Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Alucard0069
Ah Muzen Cab
Level 62
God Stats
1W - 2L
1,499 SR
Queue Stats
11W - 23L
1,315 Elo+
Party 2
Loki
Loki
Dookieboy3000
Loki
Level 19
God Stats
4W - 6L
1,446 SR
Queue Stats
11W - 20L
1,368 Elo+
Solo
Bakasura
Bakasura
KINUA969
Bakasura
Level 146
God Stats
1W - 0L
1,297 SR
Queue Stats
14W - 27L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
VindictiveIron
Kukulkan
Level 7
God Stats
1W - 2L
1,219 SR
Queue Stats
22W - 19L
1,410 Elo+
Solo
Izanami
Izanami
youngy0098
Izanami
Level 18
God Stats
2W - 4L
1,357 SR
Queue Stats
5W - 9L
1,334 Elo+
Solo
Team Averages
Level 50
1,364 SR
1,346 Elo+

VS

Team Averages
Level 46
1,461 SR
1,418 Elo+
Morgan Le Fay
Morgan Le Fay
Johnbenmeow
Morgan Le Fay
Level 29
God Stats
17W - 24L
1,422 SR
Queue Stats
24W - 35L
1,354 Elo+
Party 1
Sylvanus
Sylvanus
STR8T FLUSH
Sylvanus
Level 159
God Stats
3W - 4L
1,574 SR
Queue Stats
56W - 55L
1,493 Elo+
Solo
Da Ji
Da Ji
WafflesLovem3
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,755 Elo+
Solo
Thor
Thor
agentsaber1
Thor
Level 24
God Stats
1W - 5L
1,308 SR
Queue Stats
12W - 29L
1,249 Elo+
Party 1
Discordia
Discordia
qvzxv
Discordia
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Alucard0069
Ah Muzen Cab
14
0 / 1 / 4
8,313
831
4,118
6,752
1,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

16
9 / 1 / 3
9,989
999
7,672
8,259
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
KINUA969
Bakasura
13
0 / 0 / 4
8,219
822
1,621
5,070
2,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
16
3 / 0 / 7
9,545
955
11,490
5,640
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
youngy0098
Izanami
15
4 / 2 / 5
8,970
897
5,900
8,914
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Johnbenmeow
Morgan Le Fay
14
0 / 3 / 0
8,300
830
4,742
7,598
2,993
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
STR8T FLUSH
Sylvanus
16
2 / 0 / 1
8,924
892
8,974
8,499
7,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 5 / 0
7,544
754
2,714
8,823
4,251
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
1 / 4 / 1
8,913
891
2,744
8,155
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Discordia
qvzxv
Discordia
14
1 / 4 / 1
8,406
841
6,757
7,077
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
4
4
Deaths
16
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Alucard0069
Ah Muzen Cab
0
1
4
2
W
9
1
3
10.5
L
Morgan Le Fay
Johnbenmeow
Morgan Le Fay
0
3
0
0
W
Bakasura
KINUA969
Bakasura
0
0
4
2
L
Sylvanus
STR8T FLUSH
Sylvanus
2
0
1
2.5
W
Kukulkan
3
0
7
6.5
L
0
5
0
0
L
1
4
1
0.38
L
Discordia
qvzxv
Discordia
1
4
1
0.38
W
Izanami
youngy0098
Izanami
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
25,931
34,635
Taken
40,152
11,028
Mitigated
20,295
6,748
Healing
5,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Alucard0069
Ah Muzen Cab
4,118
1,932
63
1,902
6,752
1,837
0
4,886
1,866
0
19,419
W
7,672
2,361
0
1,067
8,259
2,872
405
2,279
5,980
0
32,154
L
Morgan Le Fay
Johnbenmeow
Morgan Le Fay
4,742
865
0
630
7,598
2,993
567
3,518
4,080
26,933
0
W
Bakasura
KINUA969
Bakasura
1,621
824
168
1,860
5,070
2,119
518
2,783
2,287
0
11,392
L
Sylvanus
STR8T FLUSH
Sylvanus
8,974
1,249
408
3,831
8,499
7,850
0
640
7,562
23,368
1,300
W
Kukulkan
11,490
1,220
0
388
5,640
1,679
0
4,374
1,266
41,917
0
L
2,714
579
0
127
8,823
4,251
0
2,571
6,252
0
6,736
L
2,744
1,293
0
449
8,155
2,834
0
1,905
6,250
0
8,007
L
Discordia
qvzxv
Discordia
6,757
343
0
360
7,077
2,367
0
2,856
4,221
25,655
0
W
Izanami
youngy0098
Izanami
5,900
4,735
0
1,300
8,914
2,521
618
5,660
3,254
0
21,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,036
Gold Earned
42,087
237
Minions Killed
176
0
Camps Cleared
0
1,063,172
Distance Traveled
864,259
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,313
831
32
3
0
189,260
0
W
Loki
9,989
999
46
5
0
206,159
2
L
Morgan Le Fay
8,300
830
57
6
0
176,044
1
W
Bakasura
8,219
822
35
4
0
240,160
0
L
Sylvanus
8,924
892
41
4
0
196,092
0
W
Kukulkan
9,545
955
86
9
0
223,418
0
L
Da Ji
7,544
754
13
1
0
140,044
0
L
Thor
8,913
891
21
2
0
157,958
0
L
Discordia
8,406
841
44
4
0
194,121
5
W
Izanami
8,970
897
38
4
0
204,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role