0
L
Geb
5,649
942
2
0
0
15,265
0
W
Ra
6,439
1,073
43
7
0
114,369
0
W
Agni
7,234
1,206
35
6
0
124,677
0
L
Charybdis
7,464
1,244
46
8
2
91,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role