Player Matchup

Susano
Susano
DakSkeet
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 56L
1,413 Elo+
Party 1
Hou Yi
Hou Yi
Devinator1016
Hou Yi
Level 85
God Stats
1W - 2L
1,782 SR
Queue Stats
43W - 58L
1,416 Elo+
Party 1
Xing Tian
Xing Tian
TheSethPlayss
Xing Tian
Level 18
God Stats
3W - 2L
1,470 SR
Queue Stats
8W - 17L
1,306 Elo+
Party 1
Poseidon
Poseidon
decent-arbour
Poseidon
Level 86
God Stats
38W - 31L
1,586 SR
Queue Stats
399W - 382L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
ninetailedjosh
Zhong Kui
Level 188
God Stats
0W - 3L
1,676 SR
Queue Stats
188W - 176L
1,577 Elo+
Solo
Team Averages
Level 81
1,603 SR
1,453 Elo+

VS

Team Averages
Level 61
1,447 SR
1,293 Elo+
Chaac
Chaac
ImSarasti
Chaac
Level 97
God Stats
1W - 0L
1,205 SR
Queue Stats
11W - 15L
1,365 Elo+
Party 2
Ao Kuang
Ao Kuang
NASDID
Ao Kuang
Level 81
God Stats
39W - 24L
1,586 SR
Queue Stats
405W - 380L
1,431 Elo+
Solo
Surtr
Surtr
RunMyFadeFool
Surtr
Level 29
God Stats
5W - 6L
1,390 SR
Queue Stats
5W - 8L
1,257 Elo+
Party 3
Poseidon
Poseidon
eltonpoh
Poseidon
Level 61
God Stats
2W - 2L
1,353 SR
Queue Stats
3W - 7L
1,111 Elo+
Party 2
Anubis
Anubis
eruesudeii
Anubis
Level 35
God Stats
2W - 0L
1,704 SR
Queue Stats
6W - 9L
1,299 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
DakSkeet
Susano
12
1 / 3 / 2
6,997
437
5,198
9,669
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 3 / 2
6,921
433
6,622
9,538
2,119
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
TheSethPlayss
Xing Tian
11
0 / 5 / 3
6,343
396
3,790
15,331
7,482
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Poseidon
decent-arbour
Poseidon
15
4 / 4 / 0
9,182
574
6,213
6,463
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Zhong Kui
ninetailedjosh
Zhong Kui
16
1 / 3 / 0
9,865
617
7,293
12,730
8,863
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ImSarasti
Chaac
15
0 / 0 / 3
8,911
557
4,504
9,652
4,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ao Kuang
NASDID
Ao Kuang
17
6 / 0 / 2
9,141
571
5,709
10,546
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 3 / 8
7,605
475
8,674
12,302
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
eltonpoh
Poseidon
15
4 / 3 / 1
9,328
583
6,431
7,918
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
eruesudeii
Anubis
14
7 / 2 / 2
8,479
530
10,958
8,831
3,542
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
8
Kills
18
18
Deaths
8
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Susano
DakSkeet
Susano
1
3
2
0.67
L
2
3
2
1
W
Chaac
ImSarasti
Chaac
0
0
3
1.5
W
Ao Kuang
NASDID
Ao Kuang
6
0
2
7
W
1
3
8
1.67
L
Xing Tian
TheSethPlayss
Xing Tian
0
5
3
0.3
L
Poseidon
decent-arbour
Poseidon
4
4
0
1
W
Poseidon
eltonpoh
Poseidon
4
3
1
1.5
W
Anubis
eruesudeii
Anubis
7
2
2
4
L
Zhong Kui
ninetailedjosh
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,116
Damage
36,276
53,731
Taken
49,249
22,445
Mitigated
22,400
15,185
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
DakSkeet
Susano
5,198
398
0
3,107
9,669
2,444
0
3,906
5,486
0
37,771
L
6,622
1,942
0
1,864
9,538
2,119
638
5,128
4,002
0
34,312
W
Chaac
ImSarasti
Chaac
4,504
209
0
4,048
9,652
4,792
0
3,564
6,088
0
66,717
W
Ao Kuang
NASDID
Ao Kuang
5,709
1,374
0
3,749
10,546
4,237
150
3,372
7,174
69,223
2,628
W
8,674
2,955
0
2,670
12,302
7,762
1,117
2,155
10,147
1,980
29,170
L
Xing Tian
TheSethPlayss
Xing Tian
3,790
460
0
789
15,331
7,482
229
6,994
7,891
23,625
0
L
Poseidon
decent-arbour
Poseidon
6,213
553
0
1,775
6,463
1,537
182
3,829
2,200
79,423
1,804
W
Poseidon
eltonpoh
Poseidon
6,431
785
0
495
7,918
2,067
0
5,017
2,901
53,129
1,524
W
Anubis
eruesudeii
Anubis
10,958
591
0
3,852
8,831
3,542
996
2,893
5,938
59,124
839
L
Zhong Kui
ninetailedjosh
Zhong Kui
7,293
524
0
7,650
12,730
8,863
0
2,689
9,933
80,936
2,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,308
Gold Earned
43,464
472
Minions Killed
508
0
Camps Cleared
0
1,525,220
Distance Traveled
1,666,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,997
437
68
4
0
361,764
0
L
Hou Yi
6,921
433
71
4
0
287,182
0
W
Chaac
8,911
557
137
9
0
335,949
0
W
Ao Kuang
9,141
571
115
7
0
393,746
2
W
Surtr
7,605
475
44
3
0
320,493
0
L
Xing Tian
6,343
396
35
2
0
308,691
0
L
Poseidon
9,182
574
137
9
0
318,207
3
W
Poseidon
9,328
583
124
8
0
331,563
0
W
Anubis
8,479
530
88
6
0
284,789
0
L
Zhong Kui
9,865
617
161
10
0
249,376
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role