Player Matchup

Ymir
Ymir
Dat_Pickle2995
Ymir
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,440 Elo+
Party 1
Nemesis
Nemesis
DrizzyDill
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,101 Elo+
Party 1
Bakasura
Bakasura
UndyingAmbitions
Bakasura
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,101 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,214 Elo+

VS

Team Averages
Level 31
1,360 SR
1,486 Elo+
Chaac
Chaac
LilTwin137
Chaac
Level 4
God Stats
1W - 1L
1,272 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
hecravespierre
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 2
Tiamat
Tiamat
prettyface1327
Tiamat
Level 78
God Stats
15W - 13L
1,308 SR
Queue Stats
194W - 194L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,392
1,078
3,995
6,806
2,812
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DrizzyDill
Nemesis
3
0 / 0 / 0
2,401
480
0
0
0
8
1 / 5 / 3
5,003
1,001
2,384
5,289
2,598
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 2 / 6
5,490
1,098
3,050
4,104
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
5 / 1 / 2
6,213
1,243
4,477
3,246
889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 1 / 6
5,762
1,152
2,920
1,844
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
3
Kills
8
8
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Nemesis
DrizzyDill
Nemesis
0
0
0
0
W
Chaac
1
2
6
2
L
1
5
3
0.5
W
5
1
2
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,379
Damage
10,447
12,095
Taken
9,194
5,410
Mitigated
4,319
1,351
Healing
2,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,995
772
0
1,266
6,806
2,812
0
1,171
5,169
15,459
0
L
Nemesis
DrizzyDill
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
Chaac
3,050
364
0
692
4,104
2,644
198
2,148
1,726
0
7,252
L
2,384
1,586
0
85
5,289
2,598
0
1,156
3,844
0
5,199
W
4,477
2,358
0
908
3,246
889
657
1,202
1,990
0
11,349
W
2,920
300
0
694
1,844
786
436
648
1,151
13,445
413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,796
Gold Earned
17,465
39
Minions Killed
60
0
Camps Cleared
0
190,946
Distance Traveled
312,108
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,392
1,078
30
6
0
96,306
0
L
Nemesis
2,401
480
0
0
0
0
0
W
Chaac
5,490
1,098
13
3
0
108,404
0
L
Bakasura
5,003
1,001
9
2
0
94,640
0
W
Artemis
6,213
1,243
18
4
0
95,856
0
W
Tiamat
5,762
1,152
29
6
0
107,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role