Player Matchup

Janus
Janus
ALPHA_FORCE-RED
Janus
Level 159
God Stats
12W - 11L
1,480 SR
Queue Stats
237W - 213L
1,537 Elo+
Solo
Pele
Pele
KIMLEANA
Pele
Level 57
God Stats
115W - 136L
1,496 SR
Queue Stats
115W - 136L
1,458 Elo+
Solo
Ah Puch
Ah Puch
Morph59WeeD
Ah Puch
Level 39
God Stats
7W - 13L
1,477 SR
Queue Stats
16W - 37L
1,326 Elo+
Solo
Neith
Neith
janko022
Neith
Level 44
God Stats
1W - 3L
1,567 SR
Queue Stats
54W - 72L
1,359 Elo+
Solo
King Arthur
King Arthur
thexus1
King Arthur
Level 84
God Stats
11W - 9L
1,496 SR
Queue Stats
361W - 323L
1,466 Elo+
Solo
Team Averages
Level 77
1,503 SR
1,429 Elo+

VS

Team Averages
Level 112
1,554 SR
1,472 Elo+
Bacchus
Bacchus
Fontss48
Bacchus
Level 154
God Stats
8W - 7L
1,541 SR
Queue Stats
504W - 501L
1,474 Elo+
Solo
Medusa
Medusa
LangeGiraffe
Medusa
Level 125
God Stats
1W - 1L
1,405 SR
Queue Stats
112W - 110L
1,488 Elo+
Solo
Thanatos
Thanatos
Pavlis17
Thanatos
Level 64
God Stats
26W - 28L
1,501 SR
Queue Stats
46W - 45L
1,420 Elo+
Solo
Ah Puch
Ah Puch
trexiana
Ah Puch
Level 132
God Stats
1W - 1L
1,801 SR
Queue Stats
52W - 52L
1,445 Elo+
Solo
Kuzenbo
Kuzenbo
xHutchy11
Kuzenbo
Level 83
God Stats
4W - 6L
1,522 SR
Queue Stats
195W - 198L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
7,761
554
5,597
7,425
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
13
0 / 2 / 1
6,861
490
4,142
7,775
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
Morph59WeeD
Ah Puch
12
0 / 1 / 2
7,486
535
3,291
5,341
1,856
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
janko022
Neith
12
1 / 2 / 1
6,971
498
4,209
5,011
1,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
thexus1
King Arthur
15
3 / 0 / 0
8,745
625
7,233
10,470
6,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Fontss48
Bacchus
12
1 / 3 / 0
6,860
490
5,456
11,600
7,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
9
1 / 1 / 0
5,921
423
3,164
3,888
1,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
Pavlis17
Thanatos
12
2 / 0 / 2
6,480
463
2,559
7,471
2,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
trexiana
Ah Puch
12
0 / 2 / 1
6,401
457
2,893
6,934
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kuzenbo
xHutchy11
Kuzenbo
12
1 / 0 / 3
6,930
495
2,842
7,880
6,815
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
11
6
Kills
5
5
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
1
2.5
L
Bacchus
Fontss48
Bacchus
1
3
0
0.33
W
Pele
0
2
1
0.25
L
Medusa
1
1
0
1
W
Ah Puch
Morph59WeeD
Ah Puch
0
1
2
1
L
Thanatos
Pavlis17
Thanatos
2
0
2
3
W
Neith
janko022
Neith
1
2
1
0.75
W
King Arthur
thexus1
King Arthur
3
0
0
3
L
Ah Puch
trexiana
Ah Puch
0
2
1
0.25
L
Kuzenbo
xHutchy11
Kuzenbo
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,472
Damage
16,914
36,022
Taken
37,773
15,204
Mitigated
21,144
13,687
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,597
251
0
6,131
7,425
2,107
70
587
6,798
74,079
930
L
Bacchus
Fontss48
Bacchus
5,456
838
0
3,426
11,600
7,798
0
1,404
10,196
39,845
1,371
W
Pele
4,142
542
0
1,294
7,775
3,012
378
2,303
5,472
0
54,327
L
Medusa
3,164
707
0
378
3,888
1,207
0
744
3,144
0
33,424
W
Ah Puch
Morph59WeeD
Ah Puch
3,291
187
0
2,571
5,341
1,856
266
2,986
2,263
49,638
2,152
L
Thanatos
Pavlis17
Thanatos
2,559
289
0
4,414
7,471
2,704
0
1,470
6,001
0
36,766
W
Neith
janko022
Neith
4,209
1,838
0
1,135
5,011
1,541
651
1,073
3,938
0
38,223
W
King Arthur
thexus1
King Arthur
7,233
590
0
2,556
10,470
6,688
0
3,397
6,597
0
65,090
L
Ah Puch
trexiana
Ah Puch
2,893
119
0
1,636
6,934
2,620
0
4,587
2,347
42,687
0
L
Kuzenbo
xHutchy11
Kuzenbo
2,842
1,150
0
1,922
7,880
6,815
0
668
7,212
24,989
2,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,824
Gold Earned
32,592
523
Minions Killed
372
0
Camps Cleared
0
1,370,735
Distance Traveled
1,225,183
0
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,761
554
132
9
0
300,448
0
L
Bacchus
6,860
490
91
7
0
260,870
1
W
Pele
6,861
490
105
8
0
306,982
0
L
Medusa
5,921
423
66
5
0
158,120
0
W
Ah Puch
7,486
535
103
7
0
228,241
0
L
Thanatos
6,480
463
72
5
0
296,122
1
W
Neith
6,971
498
75
5
0
248,623
0
W
King Arthur
8,745
625
108
8
0
286,441
0
L
Ah Puch
6,401
457
109
8
0
255,868
9
L
Kuzenbo
6,930
495
34
2
0
254,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role