Player Matchup

Arachne
Arachne
 
Arachne
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
JCMAX178
The Morrigan
Level 224
God Stats
6W - 14L
1,433 SR
Queue Stats
641W - 561L
1,639 Elo+
Party 1
Cthulhu
Cthulhu
udchikenkiller
Cthulhu
Level 174
God Stats
10W - 6L
1,684 SR
Queue Stats
431W - 354L
1,625 Elo+
Party 1
Team Averages
Level 184
1,539 SR
1,588 Elo+

VS

Team Averages
Level 130
1,708 SR
1,663 Elo+
Charybdis
Charybdis
DeadPlayerMV
Charybdis
Level 164
God Stats
2W - 2L
1,625 SR
Queue Stats
51W - 57L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
ElonMuskTweets
Sun Wukong
Level 124
God Stats
1W - 0L
1,825 SR
Queue Stats
21W - 5L
1,811 Elo+
Solo
Cthulhu
Cthulhu
NasumeDC
Cthulhu
Level 103
God Stats
1W - 0L
1,673 SR
Queue Stats
39W - 26L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 4 / 0
6,693
669
4,220
9,210
5,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Morrigan
JCMAX178
The Morrigan
11
0 / 2 / 0
6,846
685
938
4,638
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
0 / 2 / 0
7,118
712
5,151
7,856
6,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadPlayerMV
Charybdis
15
4 / 0 / 4
9,121
912
5,244
3,493
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
ElonMuskTweets
Sun Wukong
15
3 / 0 / 5
8,866
887
6,333
8,223
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
NasumeDC
Cthulhu
16
1 / 0 / 7
8,799
880
7,803
6,884
4,927
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
0
0
W
Charybdis
DeadPlayerMV
Charybdis
4
0
4
6
W
Sun Wukong
ElonMuskTweets
Sun Wukong
3
0
5
5.5
L
The Morrigan
JCMAX178
The Morrigan
0
2
0
0
W
Cthulhu
NasumeDC
Cthulhu
1
0
7
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,309
Damage
19,380
21,704
Taken
18,600
13,404
Mitigated
10,329
3,579
Healing
4,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,220
3,086
0
1,016
9,210
5,621
0
2,970
6,068
0
13,964
W
Charybdis
DeadPlayerMV
Charybdis
5,244
2,197
0
917
3,493
1,267
2,379
1,499
1,918
0
34,178
W
Sun Wukong
ElonMuskTweets
Sun Wukong
6,333
1,046
0
2,691
8,223
4,135
597
1,871
6,173
0
39,509
L
The Morrigan
JCMAX178
The Morrigan
938
287
0
967
4,638
1,598
0
1,375
3,043
14,821
625
W
Cthulhu
NasumeDC
Cthulhu
7,803
216
225
990
6,884
4,927
72
2,211
4,286
38,958
723
L
5,151
273
95
1,501
7,856
6,185
0
3,380
4,331
24,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,657
Gold Earned
26,786
105
Minions Killed
207
0
Camps Cleared
0
436,985
Distance Traveled
598,956
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,693
669
31
3
0
167,489
0
W
Charybdis
9,121
912
85
9
0
182,920
0
W
Sun Wukong
8,866
887
56
6
0
210,881
0
L
The Morrigan
6,846
685
27
3
0
114,453
0
W
Cthulhu
8,799
880
66
7
0
205,155
0
L
Cthulhu
7,118
712
47
5
0
155,043
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role