Player Matchup

Hel
Hel
DeadShotTTV
Hel
Level 139
God Stats
1W - 0L
1,697 SR
Queue Stats
48W - 38L
1,504 Elo+
Solo
Maui
Maui
bradabomb
Maui
Level 51
God Stats
6W - 8L
1,428 SR
Queue Stats
83W - 89L
1,379 Elo+
Solo
King Arthur
King Arthur
tjkillah216
King Arthur
Level 155
God Stats
2W - 2L
1,337 SR
Queue Stats
193W - 188L
1,568 Elo+
Solo
Team Averages
Level 115
1,487 SR
1,484 Elo+

VS

Team Averages
Level 49
1,482 SR
1,443 Elo+
Hera
Hera
By2Bit
Hera
Level 47
God Stats
82W - 82L
1,528 SR
Queue Stats
103W - 114L
1,425 Elo+
Solo
Baron Samedi
Baron Samedi
InvalidElm45311
Baron Samedi
Level 33
God Stats
10W - 21L
1,395 SR
Queue Stats
13W - 25L
1,404 Elo+
Solo
Bellona
Bellona
Snoop6742
Bellona
Level 67
God Stats
1W - 1L
1,522 SR
Queue Stats
260W - 259L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 8
11,693
899
12,314
13,321
5,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Maui
14
2 / 3 / 7
9,736
749
3,134
13,971
12,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

King Arthur
tjkillah216
King Arthur
17
7 / 0 / 6
11,202
862
12,292
15,593
14,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
By2Bit
Hera
16
2 / 5 / 2
9,515
732
13,529
9,447
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
InvalidElm45311
Baron Samedi
14
1 / 6 / 3
8,512
655
6,562
11,448
7,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Snoop6742
Bellona
15
1 / 2 / 3
9,109
701
9,938
13,733
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
4
4
Deaths
13
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
By2Bit
Hera
2
5
2
0.6
W
4
1
8
8
L
Baron Samedi
InvalidElm45311
Baron Samedi
1
6
3
0.42
L
Bellona
Snoop6742
Bellona
1
2
3
1.25
W
Maui
2
3
7
1.83
W
King Arthur
tjkillah216
King Arthur
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,740
Damage
30,029
42,885
Taken
34,628
32,659
Mitigated
21,560
18,944
Healing
4,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
By2Bit
Hera
13,529
2,810
0
2,512
9,447
3,143
156
3,738
5,429
36,426
0
W
12,314
626
5,623
8,645
13,321
5,962
502
6,517
6,405
53,585
404
L
Baron Samedi
InvalidElm45311
Baron Samedi
6,562
422
336
783
11,448
7,417
231
4,237
6,761
14,130
0
L
Bellona
Snoop6742
Bellona
9,938
2,038
0
1,357
13,733
11,000
0
6,100
7,098
0
37,828
W
Maui
3,134
990
742
1,924
13,971
12,671
273
6,463
7,216
12,934
1,022
W
King Arthur
tjkillah216
King Arthur
12,292
937
0
2,010
15,593
14,026
504
7,327
8,036
0
34,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,631
Gold Earned
27,136
160
Minions Killed
123
0
Camps Cleared
0
746,839
Distance Traveled
656,322
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,515
732
69
5
0
219,472
5
W
Hel
11,693
899
101
8
0
259,362
0
L
Baron Samedi
8,512
655
8
1
0
195,171
2
L
Bellona
9,109
701
46
4
0
241,679
0
W
Maui
9,736
749
19
1
0
235,488
0
W
King Arthur
11,202
862
40
3
0
251,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role