Player Matchup

Vamana
Vamana
Diamond III
 
Vamana
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum III
AkiraToriyama24
Anhur
Platinum III
Level 58
God Stats
1W - 2L
1,534 SR
Queue Stats
73W - 60L
1,801 MMR
Party 2
Ne Zha
Ne Zha
Diamond IV
Aluaado
Ne Zha
Diamond IV
Level 200
God Stats
23W - 22L
1,605 SR
Queue Stats
437W - 414L
2,116 MMR
Solo
Sobek
Sobek
Platinum III
ElPiPiBoLo
Sobek
Platinum III
Level 154
God Stats
7W - 7L
1,615 SR
Queue Stats
95W - 90L
1,844 MMR
Party 2
Raijin
Raijin
Masters
HollowSSamurai
Raijin
Masters
Level 203
God Stats
14W - 10L
1,673 SR
Queue Stats
325W - 292L
2,501 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 155
1,585 SR
1,952 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 180
1,631 SR
1,854 MMR
Chronos
Chronos
Masters
 
Chronos
Masters
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Diamond I
Ervilax
Thor
Diamond I
Level 182
God Stats
22W - 17L
1,686 SR
Queue Stats
182W - 133L
2,470 MMR
Party 1
Khepri
Khepri
Gold I
LeMonPriMe
Khepri
Gold I
Level 188
God Stats
8W - 3L
1,702 SR
Queue Stats
125W - 126L
1,591 MMR
Solo
Poseidon
Poseidon
Platinum I
MalignantScary
Poseidon
Platinum I
Level 154
God Stats
34W - 20L
1,722 SR
Queue Stats
306W - 311L
1,830 MMR
Solo
King Arthur
King Arthur
Platinum II
baneameAloki
King Arthur
Platinum II
Level 126
God Stats
5W - 3L
1,544 SR
Queue Stats
79W - 69L
1,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
1 / 6 / 0
7,034
469
8,721
17,336
16,952
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 6 / 3
6,943
463
6,260
11,971
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
Aluaado
Ne Zha
14
2 / 2 / 3
7,799
520
5,343
10,258
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
10
0 / 3 / 4
6,397
426
4,010
14,646
10,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 7 / 0
7,419
495
9,342
11,411
3,536
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bans
AthenaAphroditeSusano

VS

Bans
CabrakanHerculesCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 2 / 3
9,789
653
10,313
7,493
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thor
Ervilax
Thor
16
7 / 1 / 5
9,574
638
7,981
8,340
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Khepri
LeMonPriMe
Khepri
11
0 / 2 / 9
7,682
512
3,930
9,417
6,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
16
9 / 0 / 5
9,693
646
10,640
7,167
2,749
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
baneameAloki
King Arthur
16
5 / 2 / 7
9,909
661
16,602
22,881
21,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
7
Kills
24
24
Deaths
7
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
6
0
0.17
W
Chronos
 
Chronos
3
2
3
2.25
L
1
6
3
0.42
L
Ne Zha
Aluaado
Ne Zha
2
2
3
1.75
L
Sobek
0
3
4
0.67
W
Thor
Ervilax
Thor
7
1
5
9.5
L
3
7
0
0.43
W
Khepri
LeMonPriMe
Khepri
0
2
9
2.25
W
Poseidon
9
0
5
11.5
W
King Arthur
baneameAloki
King Arthur
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,676
Damage
49,466
65,622
Taken
55,298
38,770
Mitigated
36,693
19,865
Healing
15,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
8,721
4,995
0
5,414
17,336
16,952
0
1,557
15,779
0
45,053
W
Chronos
 
Chronos
10,313
3,225
0
1,659
7,493
2,462
2,796
1,917
5,576
86,557
1,868
L
6,260
4,321
0
3,424
11,971
3,513
0
6,235
5,398
0
53,351
L
Ne Zha
Aluaado
Ne Zha
5,343
1,960
0
4,932
10,258
3,987
0
1,887
8,345
0
51,865
L
Sobek
4,010
484
0
4,270
14,646
10,782
0
9,062
5,272
17,643
1,531
W
Thor
Ervilax
Thor
7,981
1,234
0
648
8,340
3,522
436
2,527
5,813
0
71,503
L
9,342
633
0
1,825
11,411
3,536
0
5,640
5,753
57,159
863
W
Khepri
LeMonPriMe
Khepri
3,930
333
0
1,625
9,417
6,288
0
3,371
6,046
15,620
0
W
Poseidon
10,640
1,994
0
3,569
7,167
2,749
234
3,499
3,668
79,403
0
W
King Arthur
baneameAloki
King Arthur
16,602
2,003
0
7,577
22,881
21,672
0
2,143
20,738
577
74,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,592
Gold Earned
46,647
386
Minions Killed
547
0
Camps Cleared
0
1,431,717
Distance Traveled
1,655,874
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,034
469
67
4
0
266,789
2
W
Chronos
9,789
653
155
10
0
321,531
2
L
Anhur
6,943
463
105
7
0
259,825
3
L
Ne Zha
7,799
520
88
6
0
323,169
0
L
Sobek
6,397
426
29
2
0
321,659
6
W
Thor
9,574
638
128
9
0
362,103
0
L
Raijin
7,419
495
97
6
0
260,275
2
W
Khepri
7,682
512
11
1
0
313,750
5
W
Poseidon
9,693
646
128
9
0
353,449
4
W
King Arthur
9,909
661
125
8
0
305,041
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role