Player Matchup

Bastet
Bastet
 
Bastet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ELPeetaMx17s
Danzaburou
Level 23
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 16L
1,392 Elo+
Solo
Ix Chel
Ix Chel
ElGríngo
Ix Chel
Level 156
God Stats
1W - 2L
1,520 SR
Queue Stats
182W - 200L
1,445 Elo+
Party 1
Amaterasu
Amaterasu
PackofJews
Amaterasu
Level 158
God Stats
3W - 4L
1,570 SR
Queue Stats
493W - 487L
1,527 Elo+
Party 1
Chiron
Chiron
killinqyaw
Chiron
Level 147
God Stats
3W - 7L
1,414 SR
Queue Stats
258W - 293L
1,448 Elo+
Party 1
Team Averages
Level 125
1,551 SR
1,462 Elo+

VS

Team Averages
Level 160
1,617 SR
1,531 Elo+
Khepri
Khepri
BaileyJBathWater
Khepri
Level 153
God Stats
4W - 1L
1,671 SR
Queue Stats
203W - 198L
1,453 Elo+
Solo
Xbalanque
Xbalanque
Dennyosia
Xbalanque
Level 171
God Stats
9W - 8L
1,599 SR
Queue Stats
414W - 408L
1,512 Elo+
Solo
Sylvanus
Sylvanus
Jermofot
Sylvanus
Level 192
God Stats
5W - 6L
1,437 SR
Queue Stats
698W - 715L
1,549 Elo+
Party 2
Surtr
Surtr
MoonBlade_Yautja
Surtr
Level 129
God Stats
1W - 0L
1,450 SR
Queue Stats
53W - 33L
1,587 Elo+
Solo
Ah Puch
Ah Puch
buncletony
Ah Puch
Level 153
God Stats
3W - 0L
1,925 SR
Queue Stats
49W - 50L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 5 / 4
6,909
691
6,330
9,025
3,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
ELPeetaMx17s
Danzaburou
14
1 / 3 / 3
7,780
778
7,902
12,104
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
ElGríngo
Ix Chel
11
2 / 2 / 1
7,053
705
4,275
5,084
2,324
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Amaterasu
PackofJews
Amaterasu
13
0 / 3 / 3
7,014
701
3,642
12,351
10,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chiron
killinqyaw
Chiron
14
2 / 1 / 3
7,929
793
6,744
6,084
2,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
8,743
874
4,701
14,699
16,226
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Dennyosia
Xbalanque
15
2 / 1 / 12
8,878
888
12,192
8,247
4,382
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Jermofot
Sylvanus
15
0 / 0 / 10
8,296
830
3,459
6,197
7,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
7 / 1 / 7
9,437
944
9,719
12,296
13,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
buncletony
Ah Puch
15
4 / 2 / 9
8,965
897
12,362
5,080
2,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
62
5
Kills
14
14
Deaths
6
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
4
0.4
W
1
2
10
3
W
Xbalanque
Dennyosia
Xbalanque
2
1
12
8
L
Danzaburou
ELPeetaMx17s
Danzaburou
1
3
3
0.83
L
Ix Chel
ElGríngo
Ix Chel
2
2
1
1.25
W
Sylvanus
Jermofot
Sylvanus
0
0
10
5
W
7
1
7
10.5
L
Amaterasu
PackofJews
Amaterasu
0
3
3
0.5
W
Ah Puch
buncletony
Ah Puch
4
2
9
4.25
L
Chiron
killinqyaw
Chiron
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
42,433
44,648
Taken
46,519
22,132
Mitigated
44,608
18,066
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,330
1,048
887
1,300
9,025
3,184
0
3,773
5,252
0
10,392
W
4,701
89
2,662
3,012
14,699
16,226
544
1,661
12,678
8,541
75
W
Xbalanque
Dennyosia
Xbalanque
12,192
5,037
797
1,166
8,247
4,382
2,667
328
7,876
0
35,493
L
Danzaburou
ELPeetaMx17s
Danzaburou
7,902
1,024
422
5,006
12,104
4,418
0
6,524
5,580
0
28,816
L
Ix Chel
ElGríngo
Ix Chel
4,275
539
2,100
1,561
5,084
2,324
0
1,939
3,145
7,012
56
W
Sylvanus
Jermofot
Sylvanus
3,459
580
6,196
3,040
6,197
7,915
1,096
564
5,588
10,615
895
W
9,719
2,024
681
1,340
12,296
13,776
363
1,468
10,795
702
18,198
L
Amaterasu
PackofJews
Amaterasu
3,642
450
0
5,087
12,351
10,040
0
5,037
7,314
130
7,600
W
Ah Puch
buncletony
Ah Puch
12,362
187
721
991
5,080
2,309
1,164
362
4,718
30,147
0
L
Chiron
killinqyaw
Chiron
6,744
844
729
974
6,084
2,166
0
3,539
2,545
0
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,685
Gold Earned
44,319
129
Minions Killed
147
0
Camps Cleared
0
897,665
Distance Traveled
941,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,909
691
8
1
0
189,164
0
W
Khepri
8,743
874
10
1
0
193,254
0
W
Xbalanque
8,878
888
63
6
0
181,766
0
L
Danzaburou
7,780
778
51
5
0
183,162
0
L
Ix Chel
7,053
705
13
1
0
95,734
0
W
Sylvanus
8,296
830
9
1
0
171,652
0
W
Surtr
9,437
944
22
2
0
204,619
0
L
Amaterasu
7,014
701
9
1
0
207,400
0
W
Ah Puch
8,965
897
43
4
0
189,782
0
L
Chiron
7,929
793
48
5
0
222,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role