Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BigDanGill
Hera
Level 115
God Stats
29W - 29L
1,512 SR
Queue Stats
84W - 88L
1,478 Elo+
Solo
Pele
Pele
LlHODEl
Pele
Level 126
God Stats
3W - 2L
1,493 SR
Queue Stats
402W - 383L
1,460 Elo+
Solo
Hachiman
Hachiman
bgElaiga2107
Hachiman
Level 40
God Stats
2W - 6L
1,233 SR
Queue Stats
15W - 32L
1,339 Elo+
Solo
Team Averages
Level 119
1,448 SR
1,455 Elo+

VS

Team Averages
Level 110
1,544 SR
1,508 Elo+
Chaac
Chaac
Le_bulbi
Chaac
Level 98
God Stats
4W - 7L
1,473 SR
Queue Stats
245W - 253L
1,472 Elo+
Solo
Charybdis
Charybdis
alex17744
Charybdis
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 87L
1,500 Elo+
Solo
Merlin
Merlin
azimoo97
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,676 Elo+
Solo
Kuzenbo
Kuzenbo
xGooGlov
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 75L
1,434 Elo+
Solo
Cliodhna
Cliodhna
xXvann64Xx
Cliodhna
Level 145
God Stats
2W - 1L
1,747 SR
Queue Stats
343W - 402L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 1 / 2
8,730
582
4,611
9,537
7,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
 
Cupid
14
1 / 3 / 2
7,557
504
5,697
7,908
2,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

15
3 / 2 / 3
8,848
590
8,514
6,164
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
LlHODEl
Pele
16
5 / 1 / 1
9,348
623
6,031
13,538
5,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
bgElaiga2107
Hachiman
14
0 / 1 / 1
7,462
497
3,347
6,367
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Le_bulbi
Chaac
1
0 / 0 / 0
3,372
225
0
0
0
Charybdis
alex17744
Charybdis
14
3 / 4 / 0
8,050
537
8,127
9,566
3,259
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
azimoo97
Merlin
13
2 / 2 / 0
7,014
468
3,277
5,775
1,581
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
xGooGlov
Kuzenbo
12
1 / 1 / 5
6,652
443
4,126
11,217
12,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
xXvann64Xx
Cliodhna
12
1 / 4 / 1
7,365
491
3,509
11,932
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
8
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
2
2
W
Cupid
 
Cupid
1
3
2
0.67
W
3
2
3
2.25
L
Chaac
Le_bulbi
Chaac
0
0
0
0
W
Pele
LlHODEl
Pele
5
1
1
5.5
L
Charybdis
alex17744
Charybdis
3
4
0
0.75
L
Merlin
azimoo97
Merlin
2
2
0
1
W
Hachiman
bgElaiga2107
Hachiman
0
1
1
0.5
L
Kuzenbo
xGooGlov
Kuzenbo
1
1
5
3.5
L
Cliodhna
xXvann64Xx
Cliodhna
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,200
Damage
19,039
43,514
Taken
38,490
19,768
Mitigated
20,825
13,139
Healing
9,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,611
419
203
2,955
9,537
7,949
0
680
8,857
60,082
1,319
W
Cupid
 
Cupid
5,697
2,824
0
1,526
7,908
2,658
971
1,035
6,626
0
51,375
W
8,514
1,706
0
233
6,164
1,959
306
1,567
4,410
70,197
246
L
Chaac
Le_bulbi
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Pele
LlHODEl
Pele
6,031
1,127
0
5,868
13,538
5,479
305
2,295
10,942
0
91,196
L
Charybdis
alex17744
Charybdis
8,127
3,257
0
3,105
9,566
3,259
374
1,039
8,527
0
71,617
L
Merlin
azimoo97
Merlin
3,277
43
0
479
5,775
1,581
0
3,637
2,138
38,957
754
W
Hachiman
bgElaiga2107
Hachiman
3,347
1,351
0
2,354
6,367
1,723
1,449
1,290
4,855
0
48,074
L
Kuzenbo
xGooGlov
Kuzenbo
4,126
1,101
0
2,745
11,217
12,268
0
2,710
8,435
17,094
1,402
L
Cliodhna
xXvann64Xx
Cliodhna
3,509
275
0
2,932
11,932
3,717
0
5,172
6,398
0
39,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
32,453
557
Minions Killed
328
0
Camps Cleared
0
1,535,073
Distance Traveled
1,177,125
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,730
582
115
8
0
262,363
3
W
Cupid
7,557
504
79
5
0
302,609
0
W
Hera
8,848
590
133
9
0
303,487
0
L
Chaac
3,372
225
1
0
0
0
0
W
Pele
9,348
623
139
9
0
388,127
0
L
Charybdis
8,050
537
135
9
0
279,115
0
L
Merlin
7,014
468
80
5
0
276,470
2
W
Hachiman
7,462
497
91
6
0
278,487
0
L
Kuzenbo
6,652
443
36
2
0
317,313
9
L
Cliodhna
7,365
491
76
5
0
304,227
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role