Player Matchup

Horus
Horus
 
Horus
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
GasEous-CREED
Hercules
Level 127
God Stats
0W - 3L
1,185 SR
Queue Stats
566W - 582L
1,570 Elo+
Solo
Raijin
Raijin
TheLegendxx96
Raijin
Level 143
God Stats
7W - 5L
1,632 SR
Queue Stats
627W - 631L
1,517 Elo+
Solo
Yu Huang
Yu Huang
ismaahdzz
Yu Huang
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 63L
1,519 Elo+
Solo
Ares
Ares
wappati
Ares
Level 132
God Stats
5W - 4L
1,657 SR
Queue Stats
96W - 116L
1,422 Elo+
Solo
Team Averages
Level 146
1,495 SR
1,506 Elo+

VS

Team Averages
Level 119
1,471 SR
1,514 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Antho_Ekinox01
Terra
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,483 Elo+
Party 1
Chronos
Chronos
WlmShk
Chronos
Level 167
God Stats
5W - 7L
1,357 SR
Queue Stats
684W - 679L
1,515 Elo+
Solo
Freya
Freya
Yo_Rdy
Freya
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 2
4,898
980
2,087
3,320
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
GasEous-CREED
Hercules
9
0 / 1 / 2
4,814
963
3,626
6,986
4,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

5
0 / 0 / 0
4,208
842
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yu Huang
ismaahdzz
Yu Huang
11
1 / 1 / 1
5,396
1,079
2,093
2,366
1,009
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
wappati
Ares
9
1 / 1 / 1
5,298
1,060
2,283
4,395
4,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 0 / 2
5,309
1,062
3,978
1,161
370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Mace

Mace

+10
Physical Power

Chaac
 
Chaac
9
0 / 2 / 3
4,877
975
3,858
4,540
4,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 0 / 2
5,356
1,071
1,148
2,548
1,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
WlmShk
Chronos
10
0 / 0 / 3
5,464
1,093
3,002
1,693
544
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
Yo_Rdy
Freya
9
1 / 0 / 2
5,270
1,054
1,748
2,233
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
2
Kills
3
3
Deaths
2
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
2
1
W
Bastet
 
Bastet
1
0
2
2
W
Chaac
 
Chaac
0
2
3
0.75
W
1
0
2
2
L
Hercules
GasEous-CREED
Hercules
0
1
2
1
L
0
0
0
0
W
Chronos
WlmShk
Chronos
0
0
3
1.5
W
Freya
Yo_Rdy
Freya
1
0
2
2
L
Yu Huang
ismaahdzz
Yu Huang
1
1
1
1.5
L
Ares
wappati
Ares
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,089
Damage
13,734
17,067
Taken
12,175
11,863
Mitigated
7,610
8,192
Healing
5,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,087
830
1,300
1,964
3,320
1,918
0
1,761
1,559
0
2,844
W
Bastet
 
Bastet
3,978
666
0
115
1,161
370
0
203
924
0
6,542
W
Chaac
 
Chaac
3,858
583
188
720
4,540
4,246
0
1,688
2,711
0
7,919
W
1,148
255
2,028
1,511
2,548
1,675
0
1,177
1,371
1,861
0
L
Hercules
GasEous-CREED
Hercules
3,626
933
290
3,834
6,986
4,865
0
2,396
4,590
0
4,978
L
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
WlmShk
Chronos
3,002
791
0
488
1,693
544
0
546
1,114
13,091
0
W
Freya
Yo_Rdy
Freya
1,748
628
423
514
2,233
775
0
514
1,645
6,596
0
L
Yu Huang
ismaahdzz
Yu Huang
2,093
352
0
208
2,366
1,009
0
191
2,175
16,566
0
L
Ares
wappati
Ares
2,283
92
133
463
4,395
4,071
0
1,550
2,845
3,733
1,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
26,276
49
Minions Killed
54
0
Camps Cleared
0
385,414
Distance Traveled
517,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,898
980
5
1
0
106,438
0
W
Bastet
5,309
1,062
8
2
0
101,305
0
W
Chaac
4,877
975
4
1
0
98,280
0
W
Terra
5,356
1,071
2
0
0
96,955
0
L
Hercules
4,814
963
5
1
0
106,820
0
L
Raijin
4,208
842
0
0
0
3,714
0
W
Chronos
5,464
1,093
27
5
0
124,347
0
W
Freya
5,270
1,054
13
3
0
96,899
0
L
Yu Huang
5,396
1,079
30
6
0
85,931
0
L
Ares
5,298
1,060
9
2
0
82,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role