Player Matchup

Mulan
Mulan
Abroz
Mulan
Level 204
God Stats
1W - 0L
1,552 SR
Queue Stats
41W - 23L
1,675 Elo+
Party 1
Kuzenbo
Kuzenbo
Girty92
Kuzenbo
Level 104
God Stats
2W - 0L
1,740 SR
Queue Stats
30W - 39L
1,441 Elo+
Solo
Hou Yi
Hou Yi
Lodrís
Hou Yi
Level 141
God Stats
3W - 3L
1,652 SR
Queue Stats
46W - 27L
1,652 Elo+
Party 1
Ne Zha
Ne Zha
MarinChin
Ne Zha
Level 109
God Stats
6W - 0L
1,735 SR
Queue Stats
54W - 15L
1,825 Elo+
Party 1
Aphrodite
Aphrodite
RebornWinter
Aphrodite
Level 179
God Stats
6W - 2L
1,858 SR
Queue Stats
28W - 12L
1,719 Elo+
Party 1
Team Averages
Level 147
1,707 SR
1,663 Elo+

VS

Team Averages
Level 139
1,588 SR
1,535 Elo+
Vulcan
Vulcan
Anandamide
Vulcan
Level 165
God Stats
3W - 1L
1,711 SR
Queue Stats
39W - 20L
1,665 Elo+
Party 2
Nu Wa
Nu Wa
Illyr1an
Nu Wa
Level 128
God Stats
30W - 23L
1,754 SR
Queue Stats
426W - 395L
1,548 Elo+
Solo
Cernunnos
Cernunnos
KekChan
Cernunnos
Level 156
God Stats
3W - 3L
1,583 SR
Queue Stats
114W - 79L
1,590 Elo+
Party 2
Atlas
Atlas
Maverick
Atlas
Level 206
God Stats
5W - 5L
1,504 SR
Queue Stats
124W - 107L
1,529 Elo+
Party 2
Ullr
Ullr
MysticGuitarist
Ullr
Level 38
God Stats
1W - 4L
1,388 SR
Queue Stats
12W - 26L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Abroz
Mulan
17
3 / 1 / 3
10,469
654
8,758
18,602
12,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kuzenbo
Girty92
Kuzenbo
15
0 / 2 / 9
9,004
563
3,944
15,227
16,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
Lodrís
Hou Yi
18
8 / 1 / 3
10,779
674
12,698
11,744
4,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
MarinChin
Ne Zha
17
7 / 1 / 6
10,108
632
11,289
17,963
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
RebornWinter
Aphrodite
16
4 / 0 / 5
10,115
632
9,523
10,811
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anandamide
Vulcan
14
2 / 2 / 1
8,017
501
12,750
8,660
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Illyr1an
Nu Wa
14
0 / 4 / 1
8,180
511
9,765
9,101
2,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
KekChan
Cernunnos
14
3 / 7 / 1
8,510
532
9,981
13,969
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atlas
Maverick
Atlas
12
0 / 4 / 5
7,784
487
5,703
15,185
14,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 5 / 0
7,985
499
2,165
11,745
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
22
Kills
5
5
Deaths
22
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
Abroz
Mulan
3
1
3
4.5
L
Vulcan
Anandamide
Vulcan
2
2
1
1.25
W
Kuzenbo
Girty92
Kuzenbo
0
2
9
2.25
L
Nu Wa
Illyr1an
Nu Wa
0
4
1
0.13
L
Cernunnos
KekChan
Cernunnos
3
7
1
0.5
W
Hou Yi
Lodrís
Hou Yi
8
1
3
9.5
W
Ne Zha
MarinChin
Ne Zha
7
1
6
10
L
Atlas
Maverick
Atlas
0
4
5
0.63
L
0
5
0
0
W
Aphrodite
RebornWinter
Aphrodite
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,212
Damage
40,364
74,347
Taken
58,660
46,506
Mitigated
29,862
41,643
Healing
11,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Abroz
Mulan
8,758
1,200
0
8,950
18,602
12,081
58
9,626
8,457
0
87,943
L
Vulcan
Anandamide
Vulcan
12,750
491
0
2,997
8,660
3,271
0
2,655
5,853
77,400
0
W
Kuzenbo
Girty92
Kuzenbo
3,944
1,092
0
2,904
15,227
16,631
316
6,582
8,565
26,554
1,595
L
Nu Wa
Illyr1an
Nu Wa
9,765
3,283
0
1,520
9,101
2,619
0
0
9,101
57,658
821
L
Cernunnos
KekChan
Cernunnos
9,981
5,046
0
3,037
13,969
5,748
0
2,444
11,384
0
58,526
W
Hou Yi
Lodrís
Hou Yi
12,698
7,820
0
5,730
11,744
4,852
439
2,671
9,055
0
88,336
W
Ne Zha
MarinChin
Ne Zha
11,289
3,416
0
11,030
17,963
7,684
291
3,367
14,529
0
98,799
L
Atlas
Maverick
Atlas
5,703
2,230
0
1,614
15,185
14,261
0
3,992
10,925
21,235
356
L
2,165
200
0
2,797
11,745
3,963
0
3,578
7,785
0
60,898
W
Aphrodite
RebornWinter
Aphrodite
9,523
560
5,039
7,990
10,811
5,258
281
5,910
4,815
77,037
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,475
Gold Earned
40,476
631
Minions Killed
484
0
Camps Cleared
0
1,746,221
Distance Traveled
1,640,603
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,469
654
162
10
0
327,142
3
L
Vulcan
8,017
501
108
7
0
385,647
2
W
Kuzenbo
9,004
563
47
3
0
346,617
0
L
Nu Wa
8,180
511
112
7
0
297,091
9
L
Cernunnos
8,510
532
118
7
0
312,485
1
W
Hou Yi
10,779
674
142
9
0
338,656
3
W
Ne Zha
10,108
632
121
8
0
409,076
5
L
Atlas
7,784
487
21
1
0
341,254
4
L
Ullr
7,985
499
125
8
0
304,126
6
W
Aphrodite
10,115
632
159
10
0
324,730
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role